Player Matchup

Nike
Nike
IrishMonstr_69
Nike
Level 157
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 1
Olorun
Olorun
mrwooten
Olorun
Level 44
God Stats
1W - 0L
1,808 SR
Queue Stats
2W - 1L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
ttvhisnaomi
Ao Kuang
Level 80
God Stats
6W - 4L
1,306 SR
Queue Stats
651W - 733L
1,333 Elo+
Solo
Team Averages
Level 94
1,541 SR
1,437 Elo+

VS

Team Averages
Level 119
1,594 SR
1,499 Elo+
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Andres270899
Raijin
Level 113
God Stats
3W - 6L
1,782 SR
Queue Stats
273W - 271L
1,506 Elo+
Solo
Mercury
Mercury
joltz_1030
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,211
821
4,571
7,310
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
mrwooten
Olorun
11
0 / 2 / 2
6,920
692
5,002
7,369
3,254
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ao Kuang
ttvhisnaomi
Ao Kuang
12
2 / 0 / 2
7,606
761
3,470
4,550
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 1 / 1
6,802
680
4,856
9,316
8,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
14
1 / 1 / 1
7,701
770
7,128
4,199
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
joltz_1030
Mercury
6
0 / 2 / 0
5,666
567
538
3,176
1,156
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
L
Raijin
1
1
1
1.5
W
2
0
2
3
L
Mercury
joltz_1030
Mercury
0
2
0
0
W
Olorun
mrwooten
Olorun
0
2
2
0.5
W
Ao Kuang
ttvhisnaomi
Ao Kuang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,043
Damage
12,522
19,229
Taken
16,691
10,992
Mitigated
11,054
5,295
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,856
696
0
573
9,316
8,167
0
4,862
4,333
18,295
0
L
Raijin
7,128
457
0
820
4,199
1,731
0
1,284
2,883
36,997
771
W
4,571
606
157
737
7,310
5,121
348
3,377
3,933
0
43,325
L
Mercury
joltz_1030
Mercury
538
231
0
872
3,176
1,156
0
1,872
1,296
0
4,227
W
Olorun
mrwooten
Olorun
5,002
2,058
760
2,167
7,369
3,254
276
5,608
1,761
25,304
0
W
Ao Kuang
ttvhisnaomi
Ao Kuang
3,470
928
0
1,474
4,550
2,617
959
2,880
1,670
11,121
2,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,737
Gold Earned
20,169
140
Minions Killed
112
0
Camps Cleared
0
559,329
Distance Traveled
417,376
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,802
680
26
3
0
178,885
0
L
Raijin
7,701
770
75
8
0
158,654
0
W
Nike
8,211
821
67
7
0
198,653
2
L
Mercury
5,666
567
11
1
0
79,837
0
W
Olorun
6,920
692
51
5
0
176,544
0
W
Ao Kuang
7,606
761
22
2
0
184,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role