Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum V
Mad_WolfMaster69
Hercules
Platinum V
Level 198
God Stats
29W - 38L
1,616 SR
Queue Stats
656W - 673L
1,740 MMR
Party 1
Shiva
Shiva
Gold IV
X_GetCarried_X
Shiva
Gold IV
Level 100
God Stats
115W - 60L
1,672 SR
Queue Stats
566W - 570L
1,533 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,596 SR
1,591 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,572 SR
1,865 MMR
Medusa
Medusa
Platinum III
CaptainDark7470
Medusa
Platinum III
Level 147
God Stats
32W - 29L
1,604 SR
Queue Stats
593W - 580L
1,869 MMR
Solo
Discordia
Discordia
Diamond V
MarshburnGoHard
Discordia
Diamond V
Level 199
God Stats
3W - 6L
1,377 SR
Queue Stats
282W - 334L
2,093 MMR
Solo
Ymir
Ymir
Silver I
Rayleezal
Ymir
Silver I
Level 120
God Stats
1W - 2L
1,734 SR
Queue Stats
12W - 14L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 1 / 1
10,028
836
7,660
11,309
10,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 0 / 4
8,756
730
4,298
9,775
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 5
8,722
727
3,886
9,443
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaFenrirAchillesKuzenboThoth

VS

Bans
AnhurBacchusAphroditeCharonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,656
555
769
1,085
306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
MarshburnGoHard
Discordia
15
0 / 0 / 1
8,191
683
10,498
5,142
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
14
1 / 5 / 0
8,462
705
5,364
13,550
9,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
5
Kills
1
1
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
0
0
0
0
W
1
0
4
3
L
Discordia
MarshburnGoHard
Discordia
0
0
1
0.5
L
Ymir
1
5
0
0.2
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,844
Damage
16,631
30,527
Taken
19,777
30,245
Mitigated
11,806
16,736
Healing
3,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,660
859
0
6,436
11,309
10,737
1,546
5,976
4,971
64,651
3,662
L
769
173
0
639
1,085
306
0
0
1,018
0
7,293
W
4,298
711
0
7,044
9,775
9,299
340
3,511
6,016
0
18,264
L
Discordia
MarshburnGoHard
Discordia
10,498
28
0
1,583
5,142
2,182
0
850
3,687
47,165
0
L
Ymir
5,364
383
0
1,000
13,550
9,318
0
6,129
6,206
21,897
0
W
3,886
238
356
2,900
9,443
10,209
831
5,478
3,342
0
26,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
23,309
177
Minions Killed
127
0
Camps Cleared
0
729,292
Distance Traveled
532,893
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,028
836
114
10
0
218,224
2
L
Medusa
6,656
555
13
1
0
145,838
0
W
Hercules
8,756
730
25
2
0
261,499
0
L
Discordia
8,191
683
65
5
0
217,542
6
L
Ymir
8,462
705
49
4
0
169,513
0
W
Shiva
8,722
727
38
3
0
249,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role