Player Matchup

Osiris
Osiris
Gold IV
DrNkGaMbLa
Osiris
Gold IV
Level 216
God Stats
63W - 81L
1,489 SR
Queue Stats
684W - 785L
1,298 MMR
Solo
Nu Wa
Nu Wa
Silver I
Necromancing_fae
Nu Wa
Silver I
Level 136
God Stats
44W - 23L
1,714 SR
Queue Stats
165W - 188L
1,293 MMR
Solo
Hachiman
Hachiman
Silver V
OldBotch
Hachiman
Silver V
Level 56
God Stats
7W - 14L
1,681 SR
Queue Stats
220W - 255L
1,082 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,628 SR
1,224 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,344 SR
950 MMR
Gilgamesh
Gilgamesh
Bronze III
IcarusMelting
Gilgamesh
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,444 MMR
Solo
Anubis
Anubis
Bronze V
TRUEDOSES
Anubis
Bronze V
Level 51
God Stats
1W - 9L
1,062 SR
Queue Stats
175W - 406L
-50 MMR
Solo
Medusa
Medusa
Silver II
TheIceDragon
Medusa
Silver II
Level 98
God Stats
0W - 1L
1,468 SR
Queue Stats
10W - 15L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrNkGaMbLa
Osiris
15
5 / 0 / 8
9,865
822
7,046
10,751
13,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
5 / 1 / 8
9,901
825
13,834
7,554
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
OldBotch
Hachiman
13
4 / 2 / 9
9,285
774
8,003
9,846
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThorBastetNe ZhaAchillesKuzenbo

VS

Bans
BacchusKukulkanFenrirVulcanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IcarusMelting
Gilgamesh
13
0 / 3 / 3
7,902
659
7,610
13,121
12,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TRUEDOSES
Anubis
13
1 / 8 / 1
8,410
701
5,150
12,119
4,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
14
2 / 3 / 1
8,741
728
6,950
9,622
2,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
DrNkGaMbLa
Osiris
5
0
8
9
L
Gilgamesh
IcarusMelting
Gilgamesh
0
3
3
0.5
W
5
1
8
9
W
Hachiman
OldBotch
Hachiman
4
2
9
4.25
L
Anubis
TRUEDOSES
Anubis
1
8
1
0.19
L
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
19,710
28,151
Taken
34,862
20,728
Mitigated
19,879
8,436
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DrNkGaMbLa
Osiris
7,046
1,526
0
3,860
10,751
13,215
605
2,015
8,571
0
44,263
L
Gilgamesh
IcarusMelting
Gilgamesh
7,610
1,887
0
1,465
13,121
12,578
0
3,621
8,668
0
32,328
W
13,834
4,854
400
1,971
7,554
2,797
767
1,816
5,533
38,212
380
W
Hachiman
OldBotch
Hachiman
8,003
5,387
0
2,205
9,846
4,716
1,463
1,605
7,832
0
27,152
L
Anubis
TRUEDOSES
Anubis
5,150
617
0
1,338
12,119
4,843
0
4,037
7,362
28,919
0
L
Medusa
6,950
1,763
0
281
9,622
2,458
111
4,817
4,020
0
37,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
25,053
146
Minions Killed
150
0
Camps Cleared
0
653,566
Distance Traveled
643,332
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,865
822
63
5
0
231,531
0
L
Gilgamesh
7,902
659
37
3
0
240,480
0
W
Nu Wa
9,901
825
57
5
0
220,054
3
W
Hachiman
9,285
774
26
2
0
201,981
0
L
Anubis
8,410
701
33
3
0
177,675
0
L
Medusa
8,741
728
80
7
0
225,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role