Player Matchup

Atlas
Atlas
Platinum V
Emya7145
Atlas
Platinum V
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 224L
1,747 MMR
Solo
Discordia
Discordia
Platinum V
Tnlight
Discordia
Platinum V
Level 64
God Stats
4W - 3L
2,045 SR
Queue Stats
19W - 21L
1,869 MMR
Solo
Bastet
Bastet
Platinum II
Xeroniuss
Bastet
Platinum II
Level 149
God Stats
6W - 5L
1,642 SR
Queue Stats
64W - 67L
1,750 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,729 SR
1,789 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,427 SR
2,043 MMR
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond I
Koqh
Hachiman
Diamond I
Level 150
God Stats
14W - 2L
1,449 SR
Queue Stats
97W - 31L
2,428 MMR
Party 1
Agni
Agni
Diamond IV
ОneAutumnLeaf
Agni
Diamond IV
Level 134
God Stats
1W - 1L
1,331 SR
Queue Stats
61W - 14L
2,202 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Emya7145
Atlas
11
0 / 2 / 1
6,485
649
5,616
9,813
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Tnlight
Discordia
10
0 / 3 / 0
6,318
632
4,796
6,293
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Xeroniuss
Bastet
13
2 / 0 / 0
7,352
735
5,951
10,217
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
KuzenboAphroditeAchillesThothPersephone

VS

Bans
CharonGilgameshSobekHorusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 1 / 4
7,644
764
3,831
8,240
5,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Koqh
Hachiman
13
4 / 0 / 1
8,118
812
9,485
7,546
2,653
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 4
7,241
724
9,436
6,985
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
4
3
L
Atlas
Emya7145
Atlas
0
2
1
0.25
W
Hachiman
Koqh
Hachiman
4
0
1
4.5
L
Discordia
Tnlight
Discordia
0
3
0
0
L
Bastet
Xeroniuss
Bastet
2
0
0
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,363
Damage
22,752
26,323
Taken
22,771
14,771
Mitigated
10,812
3,387
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,831
74
0
974
8,240
5,851
232
1,845
5,845
12,195
156
L
Atlas
Emya7145
Atlas
5,616
486
0
1,810
9,813
6,853
0
4,189
4,837
19,246
459
W
Hachiman
Koqh
Hachiman
9,485
7,422
0
2,796
7,546
2,653
3,344
3,196
3,616
0
36,678
L
Discordia
Tnlight
Discordia
4,796
78
0
510
6,293
2,124
0
2,802
2,930
19,573
563
L
Bastet
Xeroniuss
Bastet
5,951
1,446
0
1,067
10,217
5,794
0
3,899
5,409
0
22,041
W
9,436
280
150
1,105
6,985
2,308
662
3,157
3,126
29,333
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,155
Gold Earned
23,003
126
Minions Killed
161
0
Camps Cleared
0
543,855
Distance Traveled
585,607
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,644
764
14
1
0
200,593
0
L
Atlas
6,485
649
38
4
0
163,412
0
W
Hachiman
8,118
812
81
8
0
186,443
0
L
Discordia
6,318
632
52
5
0
144,722
1
L
Bastet
7,352
735
36
4
0
235,721
0
W
Agni
7,241
724
66
7
0
198,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role