Player Matchup

Cu Chulainn
Cu Chulainn
EddOnSwitch
Cu Chulainn
Level 91
God Stats
23W - 21L
1,521 SR
Queue Stats
315W - 302L
1,474 Elo+
Party 1
Fafnir
Fafnir
I NoVaXPrimalxX
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,416 Elo+
Party 1
Ravana
Ravana
Louass2
Ravana
Level 103
God Stats
1W - 6L
1,306 SR
Queue Stats
48W - 56L
1,478 Elo+
Party 1
Nut
Nut
ZealousQueen
Nut
Level 129
God Stats
0W - 3L
1,176 SR
Queue Stats
10W - 16L
1,347 Elo+
Party 1
Kukulkan
Kukulkan
sebberz
Kukulkan
Level 4
God Stats
0W - 3L
1,333 SR
Queue Stats
1W - 3L
1,590 Elo+
Party 1
Team Averages
Level 70
1,367 SR
1,461 Elo+

VS

Team Averages
Level 135
1,527 SR
1,614 Elo+
Arachne
Arachne
Elhamonsito
Arachne
Level 126
God Stats
9W - 6L
1,645 SR
Queue Stats
153W - 145L
1,506 Elo+
Solo
Izanami
Izanami
Lockness559
Izanami
Level 109
God Stats
229W - 213L
1,543 SR
Queue Stats
316W - 300L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
XXMR_JEXX
Baron Samedi
Level 145
God Stats
2W - 0L
1,576 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 2
Horus
Horus
iLxthul_
Horus
Level 145
God Stats
3W - 1L
1,475 SR
Queue Stats
18W - 8L
1,636 Elo+
Solo
King Arthur
King Arthur
xXLa_Torta_7Xx
King Arthur
Level 148
God Stats
1W - 0L
1,395 SR
Queue Stats
2W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EddOnSwitch
Cu Chulainn
13
1 / 7 / 0
7,877
492
10,309
18,171
16,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 3 / 2
7,173
448
3,348
12,695
18,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
Louass2
Ravana
14
1 / 2 / 1
7,244
453
6,150
9,339
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 2
7,829
489
4,604
10,237
4,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
sebberz
Kukulkan
10
0 / 6 / 1
6,430
402
2,012
8,214
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Elhamonsito
Arachne
16
10 / 1 / 6
9,989
624
12,510
15,036
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
Lockness559
Izanami
16
0 / 1 / 2
9,354
585
2,896
5,874
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
XXMR_JEXX
Baron Samedi
15
5 / 0 / 6
9,850
616
8,169
5,535
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
iLxthul_
Horus
14
1 / 1 / 8
8,881
555
7,436
14,960
16,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
xXLa_Torta_7Xx
King Arthur
15
4 / 0 / 8
9,940
621
12,446
14,839
13,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
2
Kills
20
20
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EddOnSwitch
Cu Chulainn
1
7
0
0.14
W
Arachne
Elhamonsito
Arachne
10
1
6
13
L
0
3
2
0.33
W
Izanami
Lockness559
Izanami
0
1
2
1
L
Ravana
Louass2
Ravana
1
2
1
0.75
W
Baron Samedi
XXMR_JEXX
Baron Samedi
5
0
6
8
L
0
2
2
0.5
W
Horus
iLxthul_
Horus
1
1
8
5
L
Kukulkan
sebberz
Kukulkan
0
6
1
0.08
W
King Arthur
xXLa_Torta_7Xx
King Arthur
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
43,457
58,656
Taken
56,244
48,684
Mitigated
43,042
8,051
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EddOnSwitch
Cu Chulainn
10,309
2,879
0
2,009
18,171
16,403
0
2,170
16,001
706
62,947
W
Arachne
Elhamonsito
Arachne
12,510
8,381
0
7,688
15,036
7,200
808
975
14,061
0
80,098
L
3,348
803
0
1,731
12,695
18,537
0
3,622
9,073
17,101
0
W
Izanami
Lockness559
Izanami
2,896
2,338
0
1,929
5,874
2,523
2,398
440
5,434
0
84,391
L
Ravana
Louass2
Ravana
6,150
1,396
0
2,408
9,339
6,071
0
1,140
8,199
0
73,147
W
Baron Samedi
XXMR_JEXX
Baron Samedi
8,169
661
1,389
2,002
5,535
2,830
1,172
1,330
4,205
66,607
720
L
4,604
1,188
0
1,451
10,237
4,474
0
1,121
9,116
0
75,804
W
Horus
iLxthul_
Horus
7,436
2,025
1,066
3,973
14,960
16,570
94
2,303
12,657
12,383
38,586
L
Kukulkan
sebberz
Kukulkan
2,012
282
0
452
8,214
3,199
0
1,415
6,799
24,485
0
W
King Arthur
xXLa_Torta_7Xx
King Arthur
12,446
2,119
0
3,264
14,839
13,919
342
1,688
13,151
0
69,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,553
Gold Earned
48,014
459
Minions Killed
500
0
Camps Cleared
0
1,424,651
Distance Traveled
1,608,854
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,877
492
109
7
0
258,070
0
W
Arachne
9,989
624
100
6
0
352,775
2
L
Fafnir
7,173
448
20
1
0
287,239
0
W
Izanami
9,354
585
144
9
0
277,526
0
L
Ravana
7,244
453
131
8
0
335,218
0
W
Baron Samedi
9,850
616
107
7
0
309,711
0
L
Nut
7,829
489
138
9
0
282,001
0
W
Horus
8,881
555
51
3
0
335,381
3
L
Kukulkan
6,430
402
61
4
0
262,123
0
W
King Arthur
9,940
621
98
6
0
333,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role