Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WarCooK51
Danzaburou
Level 93
God Stats
8W - 12L
1,278 SR
Queue Stats
239W - 271L
1,354 Elo+
Party 1
Horus
Horus
maxoudurette51
Horus
Level 107
God Stats
15W - 20L
1,377 SR
Queue Stats
246W - 270L
1,360 Elo+
Party 1
Team Averages
Level 120
1,385 SR
1,405 Elo+

VS

Team Averages
Level 118
1,575 SR
1,574 Elo+
Fafnir
Fafnir
TDmC BRAVO
Fafnir
Level 124
God Stats
3W - 1L
1,715 SR
Queue Stats
216W - 214L
1,561 Elo+
Party 2
Thor
Thor
TDmC STAIN
Thor
Level 121
God Stats
16W - 15L
1,724 SR
Queue Stats
237W - 238L
1,524 Elo+
Party 2
Skadi
Skadi
radunu
Skadi
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 8L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 0
7,129
713
9,377
6,007
2,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WarCooK51
Danzaburou
10
0 / 5 / 0
6,193
619
1,888
10,702
4,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 2
6,454
645
4,985
12,050
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
TDmC BRAVO
Fafnir
13
3 / 0 / 7
8,149
815
6,712
8,612
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 1 / 4
8,008
801
9,361
6,920
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Skadi
radunu
Skadi
12
2 / 1 / 6
7,537
754
7,640
6,372
2,419
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
W
Fafnir
TDmC BRAVO
Fafnir
3
0
7
6.5
W
5
1
4
7
L
Danzaburou
WarCooK51
Danzaburou
0
5
0
0
L
0
3
2
0.33
W
Skadi
radunu
Skadi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,250
Damage
23,713
28,759
Taken
21,904
17,038
Mitigated
16,402
8,600
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,377
473
0
1,125
6,007
2,019
0
1,195
4,576
34,309
0
W
Fafnir
TDmC BRAVO
Fafnir
6,712
1,761
0
2,836
8,612
9,465
117
2,909
5,385
12,814
423
W
9,361
1,423
0
1,413
6,920
4,518
0
3,613
3,079
0
29,569
L
Danzaburou
WarCooK51
Danzaburou
1,888
621
0
1,610
10,702
4,094
84
2,086
8,031
0
11,767
L
4,985
2,736
1,590
4,275
12,050
10,925
0
2,130
9,034
0
11,876
W
Skadi
radunu
Skadi
7,640
3,267
0
819
6,372
2,419
921
2,945
3,229
0
35,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,776
Gold Earned
23,694
104
Minions Killed
124
0
Camps Cleared
0
513,099
Distance Traveled
511,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,129
713
61
6
0
178,514
0
W
Fafnir
8,149
815
15
2
0
179,770
0
W
Thor
8,008
801
42
4
0
166,231
0
L
Danzaburou
6,193
619
24
2
0
156,825
0
L
Horus
6,454
645
19
2
0
177,760
0
W
Skadi
7,537
754
67
7
0
165,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role