Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
RayyanSilva
Yu Huang
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,429 Elo+
Solo
Loki
Loki
SkyDecay5354
Loki
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 95L
1,590 Elo+
Solo
Chaac
Chaac
bumbubblegum
Chaac
Level 164
God Stats
17W - 10L
1,560 SR
Queue Stats
46W - 31L
1,645 Elo+
Solo
Sylvanus
Sylvanus
overkill901
Sylvanus
Level 152
God Stats
7W - 9L
1,577 SR
Queue Stats
126W - 115L
1,527 Elo+
Solo
Team Averages
Level 123
1,527 SR
1,538 Elo+

VS

Team Averages
Level 120
1,615 SR
1,503 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Birol-6161
Odin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
419W - 413L
1,488 Elo+
Solo
Hou Yi
Hou Yi
Khlzzy
Hou Yi
Level 102
God Stats
5W - 2L
1,818 SR
Queue Stats
22W - 27L
1,413 Elo+
Party 1
Jormungandr
Jormungandr
TheMolunga
Jormungandr
Level 186
God Stats
1W - 1L
1,673 SR
Queue Stats
22W - 21L
1,555 Elo+
Solo
Cerberus
Cerberus
thunderlord800
Cerberus
Level 108
God Stats
24W - 24L
1,586 SR
Queue Stats
206W - 194L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 1
5,226
523
2,789
4,798
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
RayyanSilva
Yu Huang
10
1 / 1 / 0
5,745
575
3,164
5,150
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
5,524
552
562
7,079
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 0
6,456
646
5,073
7,740
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
overkill901
Sylvanus
9
0 / 0 / 1
5,506
551
3,556
5,156
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 0 / 0
5,660
566
4,013
7,831
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
5,072
507
2,614
8,247
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Khlzzy
Hou Yi
10
0 / 1 / 0
5,408
541
2,871
3,400
1,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TheMolunga
Jormungandr
5
1 / 1 / 0
4,663
466
1,646
2,696
1,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
11
0 / 0 / 1
6,311
631
2,937
9,158
7,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
L
Nemesis
 
Nemesis
2
0
0
2
L
0
0
0
0
L
Hou Yi
Khlzzy
Hou Yi
0
1
0
0
W
Yu Huang
RayyanSilva
Yu Huang
1
1
0
1
W
1
2
0
0.5
L
Jormungandr
TheMolunga
Jormungandr
1
1
0
1
W
0
1
0
0
W
Sylvanus
overkill901
Sylvanus
0
0
1
0.5
L
Cerberus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
14,081
29,923
Taken
31,332
12,804
Mitigated
17,905
9,418
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,789
1,444
0
956
4,798
1,488
0
0
4,798
0
35,737
L
Nemesis
 
Nemesis
4,013
729
0
925
7,831
3,002
0
1,544
6,287
0
40,925
L
2,614
639
132
3,157
8,247
5,016
0
2,883
5,364
0
20,469
L
Hou Yi
Khlzzy
Hou Yi
2,871
1,306
0
1,546
3,400
1,114
0
904
2,496
0
38,199
W
Yu Huang
RayyanSilva
Yu Huang
3,164
280
0
1,155
5,150
1,819
0
1,646
3,504
36,711
996
W
562
123
0
1,491
7,079
2,565
0
0
7,079
0
50,197
L
Jormungandr
TheMolunga
Jormungandr
1,646
689
0
793
2,696
1,140
0
347
2,349
18,680
0
W
5,073
1,236
0
2,539
7,740
3,654
0
2,625
4,803
0
58,484
W
Sylvanus
overkill901
Sylvanus
3,556
1,301
1,345
1,932
5,156
3,278
0
0
5,156
21,881
643
L
Cerberus
2,937
270
0
2,587
9,158
7,633
0
900
8,258
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
27,114
363
Minions Killed
392
0
Camps Cleared
0
1,061,051
Distance Traveled
955,382
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,226
523
65
7
0
203,100
0
L
Nemesis
5,660
566
70
7
0
262,338
0
L
Odin
5,072
507
42
4
0
210,337
4
L
Hou Yi
5,408
541
78
8
0
202,648
0
W
Yu Huang
5,745
575
70
7
0
199,702
0
W
Loki
5,524
552
82
8
0
255,215
0
L
Jormungandr
4,663
466
31
3
0
64,671
0
W
Chaac
6,456
646
104
10
0
211,271
2
W
Sylvanus
5,506
551
42
4
0
191,763
0
L
Cerberus
6,311
631
171
17
0
215,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role