Player Matchup

Janus
Janus
Alambrito118
Janus
Level 157
God Stats
17W - 24L
1,466 SR
Queue Stats
238W - 230L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
F1ickshott
Sun Wukong
Level 127
God Stats
2W - 0L
1,701 SR
Queue Stats
209W - 183L
1,570 Elo+
Solo
Anhur
Anhur
KingCurly71
Anhur
Level 103
God Stats
8W - 9L
1,650 SR
Queue Stats
163W - 128L
1,516 Elo+
Party 2
Ares
Ares
russbest162
Ares
Level 40
God Stats
16W - 10L
1,561 SR
Queue Stats
52W - 42L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sus_Yermingt0n
Tsukuyomi
Level 128
God Stats
20W - 15L
1,706 SR
Queue Stats
339W - 338L
1,596 Elo+
Solo
Team Averages
Level 111
1,617 SR
1,549 Elo+

VS

Team Averages
Level 112
1,469 SR
1,517 Elo+
Surtr
Surtr
 
Surtr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hoodrich_Playboi
Thanatos
Level 81
God Stats
6W - 5L
1,493 SR
Queue Stats
37W - 31L
1,528 Elo+
Party 1
Ares
Ares
TOTALLYxTUBULAR2
Ares
Level 159
God Stats
8W - 15L
1,223 SR
Queue Stats
624W - 600L
1,573 Elo+
Solo
Artemis
Artemis
ib2laizy
Artemis
Level 93
God Stats
3W - 3L
1,630 SR
Queue Stats
34W - 27L
1,528 Elo+
Party 1
Merlin
Merlin
spicy_nuggies00
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,088
676
4,004
3,575
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
F1ickshott
Sun Wukong
11
2 / 0 / 1
6,652
739
4,273
5,746
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 2
5,028
559
2,149
6,083
2,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 3
4,742
527
2,445
8,993
5,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
sus_Yermingt0n
Tsukuyomi
11
5 / 0 / 3
6,217
691
4,637
4,430
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
4
0 / 3 / 0
3,931
437
1,777
5,349
2,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 2 / 0
4,809
534
1,947
8,174
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 3
4,645
516
4,060
8,500
4,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ib2laizy
Artemis
9
2 / 2 / 1
4,908
545
5,277
4,046
1,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,060
562
867
4,155
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
W
2
0
1
2.5
W
Sun Wukong
F1ickshott
Sun Wukong
2
0
1
2.5
L
2
2
0
1
W
1
1
2
2
L
0
1
3
1.5
L
Artemis
ib2laizy
Artemis
2
2
1
1.25
W
0
3
3
0.5
L
0
2
0
0
W
Tsukuyomi
sus_Yermingt0n
Tsukuyomi
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,508
Damage
13,928
28,827
Taken
30,224
13,976
Mitigated
12,803
9,718
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,777
859
0
1,862
5,349
2,289
0
0
4,980
350
14,080
W
4,004
133
0
750
3,575
1,140
0
712
2,708
43,058
1,078
W
Sun Wukong
F1ickshott
Sun Wukong
4,273
1,290
0
2,505
5,746
3,583
0
1,101
4,332
0
52,322
L
1,947
757
0
4,566
8,174
3,201
0
1,562
6,500
0
26,766
W
2,149
1,619
0
1,782
6,083
2,018
24
859
5,224
0
34,261
L
4,060
444
0
1,974
8,500
4,838
0
1,265
7,056
26,219
2,822
L
Artemis
ib2laizy
Artemis
5,277
1,886
0
733
4,046
1,151
0
632
3,414
0
33,525
W
2,445
108
0
1,998
8,993
5,746
0
1,818
7,175
12,274
0
L
867
133
0
791
4,155
1,324
0
2,600
1,277
30,499
0
W
Tsukuyomi
sus_Yermingt0n
Tsukuyomi
4,637
1,679
0
2,683
4,430
1,489
27
0
4,430
0
41,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
23,353
342
Minions Killed
246
0
Camps Cleared
0
948,540
Distance Traveled
789,264
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,931
437
27
3
0
90,244
0
W
Janus
6,088
676
82
9
0
192,296
1
W
Sun Wukong
6,652
739
103
11
0
172,733
4
L
Thanatos
4,809
534
58
6
0
192,486
0
W
Anhur
5,028
559
63
7
0
181,403
0
L
Ares
4,645
516
37
4
0
185,024
0
L
Artemis
4,908
545
55
6
0
157,754
0
W
Ares
4,742
527
22
2
0
169,679
0
L
Merlin
5,060
562
69
8
0
163,756
0
W
Tsukuyomi
6,217
691
72
8
0
232,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role