Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Face_McShooty--x
Izanami
Level 55
God Stats
42W - 33L
1,617 SR
Queue Stats
71W - 61L
1,550 Elo+
Party 2
Odin
Odin
PathtoLlama
Odin
Level 137
God Stats
1W - 0L
1,245 SR
Queue Stats
398W - 388L
1,478 Elo+
Party 1
Lancelot
Lancelot
Pyro_9598
Lancelot
Level 119
God Stats
12W - 11L
1,357 SR
Queue Stats
283W - 328L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
the_oringal_BYT
Cthulhu
Level 141
God Stats
16W - 10L
1,696 SR
Queue Stats
120W - 110L
1,508 Elo+
Party 2
Team Averages
Level 121
1,483 SR
1,500 Elo+

VS

Team Averages
Level 129
1,577 SR
1,513 Elo+
Janus
Janus
Echo9501
Janus
Level 59
God Stats
6W - 15L
1,468 SR
Queue Stats
363W - 348L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
MrSoloDolo5165
Kuzenbo
Level 154
God Stats
91W - 69L
1,623 SR
Queue Stats
928W - 928L
1,545 Elo+
Solo
Amaterasu
Amaterasu
Rainscrown
Amaterasu
Level 157
God Stats
5W - 8L
1,336 SR
Queue Stats
186W - 197L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThatxRudexGinger
Ah Muzen Cab
Level 124
God Stats
2W - 5L
1,722 SR
Queue Stats
89W - 90L
1,565 Elo+
Solo
Pele
Pele
happyfaceowl
Pele
Level 153
God Stats
1W - 2L
1,737 SR
Queue Stats
138W - 159L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 0 / 4
6,815
682
5,540
5,115
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 2
5,103
510
3,845
6,479
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,190
519
2,731
5,121
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Pyro_9598
Lancelot
11
4 / 0 / 3
5,837
584
4,393
7,159
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 1 / 0
5,337
534
3,594
8,344
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Echo9501
Janus
10
0 / 3 / 0
5,340
534
2,821
6,330
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 3
4,967
497
2,213
6,884
5,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Rainscrown
Amaterasu
12
0 / 0 / 1
6,560
656
2,081
4,438
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
ThatxRudexGinger
Ah Muzen Cab
10
3 / 2 / 0
5,491
549
5,210
7,352
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 4 / 0
4,609
461
3,605
8,477
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
4
5
L
Janus
Echo9501
Janus
0
3
0
0
W
0
3
2
0.33
L
0
2
3
0.75
W
1
1
1
1.5
W
Lancelot
Pyro_9598
Lancelot
4
0
3
5.5
L
Amaterasu
Rainscrown
Amaterasu
0
0
1
0.5
L
Ah Muzen Cab
ThatxRudexGinger
Ah Muzen Cab
3
2
0
1.5
L
2
4
0
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,103
Damage
15,930
32,218
Taken
33,481
16,946
Mitigated
17,121
7,095
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,540
390
0
1,328
5,115
1,815
0
2,542
2,309
48,049
836
L
Janus
Echo9501
Janus
2,821
120
0
740
6,330
2,392
0
3,324
2,588
39,006
183
W
3,845
2,614
0
1,893
6,479
2,399
204
694
5,785
0
41,791
L
2,213
667
0
1,512
6,884
5,987
0
1,785
4,943
13,570
0
W
2,731
1,060
0
1,369
5,121
3,388
0
0
4,844
0
26,469
W
Lancelot
Pyro_9598
Lancelot
4,393
1,156
0
743
7,159
3,171
0
335
6,700
0
38,655
L
Amaterasu
Rainscrown
Amaterasu
2,081
567
0
1,984
4,438
3,248
0
0
4,075
0
46,973
L
Ah Muzen Cab
ThatxRudexGinger
Ah Muzen Cab
5,210
1,677
0
157
7,352
2,709
0
2,054
5,298
0
40,962
L
3,605
933
0
2,325
8,477
2,785
0
1,100
7,174
0
19,747
W
3,594
296
60
1,702
8,344
6,173
0
978
7,366
16,813
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,282
Gold Earned
26,967
313
Minions Killed
286
0
Camps Cleared
0
1,036,251
Distance Traveled
955,223
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,815
682
101
10
0
209,388
2
L
Janus
5,340
534
85
9
0
185,223
0
W
Izanami
5,103
510
74
7
0
152,508
1
L
Kuzenbo
4,967
497
16
2
0
195,021
0
W
Odin
5,190
519
49
5
0
214,392
0
W
Lancelot
5,837
584
59
6
0
256,894
0
L
Amaterasu
6,560
656
105
11
0
197,225
2
L
Ah Muzen Cab
5,491
549
64
6
0
166,498
0
L
Pele
4,609
461
16
2
0
211,256
0
W
Cthulhu
5,337
534
30
3
0
203,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role