Player Matchup

Loki
Loki
Alchemistical
Loki
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 129L
1,522 Elo+
Party 1
Neith
Neith
CR0WNX3R0
Neith
Level 49
God Stats
35W - 27L
1,562 SR
Queue Stats
50W - 52L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
FENRIRS BLOOD
Hun Batz
Level 146
God Stats
9W - 4L
1,506 SR
Queue Stats
524W - 516L
1,504 Elo+
Solo
Chang'e
Chang'e
Pheoniix
Chang'e
Level 99
God Stats
5W - 7L
1,420 SR
Queue Stats
127W - 120L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
YinYangSoulll
Kukulkan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,492 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,500 Elo+

VS

Team Averages
Level 91
1,462 SR
1,485 Elo+
Cthulhu
Cthulhu
DeathG 8 Slayer
Cthulhu
Level 128
God Stats
3W - 7L
1,428 SR
Queue Stats
50W - 52L
1,514 Elo+
Solo
Sol
Sol
Kauterize
Sol
Level 36
God Stats
1W - 1L
1,247 SR
Queue Stats
25W - 44L
1,316 Elo+
Solo
Chiron
Chiron
ToastyPufferfish
Chiron
Level 116
God Stats
8W - 12L
1,550 SR
Queue Stats
66W - 53L
1,584 Elo+
Solo
Nut
Nut
Vincenbaigo
Nut
Level 61
God Stats
15W - 23L
1,363 SR
Queue Stats
331W - 319L
1,470 Elo+
Solo
Set
Set
iSknnr
Set
Level 116
God Stats
4W - 3L
1,722 SR
Queue Stats
57W - 59L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 3
10,888
640
11,163
9,698
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
CR0WNX3R0
Neith
15
3 / 2 / 1
8,593
505
6,858
13,089
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
FENRIRS BLOOD
Hun Batz
16
4 / 2 / 8
9,793
576
9,058
13,630
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Pheoniix
Chang'e
13
0 / 1 / 9
8,430
496
5,700
13,696
7,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
YinYangSoulll
Kukulkan
16
5 / 1 / 6
10,237
602
13,489
9,251
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
7,866
463
11,946
15,261
13,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
8,160
480
4,909
15,305
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 1 / 3
8,371
492
11,830
9,129
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,555
444
2,795
12,317
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
iSknnr
Set
14
3 / 5 / 0
7,861
462
4,410
17,001
9,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
7
7
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Neith
CR0WNX3R0
Neith
3
2
1
1.75
L
3
2
1
1.75
W
Hun Batz
FENRIRS BLOOD
Hun Batz
4
2
8
4
L
0
3
1
0.17
W
Chang'e
Pheoniix
Chang'e
0
1
9
4.5
L
1
1
3
2.5
L
0
5
2
0.2
W
Kukulkan
YinYangSoulll
Kukulkan
5
1
6
8
L
Set
iSknnr
Set
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
35,890
59,364
Taken
69,013
27,784
Mitigated
37,318
18,797
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,163
1,535
0
1,417
9,698
4,128
429
4,255
5,443
0
86,365
W
Neith
CR0WNX3R0
Neith
6,858
2,678
0
4,833
13,089
5,181
513
4,512
7,757
0
61,793
L
11,946
353
258
2,763
15,261
13,607
0
3,998
11,164
47,131
775
W
Hun Batz
FENRIRS BLOOD
Hun Batz
9,058
1,338
0
1,815
13,630
6,577
24
2,051
11,521
0
81,574
L
4,909
1,348
0
8,708
15,305
4,634
0
0
15,305
63,156
0
W
Chang'e
Pheoniix
Chang'e
5,700
461
3,951
5,482
13,696
7,435
276
3,386
9,658
30,277
0
L
11,830
4,152
824
2,508
9,129
4,047
288
3,591
5,474
0
87,087
L
2,795
938
0
1,320
12,317
5,168
0
5,055
6,778
0
47,563
W
Kukulkan
YinYangSoulll
Kukulkan
13,489
887
0
1,299
9,251
4,463
2,168
1,015
8,130
75,328
1,316
L
Set
iSknnr
Set
4,410
1,612
0
2,183
17,001
9,862
0
5,542
11,238
0
61,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
39,813
550
Minions Killed
489
0
Camps Cleared
0
1,667,173
Distance Traveled
1,503,561
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,888
640
145
9
0
322,060
0
W
Neith
8,593
505
107
6
0
292,259
0
L
Cthulhu
7,866
463
91
5
0
335,974
0
W
Hun Batz
9,793
576
125
7
0
367,327
0
L
Sol
8,160
480
116
7
0
243,711
0
W
Chang'e
8,430
496
29
2
0
368,670
0
L
Chiron
8,371
492
119
7
0
313,309
4
L
Nut
7,555
444
72
4
0
267,329
0
W
Kukulkan
10,237
602
144
8
0
316,857
2
L
Set
7,861
462
91
5
0
343,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role