Player Matchup

Atlas
Atlas
FuraxDu96
Atlas
Level 69
God Stats
30W - 23L
1,573 SR
Queue Stats
119W - 115L
1,583 Elo+
Party 1
Ah Puch
Ah Puch
MouStacHio1992
Ah Puch
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,366 Elo+
Solo
Nike
Nike
ScottyB666
Nike
Level 68
God Stats
7W - 3L
1,480 SR
Queue Stats
191W - 184L
1,483 Elo+
Solo
Artio
Artio
Vxtior
Artio
Level 124
God Stats
22W - 14L
1,606 SR
Queue Stats
100W - 102L
1,545 Elo+
Party 1
Freya
Freya
xMonkeyDLuffyxX
Freya
Level 154
God Stats
1W - 1L
1,515 SR
Queue Stats
23W - 16L
1,557 Elo+
Solo
Team Averages
Level 93
1,535 SR
1,507 Elo+

VS

Team Averages
Level 124
1,592 SR
1,540 Elo+
Nut
Nut
GODzDONTDiE4391
Nut
Level 102
God Stats
20W - 23L
1,511 SR
Queue Stats
251W - 243L
1,594 Elo+
Solo
Artio
Artio
Malivore
Artio
Level 156
God Stats
1W - 2L
1,748 SR
Queue Stats
75W - 65L
1,555 Elo+
Solo
Vulcan
Vulcan
SinSniper17
Vulcan
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
226W - 248L
1,447 Elo+
Solo
Da Ji
Da Ji
estevanq2
Da Ji
Level 125
God Stats
5W - 6L
1,489 SR
Queue Stats
130W - 116L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
gassymehican
Sun Wukong
Level 107
God Stats
7W - 4L
1,713 SR
Queue Stats
158W - 139L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FuraxDu96
Atlas
15
6 / 0 / 8
9,886
549
8,880
12,735
10,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 4 / 3
9,146
508
7,309
12,397
4,783
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 1 / 7
9,624
535
8,192
14,831
7,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artio
Vxtior
Artio
16
5 / 0 / 3
10,673
593
14,550
15,013
17,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 7
9,485
527
14,086
12,757
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,631
424
7,225
11,808
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Malivore
Artio
10
0 / 4 / 2
6,352
353
7,161
24,048
18,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
16
2 / 4 / 0
9,220
512
7,012
8,536
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
estevanq2
Da Ji
14
2 / 7 / 2
7,985
444
9,993
15,715
7,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
gassymehican
Sun Wukong
16
1 / 4 / 0
9,383
521
9,839
18,701
15,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
24
Kills
7
7
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
FuraxDu96
Atlas
6
0
8
10
L
2
5
0
0.4
L
Artio
Malivore
Artio
0
4
2
0.25
W
3
4
3
1.13
W
5
1
7
8.5
L
Vulcan
2
4
0
0.5
W
Artio
Vxtior
Artio
5
0
3
6.5
L
Da Ji
estevanq2
Da Ji
2
7
2
0.43
L
Sun Wukong
gassymehican
Sun Wukong
1
4
0
0.25
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,017
Damage
41,230
67,733
Taken
78,808
45,647
Mitigated
48,860
27,994
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
FuraxDu96
Atlas
8,880
3,073
0
1,801
12,735
10,429
0
3,580
9,155
33,555
0
L
7,225
3,830
0
2,337
11,808
4,172
0
6,109
5,659
0
42,868
L
Artio
Malivore
Artio
7,161
777
770
5,332
24,048
18,750
0
14,596
9,308
18,413
226
W
7,309
985
0
3,051
12,397
4,783
541
5,864
6,533
54,179
3,702
W
8,192
1,320
0
8,431
14,831
7,209
0
1,426
13,405
0
98,885
L
Vulcan
7,012
1,296
0
730
8,536
3,379
468
5,122
3,414
70,786
1,224
W
Artio
Vxtior
Artio
14,550
1,490
320
7,746
15,013
17,516
0
477
14,536
71,624
2,960
L
Da Ji
estevanq2
Da Ji
9,993
2,247
0
1,198
15,715
7,080
0
5,700
9,899
0
64,372
L
Sun Wukong
gassymehican
Sun Wukong
9,839
2,684
0
5,927
18,701
15,479
0
11,149
6,302
0
84,184
W
14,086
5,671
0
6,645
12,757
5,710
365
2,580
10,177
76,190
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
40,571
519
Minions Killed
472
0
Camps Cleared
0
1,717,027
Distance Traveled
1,593,368
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,886
549
29
2
0
383,171
0
L
Nut
7,631
424
73
4
0
314,221
1
L
Artio
6,352
353
18
1
0
361,959
4
W
Ah Puch
9,146
508
102
6
0
266,126
0
W
Nike
9,624
535
127
7
0
378,915
0
L
Vulcan
9,220
512
151
8
0
310,609
0
W
Artio
10,673
593
151
8
0
364,586
0
L
Da Ji
7,985
444
78
4
0
284,854
0
L
Sun Wukong
9,383
521
152
8
0
321,725
0
W
Freya
9,485
527
110
6
0
324,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role