Player Matchup

Athena
Athena
 
Athena
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ClutchDylan
Ravana
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 95L
1,413 Elo+
Solo
Medusa
Medusa
KuKu4PentaKillz
Medusa
Level 155
God Stats
65W - 46L
1,501 SR
Queue Stats
287W - 252L
1,503 Elo+
Solo
Bellona
Bellona
Ripil
Bellona
Level 109
God Stats
2W - 2L
1,652 SR
Queue Stats
16W - 24L
1,286 Elo+
Solo
King Arthur
King Arthur
Xst1nct
King Arthur
Level 172
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 117L
1,588 Elo+
Solo
Team Averages
Level 152
1,531 SR
1,458 Elo+

VS

Team Averages
Level 120
1,398 SR
1,488 Elo+
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BillzOnWheelz
Hun Batz
Level 85
God Stats
0W - 2L
1,441 SR
Queue Stats
5W - 13L
1,349 Elo+
Solo
Cthulhu
Cthulhu
KugelAkrobat841
Cthulhu
Level 173
God Stats
5W - 5L
1,326 SR
Queue Stats
176W - 169L
1,478 Elo+
Solo
Chiron
Chiron
TrueBangZz
Chiron
Level 158
God Stats
0W - 4L
1,226 SR
Queue Stats
483W - 380L
1,680 Elo+
Solo
Olorun
Olorun
xXOiEuSouGokuXx
Olorun
Level 137
God Stats
5W - 4L
1,500 SR
Queue Stats
229W - 213L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 7
6,772
564
4,654
10,202
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
13
7 / 0 / 1
7,113
593
4,505
5,498
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 3
7,254
605
11,759
7,434
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Ripil
Bellona
12
2 / 1 / 0
6,742
562
7,125
14,138
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Xst1nct
King Arthur
12
0 / 2 / 1
6,291
524
2,331
8,740
2,634
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 4 / 1
5,740
478
5,622
14,577
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
BillzOnWheelz
Hun Batz
10
1 / 4 / 1
5,761
480
3,572
11,602
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,362
614
10,706
12,281
10,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
TrueBangZz
Chiron
14
2 / 0 / 1
7,726
644
7,254
4,710
1,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 1
5,301
442
3,408
8,616
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
7
4.5
L
Atlas
 
Atlas
0
4
1
0.13
L
Hun Batz
BillzOnWheelz
Hun Batz
1
4
1
0.38
W
Ravana
7
0
1
7.5
W
5
0
3
6.5
L
1
3
0
0.33
W
Bellona
Ripil
Bellona
2
1
0
2
L
Chiron
TrueBangZz
Chiron
2
0
1
2.5
W
King Arthur
Xst1nct
King Arthur
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
30,562
46,012
Taken
51,786
29,593
Mitigated
31,125
12,168
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,654
1,358
0
3,187
10,202
8,411
0
4,373
5,829
18,857
2,951
L
Atlas
 
Atlas
5,622
2,530
66
3,976
14,577
10,894
245
2,395
12,182
28,287
0
L
Hun Batz
BillzOnWheelz
Hun Batz
3,572
1,233
0
1,532
11,602
5,142
0
1,020
10,540
0
45,764
W
Ravana
4,505
876
0
1,252
5,498
2,714
0
1,110
4,270
0
50,363
W
11,759
5,666
0
3,825
7,434
2,836
984
4,327
3,107
0
53,429
L
10,706
1,356
0
3,872
12,281
10,290
0
0
11,358
51,274
2,502
W
Bellona
Ripil
Bellona
7,125
1,941
0
2,975
14,138
12,998
0
7,945
5,083
0
44,737
L
Chiron
TrueBangZz
Chiron
7,254
3,479
214
1,975
4,710
1,812
0
208
4,502
0
71,564
W
King Arthur
Xst1nct
King Arthur
2,331
542
0
929
8,740
2,634
0
0
8,740
0
48,274
L
3,408
1,353
180
1,685
8,616
2,987
0
906
7,710
27,714
8,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
31,890
362
Minions Killed
366
0
Camps Cleared
0
1,267,736
Distance Traveled
1,149,439
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,772
564
29
2
0
253,649
0
L
Atlas
5,740
478
38
3
0
235,514
7
L
Hun Batz
5,761
480
71
6
0
258,398
0
W
Ravana
7,113
593
77
6
0
276,827
0
W
Medusa
7,254
605
84
7
0
248,206
0
L
Cthulhu
7,362
614
91
8
0
210,378
3
W
Bellona
6,742
562
82
7
0
231,063
2
L
Chiron
7,726
644
117
10
0
234,908
2
W
King Arthur
6,291
524
90
8
0
257,991
3
L
Olorun
5,301
442
49
4
0
210,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role