Player Matchup

Chang'e
Chang'e
Gold I
MagicKarp789632
Chang'e
Gold I
Level 129
God Stats
1W - 1L
1,941 SR
Queue Stats
46W - 49L
1,799 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,941 SR
1,799 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,578 SR
1,525 MMR
Horus
Horus
Bronze III
SleepyChesty
Horus
Bronze III
Level 88
God Stats
3W - 0L
1,578 SR
Queue Stats
6W - 3L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
10,117
920
7,030
12,882
7,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Hou YiFreyaUllrBakasuraNox

VS

Bans
CamazotzVulcanSun WukongJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
10,244
931
9,995
11,548
7,661
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,030
Damage
9,995
12,882
Taken
11,548
7,004
Mitigated
7,661
6,018
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,030
587
0
6,018
12,882
7,004
22
479
12,403
48,373
681
W
9,995
4,543
0
3,124
11,548
7,661
41
7,129
4,419
0
49,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,117
Gold Earned
10,244
105
Minions Killed
90
4
Camps Cleared
3
190,459
Distance Traveled
219,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,117
920
105
10
4
190,459
0
W
Horus
10,244
931
90
8
3
219,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role