Player Matchup

Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
G59xSilhouette
Nut
Level 60
God Stats
25W - 20L
1,314 SR
Queue Stats
178W - 176L
1,517 Elo+
Solo
Ne Zha
Ne Zha
InSoMnIa205
Ne Zha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,542 Elo+
Solo
Scylla
Scylla
RamzaBeolve87
Scylla
Level 72
God Stats
4W - 3L
1,383 SR
Queue Stats
5W - 5L
1,384 Elo+
Party 1
Hera
Hera
v3ttamaru
Hera
Level 158
God Stats
201W - 216L
1,432 SR
Queue Stats
1,109W - 1,177L
1,387 Elo+
Solo
Team Averages
Level 89
1,426 SR
1,466 Elo+

VS

Team Averages
Level 114
1,533 SR
1,442 Elo+
Zhong Kui
Zhong Kui
GMexe
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Isaiahsd577
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,476 Elo+
Solo
Yu Huang
Yu Huang
RAHK
Yu Huang
Level 114
God Stats
2W - 2L
1,722 SR
Queue Stats
115W - 130L
1,462 Elo+
Solo
Lancelot
Lancelot
SanTrizzle
Lancelot
Level 106
God Stats
10W - 11L
1,442 SR
Queue Stats
407W - 416L
1,383 Elo+
Solo
Osiris
Osiris
XsongerX
Osiris
Level 139
God Stats
5W - 8L
1,500 SR
Queue Stats
159W - 181L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 8
8,383
1,397
4,300
4,885
5,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 0 / 7
7,123
1,187
7,218
2,480
1,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
13
4 / 4 / 3
7,825
1,304
6,501
7,910
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
7,612
1,269
8,412
1,663
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
13
2 / 0 / 9
8,531
1,422
6,734
3,973
2,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

348

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GMexe
Zhong Kui
12
1 / 6 / 2
7,262
1,210
7,130
13,057
9,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,054
1,009
0
0
0
Yu Huang
RAHK
Yu Huang
12
1 / 1 / 3
7,431
1,239
3,172
7,846
3,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SanTrizzle
Lancelot
12
1 / 3 / 3
7,074
1,179
3,895
8,605
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Osiris
XsongerX
Osiris
12
1 / 1 / 2
7,114
1,186
4,112
9,812
12,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
11
Kills
4
4
Deaths
11
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
8
6
W
1
0
7
4.5
L
Zhong Kui
GMexe
Zhong Kui
1
6
2
0.33
W
Ne Zha
4
4
3
1.38
L
0
0
0
0
L
Yu Huang
RAHK
Yu Huang
1
1
3
2.5
W
2
0
8
6
L
Lancelot
SanTrizzle
Lancelot
1
3
3
0.83
L
Osiris
XsongerX
Osiris
1
1
2
2
W
Hera
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,165
Damage
18,309
20,911
Taken
39,320
14,926
Mitigated
29,362
4,262
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,300
1,680
0
890
4,885
5,618
0
2,833
2,052
8,012
1,324
W
7,218
5,255
204
554
2,480
1,741
0
1,561
919
0
17,544
L
Zhong Kui
GMexe
Zhong Kui
7,130
317
191
3,157
13,057
9,927
0
6,657
6,400
24,279
0
W
Ne Zha
6,501
2,564
0
550
7,910
3,866
0
3,387
4,523
0
19,315
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
RAHK
Yu Huang
3,172
815
11
250
7,846
3,392
0
3,373
4,407
25,003
0
W
8,412
287
0
0
1,663
745
0
991
672
26,216
0
L
Lancelot
SanTrizzle
Lancelot
3,895
366
0
181
8,605
3,642
0
4,684
3,921
0
12,192
L
Osiris
XsongerX
Osiris
4,112
833
0
0
9,812
12,401
0
3,751
6,061
0
11,861
W
Hera
6,734
2,300
0
2,064
3,973
2,956
0
1,530
2,443
12,172
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
34,935
126
Minions Killed
116
6
Camps Cleared
3
596,675
Distance Traveled
445,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,383
1,397
4
1
0
122,255
0
W
Nut
7,123
1,187
19
3
0
89,574
0
L
Zhong Kui
7,262
1,210
46
8
0
111,511
0
W
Ne Zha
7,825
1,304
32
5
3
120,857
0
L
Ymir
6,054
1,009
0
0
0
710
0
L
Yu Huang
7,431
1,239
42
7
2
107,770
0
W
Scylla
7,612
1,269
58
10
1
132,180
0
L
Lancelot
7,074
1,179
21
4
0
97,683
0
L
Osiris
7,114
1,186
7
1
1
128,295
0
W
Hera
8,531
1,422
13
2
2
131,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role