Player Matchup

Guan Yu
Guan Yu
Miizra
Guan Yu
Level 18
God Stats
4W - 15L
1,178 SR
Queue Stats
30W - 82L
1,129 Elo+
Party 2
Ymir
Ymir
OP-VENOM666
Ymir
Level 66
God Stats
6W - 9L
1,416 SR
Queue Stats
50W - 98L
1,274 Elo+
Party 2
Anubis
Anubis
ToOp_Trzi
Anubis
Level 29
God Stats
3W - 18L
1,082 SR
Queue Stats
22W - 62L
1,116 Elo+
Party 2
Team Averages
Level 38
1,225 SR
1,173 Elo+

VS

Team Averages
Level 32
1,352 SR
1,226 Elo+
Discordia
Discordia
KaizoL32
Discordia
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
9W - 20L
1,198 Elo+
Party 1
Surtr
Surtr
Vicksectimmy
Surtr
Level 45
God Stats
4W - 2L
1,331 SR
Queue Stats
48W - 55L
1,273 Elo+
Party 1
Chaac
Chaac
spycecabinet
Chaac
Level 26
God Stats
5W - 5L
1,224 SR
Queue Stats
17W - 35L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Miizra
Guan Yu
14
1 / 4 / 1
8,615
615
5,554
12,786
11,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 2
9,410
672
8,010
18,146
18,069
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ToOp_Trzi
Anubis
12
1 / 9 / 3
8,598
614
5,518
13,326
8,008
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KaizoL32
Discordia
15
3 / 3 / 9
10,087
721
14,863
6,728
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 7
10,725
766
10,112
16,227
15,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 5
10,462
747
11,037
13,228
10,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
15
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
KaizoL32
Discordia
3
3
9
2.5
L
Guan Yu
Miizra
Guan Yu
1
4
1
0.38
L
3
2
2
2
L
Anubis
ToOp_Trzi
Anubis
1
9
3
0.28
W
6
2
7
4.75
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,082
Damage
36,012
44,258
Taken
36,183
37,092
Mitigated
28,140
4,334
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
KaizoL32
Discordia
14,863
1,687
0
0
6,728
2,703
215
3,033
3,695
41,383
0
L
Guan Yu
Miizra
Guan Yu
5,554
484
917
1,880
12,786
11,015
374
4,533
7,697
0
24,231
L
8,010
773
0
0
18,146
18,069
0
6,423
11,159
27,520
364
L
Anubis
ToOp_Trzi
Anubis
5,518
527
0
1,537
13,326
8,008
0
4,016
9,000
16,743
0
W
10,112
2,871
0
4,144
16,227
15,396
226
6,750
9,477
413
30,889
W
11,037
1,088
0
2,208
13,228
10,041
315
4,056
9,172
0
41,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,623
Gold Earned
31,274
83
Minions Killed
153
0
Camps Cleared
0
625,336
Distance Traveled
764,158
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,087
721
54
4
0
242,512
2
L
Guan Yu
8,615
615
29
2
0
236,895
0
L
Ymir
9,410
672
30
2
0
253,919
0
L
Anubis
8,598
614
24
2
0
134,522
0
W
Surtr
10,725
766
37
3
0
236,926
0
W
Chaac
10,462
747
62
4
0
284,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role