Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Saik1992
Baron Samedi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 132L
1,522 Elo+
Solo
Susano
Susano
Vaihitinui
Susano
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,422 Elo+
Solo
Amaterasu
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
Level 87
God Stats
9W - 4L
1,500 SR
Queue Stats
107W - 98L
1,443 Elo+
Solo
Nu Wa
Nu Wa
sdracar
Nu Wa
Level 149
God Stats
3W - 3L
1,521 SR
Queue Stats
175W - 177L
1,504 Elo+
Solo
Team Averages
Level 115
1,504 SR
1,478 Elo+

VS

Team Averages
Level 128
1,494 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
EsetMain
Ah Muzen Cab
Level 46
God Stats
9W - 13L
1,481 SR
Queue Stats
52W - 64L
1,516 Elo+
Solo
Mercury
Mercury
StuartMH
Mercury
Level 145
God Stats
0W - 1L
1,332 SR
Queue Stats
4W - 5L
1,494 Elo+
Solo
Osiris
Osiris
boimaster24
Osiris
Level 128
God Stats
12W - 9L
1,437 SR
Queue Stats
183W - 186L
1,460 Elo+
Solo
Ymir
Ymir
ghostfacepiz
Ymir
Level 173
God Stats
4W - 7L
1,675 SR
Queue Stats
201W - 193L
1,514 Elo+
Solo
Thoth
Thoth
明日之神
Thoth
Level 147
God Stats
29W - 28L
1,545 SR
Queue Stats
247W - 230L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 0 / 4
10,122
723
13,287
9,477
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Saik1992
Baron Samedi
11
2 / 0 / 4
6,672
477
4,988
6,252
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Vaihitinui
Susano
14
4 / 2 / 1
8,130
581
6,810
10,855
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ZertiiX_Uchiiwa
Amaterasu
14
1 / 5 / 1
8,081
577
5,046
17,427
16,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
sdracar
Nu Wa
14
3 / 1 / 5
8,249
589
8,055
6,855
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EsetMain
Ah Muzen Cab
11
0 / 5 / 0
6,210
444
4,185
10,814
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
StuartMH
Mercury
12
1 / 2 / 2
6,480
463
2,920
11,562
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
15
5 / 2 / 2
8,923
637
14,613
19,682
17,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 0
5,955
425
855
11,398
7,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 3 / 1
7,429
531
7,842
8,991
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
15
Kills
8
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
4
7
L
Ah Muzen Cab
EsetMain
Ah Muzen Cab
0
5
0
0
W
Baron Samedi
Saik1992
Baron Samedi
2
0
4
4
L
Mercury
StuartMH
Mercury
1
2
2
1
W
Susano
Vaihitinui
Susano
4
2
1
2.25
W
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
1
5
1
0.3
L
Osiris
5
2
2
3
L
0
3
0
0
W
Nu Wa
sdracar
Nu Wa
3
1
5
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
30,415
50,866
Taken
62,447
32,559
Mitigated
35,304
21,343
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,287
8,830
0
5,463
9,477
5,368
206
310
9,167
0
107,541
L
Ah Muzen Cab
EsetMain
Ah Muzen Cab
4,185
881
0
1,049
10,814
3,036
0
1,126
9,688
0
48,428
W
Baron Samedi
Saik1992
Baron Samedi
4,988
444
537
2,383
6,252
4,198
124
2,068
4,184
22,809
0
L
Mercury
StuartMH
Mercury
2,920
1,499
0
640
11,562
4,668
0
1,850
9,712
0
50,467
W
Susano
Vaihitinui
Susano
6,810
1,478
0
4,752
10,855
4,298
0
2,295
8,560
0
56,530
W
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
5,046
2,585
0
6,626
17,427
16,258
0
0
17,427
0
53,929
L
Osiris
14,613
7,305
0
7,380
19,682
17,125
0
813
18,869
0
78,046
L
855
132
0
1,863
11,398
7,389
0
3,850
7,548
18,345
0
W
Nu Wa
sdracar
Nu Wa
8,055
2,560
0
1,582
6,855
2,437
180
4,472
2,383
62,391
1,278
L
7,842
127
0
2,626
8,991
3,086
0
5,291
3,700
65,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
34,997
525
Minions Killed
399
0
Camps Cleared
0
1,430,014
Distance Traveled
1,441,805
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,122
723
189
14
0
287,775
1
L
Ah Muzen Cab
6,210
444
88
6
0
274,077
0
W
Baron Samedi
6,672
477
39
3
0
299,417
1
L
Mercury
6,480
463
73
5
0
334,444
1
W
Susano
8,130
581
105
8
0
347,751
0
W
Amaterasu
8,081
577
87
6
0
240,114
0
L
Osiris
8,923
637
102
7
0
262,464
0
L
Ymir
5,955
425
30
2
0
301,741
5
W
Nu Wa
8,249
589
105
8
0
254,957
0
L
Thoth
7,429
531
106
8
0
269,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role