Player Matchup

Cthulhu
Cthulhu
Obaltorious
Cthulhu
Level 16
God Stats
30W - 18L
1,630 SR
Queue Stats
60W - 44L
1,553 Elo+
Party 1
Izanami
Izanami
YuiTachibana
Izanami
Level 67
God Stats
3W - 2L
1,259 SR
Queue Stats
154W - 138L
1,520 Elo+
Party 1
He Bo
He Bo
iamzaiah
He Bo
Level 122
God Stats
1W - 2L
1,276 SR
Queue Stats
86W - 72L
1,520 Elo+
Party 1
Team Averages
Level 68
1,388 SR
1,531 Elo+

VS

Team Averages
Level 157
1,454 SR
1,492 Elo+
Awilix
Awilix
Geros666 one
Awilix
Level 226
God Stats
0W - 2L
1,500 SR
Queue Stats
404W - 410L
1,516 Elo+
Solo
Hercules
Hercules
GoriIIа
Hercules
Level 172
God Stats
1W - 3L
1,520 SR
Queue Stats
74W - 43L
1,670 Elo+
Solo
Aphrodite
Aphrodite
Kaborockies
Aphrodite
Level 74
God Stats
8W - 13L
1,341 SR
Queue Stats
9W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Obaltorious
Cthulhu
14
2 / 2 / 3
8,190
683
9,328
8,901
8,861
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
YuiTachibana
Izanami
15
3 / 2 / 2
9,285
774
7,830
9,345
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
iamzaiah
He Bo
13
1 / 4 / 4
8,184
682
7,811
7,505
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 5 / 4
8,767
731
10,836
11,090
5,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
GoriIIа
Hercules
15
4 / 1 / 4
9,075
756
10,374
16,479
18,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Kaborockies
Aphrodite
12
1 / 0 / 5
7,789
649
1,861
6,357
3,783
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
8
8
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
5
4
1
L
Hercules
GoriIIа
Hercules
4
1
4
6
L
Aphrodite
Kaborockies
Aphrodite
1
0
5
3.5
W
Cthulhu
Obaltorious
Cthulhu
2
2
3
1.75
W
Izanami
YuiTachibana
Izanami
3
2
2
2
W
He Bo
iamzaiah
He Bo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,969
Damage
23,071
25,751
Taken
33,926
15,202
Mitigated
27,454
3,100
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,836
2,591
0
250
11,090
5,077
314
5,320
5,533
0
47,571
L
Hercules
GoriIIа
Hercules
10,374
1,961
0
4,054
16,479
18,594
44
6,990
8,992
0
39,567
L
Aphrodite
Kaborockies
Aphrodite
1,861
97
4,431
3,383
6,357
3,783
0
3,095
3,140
6,902
0
W
Cthulhu
Obaltorious
Cthulhu
9,328
855
619
719
8,901
8,861
0
1,264
7,576
17,666
796
W
Izanami
YuiTachibana
Izanami
7,830
4,377
0
992
9,345
3,634
0
16
9,296
0
47,168
W
He Bo
iamzaiah
He Bo
7,811
331
0
770
7,505
2,707
0
606
6,864
22,948
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
25,631
153
Minions Killed
153
0
Camps Cleared
0
656,230
Distance Traveled
658,975
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,767
731
61
5
0
226,285
0
L
Hercules
9,075
756
74
6
0
238,702
0
L
Aphrodite
7,789
649
18
2
0
193,988
0
W
Cthulhu
8,190
683
28
2
0
221,164
1
W
Izanami
9,285
774
85
7
0
222,080
0
W
He Bo
8,184
682
40
3
0
212,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role