Player Matchup

Bacchus
Bacchus
CaptHindsmite
Bacchus
Level 69
God Stats
77W - 53L
1,437 SR
Queue Stats
155W - 127L
1,484 Elo+
Party 1
Arachne
Arachne
Lexa KT Heda
Arachne
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 62L
1,516 Elo+
Party 3
Janus
Janus
Sogeking0v0
Janus
Level 157
God Stats
2W - 2L
1,305 SR
Queue Stats
54W - 66L
1,488 Elo+
Party 3
Neith
Neith
SouIpunk
Neith
Level 181
God Stats
21W - 16L
1,696 SR
Queue Stats
406W - 364L
1,521 Elo+
Party 1
Vamana
Vamana
marcosz115
Vamana
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 3
Team Averages
Level 119
1,488 SR
1,519 Elo+

VS

Team Averages
Level 108
1,618 SR
1,505 Elo+
Kukulkan
Kukulkan
JasonBalgruff
Kukulkan
Level 111
God Stats
8W - 6L
1,771 SR
Queue Stats
76W - 80L
1,493 Elo+
Party 4
Charon
Charon
McKILLEN417
Charon
Level 89
God Stats
0W - 5L
1,143 SR
Queue Stats
17W - 16L
1,548 Elo+
Party 2
Mercury
Mercury
Mythiun
Mercury
Level 155
God Stats
3W - 3L
1,727 SR
Queue Stats
54W - 50L
1,584 Elo+
Party 4
Nike
Nike
Reavernaut
Nike
Level 77
God Stats
0W - 1L
1,949 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 2
Izanami
Izanami
jonesroxthebox
Izanami
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 0 / 7
9,388
552
6,902
12,923
15,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Lexa KT Heda
Arachne
16
3 / 0 / 3
8,824
519
6,655
13,804
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 0 / 4
10,269
604
9,761
8,410
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SouIpunk
Neith
17
5 / 2 / 1
10,090
594
12,072
13,849
6,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
marcosz115
Vamana
15
0 / 2 / 2
8,800
518
5,772
14,484
12,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JasonBalgruff
Kukulkan
14
0 / 5 / 0
8,381
493
7,783
10,201
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
10
0 / 3 / 0
7,295
429
7,445
11,062
8,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Mythiun
Mercury
17
2 / 2 / 0
8,955
527
5,147
12,214
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 3 / 1
9,470
557
10,757
13,417
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 1
8,081
475
4,729
14,750
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
4
4
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
7
7.5
L
Kukulkan
JasonBalgruff
Kukulkan
0
5
0
0
W
Arachne
Lexa KT Heda
Arachne
3
0
3
4.5
L
Charon
0
3
0
0
L
Mercury
Mythiun
Mercury
2
2
0
1
L
1
3
1
0.5
W
6
0
4
8
W
Neith
SouIpunk
Neith
5
2
1
2.75
L
1
5
1
0.3
W
Vamana
marcosz115
Vamana
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
35,861
63,470
Taken
61,644
44,582
Mitigated
32,715
16,193
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,902
890
0
3,194
12,923
15,004
0
4,883
7,994
22,458
0
L
Kukulkan
JasonBalgruff
Kukulkan
7,783
631
0
562
10,201
4,226
601
4,298
5,688
69,077
691
W
Arachne
Lexa KT Heda
Arachne
6,655
4,495
0
3,243
13,804
6,783
264
4,443
9,313
0
81,053
L
Charon
7,445
1,275
0
924
11,062
8,041
0
4,911
5,889
34,265
2,185
L
Mercury
Mythiun
Mercury
5,147
2,883
0
659
12,214
5,732
0
2,403
9,769
0
92,731
L
10,757
1,379
0
4,050
13,417
9,173
0
2,328
10,262
0
81,403
W
9,761
340
0
2,181
8,410
3,470
0
3,149
5,212
93,083
0
W
Neith
SouIpunk
Neith
12,072
4,560
0
4,141
13,849
6,454
605
2,395
11,454
0
98,803
L
4,729
3,045
0
2,635
14,750
5,543
573
2,204
12,506
0
60,123
W
Vamana
marcosz115
Vamana
5,772
2,102
0
3,434
14,484
12,871
0
441
12,887
0
73,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,371
Gold Earned
42,182
586
Minions Killed
592
0
Camps Cleared
0
1,809,684
Distance Traveled
1,651,293
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,388
552
25
1
0
382,611
3
L
Kukulkan
8,381
493
134
8
0
314,526
0
W
Arachne
8,824
519
110
6
0
423,063
0
L
Charon
7,295
429
52
3
0
287,059
0
L
Mercury
8,955
527
151
9
0
437,254
0
L
Nike
9,470
557
144
8
0
318,963
1
W
Janus
10,269
604
170
10
0
370,121
6
W
Neith
10,090
594
158
9
0
306,752
3
L
Izanami
8,081
475
111
7
0
293,491
2
W
Vamana
8,800
518
123
7
0
327,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role