Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Adarì
Nu Wa
Level 66
God Stats
4W - 1L
1,473 SR
Queue Stats
6W - 5L
1,286 Elo+
Party 3
Chaac
Chaac
DGrizzly
Chaac
Level 115
God Stats
1W - 0L
1,693 SR
Queue Stats
16W - 22L
1,374 Elo+
Party 1
Mercury
Mercury
Mìni
Mercury
Level 101
God Stats
1W - 0L
1,692 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 3
Charon
Charon
Versace_God1
Charon
Level 24
God Stats
27W - 34L
1,432 SR
Queue Stats
42W - 53L
1,327 Elo+
Party 1
Team Averages
Level 85
1,558 SR
1,393 Elo+

VS

Team Averages
Level 94
1,570 SR
1,477 Elo+
Hercules
Hercules
Future_Redux
Hercules
Level 67
God Stats
5W - 1L
1,779 SR
Queue Stats
137W - 111L
1,463 Elo+
Solo
Kali
Kali
Hitomichan71
Kali
Level 69
God Stats
48W - 52L
1,591 SR
Queue Stats
432W - 419L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Starzhai
Morgan Le Fay
Level 142
God Stats
11W - 10L
1,528 SR
Queue Stats
98W - 97L
1,520 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bluefiveone
Ah Muzen Cab
Level 146
God Stats
29W - 28L
1,534 SR
Queue Stats
540W - 560L
1,557 Elo+
Party 2
Izanami
Izanami
kaemoss77
Izanami
Level 47
God Stats
200W - 213L
1,420 SR
Queue Stats
556W - 569L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 4
5,787
526
5,899
6,926
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Nu Wa
Adarì
Nu Wa
11
0 / 0 / 3
6,565
597
3,071
3,110
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
DGrizzly
Chaac
12
5 / 0 / 2
7,376
671
7,826
6,128
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Mìni
Mercury
13
5 / 0 / 1
6,972
634
3,368
7,677
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
11
3 / 1 / 2
6,521
593
4,698
9,049
7,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Future_Redux
Hercules
8
0 / 1 / 0
5,484
499
2,478
8,282
5,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 4 / 0
5,245
477
2,801
9,650
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Starzhai
Morgan Le Fay
11
0 / 0 / 0
5,975
543
2,204
2,617
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
bluefiveone
Ah Muzen Cab
9
0 / 2 / 0
5,083
462
4,923
8,846
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
kaemoss77
Izanami
9
0 / 6 / 0
5,246
477
2,268
9,352
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
4
2
W
Nu Wa
Adarì
Nu Wa
0
0
3
1.5
W
Chaac
DGrizzly
Chaac
5
0
2
6
L
Hercules
Future_Redux
Hercules
0
1
0
0
L
1
4
0
0.25
W
Mercury
Mìni
Mercury
5
0
1
5.5
L
Morgan Le Fay
Starzhai
Morgan Le Fay
0
0
0
0
W
Charon
3
1
2
4
L
Ah Muzen Cab
bluefiveone
Ah Muzen Cab
0
2
0
0
L
Izanami
kaemoss77
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
14,674
32,890
Taken
38,747
21,469
Mitigated
15,771
5,346
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,899
1,351
0
1,510
6,926
5,509
0
0
6,926
0
39,162
W
Nu Wa
Adarì
Nu Wa
3,071
444
0
728
3,110
952
0
1,883
1,227
35,781
509
W
Chaac
DGrizzly
Chaac
7,826
1,413
0
1,813
6,128
3,785
84
0
6,128
0
48,245
L
Hercules
Future_Redux
Hercules
2,478
627
0
2,628
8,282
5,137
55
2,517
5,383
0
17,372
L
2,801
1,138
0
1,741
9,650
3,821
0
1,121
8,200
0
27,588
W
Mercury
Mìni
Mercury
3,368
1,368
0
605
7,677
3,292
0
321
7,356
0
61,500
L
Morgan Le Fay
Starzhai
Morgan Le Fay
2,204
0
0
836
2,617
779
36
922
1,535
45,402
0
W
Charon
4,698
754
0
690
9,049
7,931
140
0
9,049
22,205
2,300
L
Ah Muzen Cab
bluefiveone
Ah Muzen Cab
4,923
2,339
0
3,145
8,846
3,184
0
1,077
7,455
0
39,835
L
Izanami
kaemoss77
Izanami
2,268
1,213
79
350
9,352
2,850
0
654
8,578
0
34,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,221
Gold Earned
27,033
380
Minions Killed
272
0
Camps Cleared
0
1,171,248
Distance Traveled
1,064,684
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,787
526
88
8
0
247,449
0
W
Nu Wa
6,565
597
85
8
0
192,975
0
W
Chaac
7,376
671
79
7
0
216,928
1
L
Hercules
5,484
499
21
2
0
223,760
0
L
Kali
5,245
477
42
4
0
222,561
0
W
Mercury
6,972
634
102
9
0
293,336
0
L
Morgan Le Fay
5,975
543
75
7
0
237,045
0
W
Charon
6,521
593
26
2
0
220,560
0
L
Ah Muzen Cab
5,083
462
82
7
0
191,277
2
L
Izanami
5,246
477
52
5
0
190,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role