Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
 
Hades
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
COLTAlien
Artemis
Platinum V
Level 115
God Stats
92W - 81L
1,578 SR
Queue Stats
201W - 188L
1,549 MMR
Solo
Horus
Horus
Gold III
Shadyeli
Horus
Gold III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 168L
1,522 MMR
Solo
Lancelot
Lancelot
Gold IV
đαnny
Lancelot
Gold IV
Level 105
God Stats
1W - 1L
1,687 SR
Queue Stats
23W - 27L
1,567 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 108
1,553 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,430 SR
1,550 MMR
Chaac
Chaac
Bronze III
MinimalKnight76
Chaac
Bronze III
Level 91
God Stats
1W - 0L
1,597 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
StayWokee
Neith
Gold IV
Level 107
God Stats
1W - 1L
1,356 SR
Queue Stats
37W - 34L
1,476 MMR
Solo
Tyr
Tyr
Platinum IV
YoureNotHim
Tyr
Platinum IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 238L
1,803 MMR
Party 1
Serqet
Serqet
Gold IV
illoqic
Serqet
Gold IV
Level 153
God Stats
1W - 3L
1,103 SR
Queue Stats
481W - 479L
1,363 MMR
Party 1
Janus
Janus
Gold II
uUAlmightyUu
Janus
Gold II
Level 88
God Stats
17W - 15L
1,597 SR
Queue Stats
243W - 244L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
3 / 1 / 0
4,168
834
2,298
3,931
1,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hades
 
Hades
1
0 / 0 / 0
2,406
481
0
0
0
Artemis
COLTAlien
Artemis
6
0 / 0 / 0
3,015
603
1,510
2,348
630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Shadyeli
Horus
5
0 / 0 / 0
3,119
624
1,276
4,796
2,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
đαnny
Lancelot
6
1 / 0 / 0
3,406
681
1,243
3,579
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebThanatosAthenaAo Kuang

VS

Bans
Hun BatzAnhurSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,600
720
2,100
3,970
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
StayWokee
Neith
6
0 / 0 / 1
3,243
649
2,887
2,534
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,371
674
1,361
2,728
1,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
illoqic
Serqet
6
0 / 1 / 1
3,213
643
562
3,281
922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,007
601
990
1,556
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
1
1
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
0
3
L
Hades
 
Hades
0
0
0
0
L
Artemis
COLTAlien
Artemis
0
0
0
0
W
1
2
0
0.5
L
Horus
Shadyeli
Horus
0
0
0
0
W
Neith
StayWokee
Neith
0
0
1
0.5
W
0
0
0
0
W
Serqet
illoqic
Serqet
0
1
1
0.5
W
0
1
1
0.5
L
Lancelot
đαnny
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,327
Damage
7,900
14,654
Taken
14,069
6,077
Mitigated
5,254
6,631
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,298
1,539
0
2,021
3,931
1,853
0
98
3,833
0
11,705
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
COLTAlien
Artemis
1,510
670
0
1,392
2,348
630
0
0
2,348
0
18,810
W
2,100
934
0
1,333
3,970
1,483
0
0
3,546
0
16,348
L
Horus
Shadyeli
Horus
1,276
773
446
1,998
4,796
2,236
0
0
4,796
0
6,993
W
Neith
StayWokee
Neith
2,887
751
0
1,258
2,534
598
0
0
2,534
0
23,772
W
1,361
237
0
1,468
2,728
1,891
0
0
2,728
0
10,855
W
Serqet
illoqic
Serqet
562
200
0
1,648
3,281
922
0
0
3,242
0
13,743
W
990
281
0
430
1,556
360
0
0
1,556
8,677
230
L
Lancelot
đαnny
Lancelot
1,243
482
0
774
3,579
1,358
0
827
2,752
0
17,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,114
Gold Earned
16,434
113
Minions Killed
128
0
Camps Cleared
0
413,197
Distance Traveled
487,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,168
834
35
7
0
98,411
0
L
Hades
2,406
481
0
0
0
0
0
L
Artemis
3,015
603
35
7
0
86,060
0
W
Chaac
3,600
720
24
5
0
97,021
0
L
Horus
3,119
624
8
2
0
113,777
0
W
Neith
3,243
649
32
6
0
80,310
0
W
Tyr
3,371
674
23
5
0
97,758
0
W
Serqet
3,213
643
33
7
0
112,443
0
W
Janus
3,007
601
16
3
0
100,288
0
L
Lancelot
3,406
681
35
7
0
114,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role