Player Matchup

Anhur
Anhur
Xavi270
Anhur
Level 86
God Stats
5W - 4L
1,237 SR
Queue Stats
43W - 44L
1,500 Elo+
Solo
Fafnir
Fafnir
fracturedlogic17
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,450 Elo+
Party 1
Ra
Ra
xXDeadlyDzireXx
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,665 Elo+
Party 1
Team Averages
Level 67
1,412 SR
1,539 Elo+

VS

Team Averages
Level 96
1,478 SR
1,421 Elo+
Susano
Susano
BonezMalone
Susano
Level 141
God Stats
1W - 0L
1,398 SR
Queue Stats
24W - 27L
1,449 Elo+
Solo
Chronos
Chronos
Ikhrir
Chronos
Level 117
God Stats
34W - 37L
1,492 SR
Queue Stats
109W - 112L
1,521 Elo+
Solo
Sobek
Sobek
SirBananaMajc
Sobek
Level 31
God Stats
4W - 6L
1,544 SR
Queue Stats
292W - 307L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Xavi270
Anhur
11
1 / 5 / 1
6,992
699
4,348
9,388
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 2
6,272
627
2,629
10,966
10,554
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 1
6,835
684
4,860
7,220
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
8 / 1 / 4
8,747
875
9,488
7,585
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Ikhrir
Chronos
13
5 / 1 / 7
8,332
833
8,839
5,527
1,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 11
7,207
721
4,753
9,126
7,313
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
13
13
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
8
1
4
10
W
Chronos
Ikhrir
Chronos
5
1
7
8.5
W
0
0
11
5.5
L
Anhur
Xavi270
Anhur
1
5
1
0.3
L
0
4
2
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,837
Damage
23,080
27,574
Taken
22,238
16,519
Mitigated
12,210
3,992
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
9,488
1,194
0
1,625
7,585
2,904
690
2,851
4,672
0
24,114
W
Chronos
Ikhrir
Chronos
8,839
1,836
0
799
5,527
1,993
1,585
1,560
3,967
29,846
0
W
4,753
246
0
1,759
9,126
7,313
316
2,948
6,178
14,937
2,102
L
Anhur
Xavi270
Anhur
4,348
2,283
0
945
9,388
3,134
595
4,252
5,076
0
22,143
L
2,629
554
0
601
10,966
10,554
138
5,692
5,181
4,164
162
L
4,860
355
954
1,492
7,220
2,831
282
2,745
4,437
24,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,099
Gold Earned
24,286
94
Minions Killed
106
0
Camps Cleared
0
481,585
Distance Traveled
551,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,747
875
38
4
0
178,119
0
W
Chronos
8,332
833
42
4
0
190,962
0
W
Sobek
7,207
721
26
3
0
182,688
0
L
Anhur
6,992
699
44
4
0
160,489
0
L
Fafnir
6,272
627
6
1
0
160,225
0
L
Ra
6,835
684
44
4
0
160,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role