Player Matchup

Charon
Charon
Kokushíbo
Charon
Level 208
God Stats
2W - 0L
1,712 SR
Queue Stats
24W - 11L
1,742 Elo+
Party 1
Poseidon
Poseidon
Mayjine
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,791 Elo+
Party 1
Izanami
Izanami
RoundFeline
Izanami
Level 145
God Stats
4W - 4L
1,641 SR
Queue Stats
235W - 219L
1,582 Elo+
Solo
Khepri
Khepri
WiiZRainbow
Khepri
Level 58
God Stats
2W - 0L
1,249 SR
Queue Stats
17W - 8L
1,758 Elo+
Party 1
Geb
Geb
bürp
Geb
Level 143
God Stats
2W - 0L
1,667 SR
Queue Stats
33W - 11L
1,781 Elo+
Party 1
Team Averages
Level 128
1,554 SR
1,731 Elo+

VS

Team Averages
Level 124
1,432 SR
1,624 Elo+
Tiamat
Tiamat
EmpressArachne
Tiamat
Level 174
God Stats
3W - 6L
1,451 SR
Queue Stats
148W - 117L
1,595 Elo+
Party 2
Sol
Sol
FjordVin
Sol
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 98L
1,526 Elo+
Party 2
Apollo
Apollo
Lightwrm
Apollo
Level 139
God Stats
2W - 2L
1,662 SR
Queue Stats
81W - 36L
1,665 Elo+
Party 2
Loki
Loki
SuperPercyPS
Loki
Level 159
God Stats
0W - 2L
1,240 SR
Queue Stats
12W - 9L
1,651 Elo+
Solo
Skadi
Skadi
xS1N3R
Skadi
Level 80
God Stats
0W - 2L
1,305 SR
Queue Stats
222W - 198L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kokushíbo
Charon
17
9 / 2 / 8
9,938
994
17,491
9,893
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Poseidon
Mayjine
Poseidon
16
4 / 2 / 8
9,251
925
11,628
6,756
3,366
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RoundFeline
Izanami
15
3 / 2 / 6
8,865
887
7,240
6,520
3,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
14
1 / 0 / 9
8,803
880
2,303
7,374
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Geb
bürp
Geb
14
2 / 3 / 12
8,264
826
7,009
8,745
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,370
737
7,559
9,071
6,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 5
6,721
672
3,274
10,236
4,040
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Lightwrm
Apollo
14
3 / 4 / 4
7,847
785
6,752
9,353
4,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
8,090
809
4,661
8,038
3,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
xS1N3R
Skadi
14
3 / 5 / 1
7,834
783
6,974
11,171
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
19
Kills
9
9
Deaths
19
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
0
4
5
0.63
W
Charon
Kokushíbo
Charon
9
2
8
6.5
L
Apollo
Lightwrm
Apollo
3
4
4
1.25
W
Poseidon
Mayjine
Poseidon
4
2
8
4
W
Izanami
RoundFeline
Izanami
3
2
6
3
L
3
4
4
1.25
W
Khepri
1
0
9
5.5
W
Geb
bürp
Geb
2
3
12
2.67
L
Skadi
xS1N3R
Skadi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
29,220
39,288
Taken
47,869
32,061
Mitigated
23,038
10,244
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,559
459
0
2,356
9,071
6,668
116
6,705
1,823
20,642
0
L
3,274
702
0
2,363
10,236
4,040
0
8,112
1,526
3,554
59
W
Charon
Kokushíbo
Charon
17,491
755
1,353
1,244
9,893
6,115
342
4,171
5,722
23,772
0
L
Apollo
Lightwrm
Apollo
6,752
2,761
1,037
1,814
9,353
4,647
286
7,316
1,668
0
13,408
W
Poseidon
Mayjine
Poseidon
11,628
1,329
2,125
658
6,756
3,366
700
2,131
4,625
28,621
0
W
Izanami
RoundFeline
Izanami
7,240
2,292
843
1,263
6,520
3,649
4,581
1,489
5,031
0
25,146
L
4,661
405
15
1,258
8,038
3,278
0
5,772
1,702
0
14,475
W
Khepri
2,303
60
369
1,376
7,374
8,881
176
1,327
6,047
5,701
0
W
Geb
bürp
Geb
7,009
101
12
1,001
8,745
10,050
48
1,656
7,089
7,713
1,548
L
Skadi
xS1N3R
Skadi
6,974
2,189
1,088
1,313
11,171
4,405
113
7,230
3,168
0
21,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,121
Gold Earned
37,862
137
Minions Killed
111
0
Camps Cleared
0
1,055,802
Distance Traveled
888,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,370
737
45
5
0
183,677
0
L
Sol
6,721
672
1
0
0
182,082
0
W
Charon
9,938
994
21
2
0
231,938
0
L
Apollo
7,847
785
13
1
0
159,169
0
W
Poseidon
9,251
925
43
4
0
203,437
0
W
Izanami
8,865
887
60
6
0
180,838
0
L
Loki
8,090
809
20
2
0
207,065
0
W
Khepri
8,803
880
4
0
0
228,938
0
W
Geb
8,264
826
9
1
0
210,651
0
L
Skadi
7,834
783
32
3
0
156,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role