Player Matchup

Erlang Shen
Erlang Shen
BBXgang
Erlang Shen
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 43L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
Eric3000gt
Cernunnos
Level 141
God Stats
2W - 5L
1,515 SR
Queue Stats
325W - 330L
1,449 Elo+
Solo
Yemoja
Yemoja
Kepuh
Yemoja
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,454 Elo+
Party 1
Neith
Neith
PBswagBag
Neith
Level 48
God Stats
0W - 1L
1,354 SR
Queue Stats
21W - 24L
1,480 Elo+
Party 1
Anhur
Anhur
Zilkanju
Anhur
Level 152
God Stats
10W - 18L
1,541 SR
Queue Stats
849W - 901L
1,464 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,456 Elo+

VS

Team Averages
Level 129
1,408 SR
1,472 Elo+
Scylla
Scylla
GuiltyClover442
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 91L
1,449 Elo+
Solo
Aphrodite
Aphrodite
MADAC100
Aphrodite
Level 141
God Stats
1W - 0L
1,176 SR
Queue Stats
16W - 16L
1,172 Elo+
Solo
Sun Wukong
Sun Wukong
perplexed98
Sun Wukong
Level 122
God Stats
7W - 9L
1,087 SR
Queue Stats
493W - 481L
1,471 Elo+
Solo
Medusa
Medusa
sealslap
Medusa
Level 248
God Stats
6W - 1L
1,776 SR
Queue Stats
502W - 122L
1,718 Elo+
Solo
Awilix
Awilix
xvmon15
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BBXgang
Erlang Shen
17
6 / 4 / 3
9,432
857
9,227
16,230
15,629
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Eric3000gt
Cernunnos
13
3 / 6 / 4
7,890
717
9,148
13,010
7,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Kepuh
Yemoja
16
2 / 3 / 7
7,958
723
6,412
10,600
6,612
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
PBswagBag
Neith
15
2 / 5 / 8
8,321
756
9,689
11,145
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
Zilkanju
Anhur
13
1 / 6 / 3
7,302
664
5,337
9,866
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 8
8,580
780
7,425
8,330
3,236
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MADAC100
Aphrodite
18
5 / 1 / 14
10,062
915
7,997
12,535
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
perplexed98
Sun Wukong
17
9 / 2 / 12
10,135
921
16,332
16,894
17,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
sealslap
Medusa
16
4 / 3 / 11
9,255
841
19,809
12,322
5,591
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
xvmon15
Awilix
13
3 / 4 / 8
8,407
764
5,464
12,290
6,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
14
Kills
24
24
Deaths
14
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BBXgang
Erlang Shen
6
4
3
1.88
L
Cernunnos
Eric3000gt
Cernunnos
3
6
4
0.83
W
3
4
8
1.75
L
Yemoja
Kepuh
Yemoja
2
3
7
1.83
W
Aphrodite
MADAC100
Aphrodite
5
1
14
12
L
Neith
PBswagBag
Neith
2
5
8
1.2
L
Anhur
Zilkanju
Anhur
1
6
3
0.42
W
Sun Wukong
perplexed98
Sun Wukong
9
2
12
7.5
W
Medusa
sealslap
Medusa
4
3
11
3.17
W
Awilix
xvmon15
Awilix
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
57,027
60,851
Taken
62,371
37,115
Mitigated
40,015
13,820
Healing
29,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BBXgang
Erlang Shen
9,227
4,739
585
2,138
16,230
15,629
0
6,582
9,648
0
14,138
L
Cernunnos
Eric3000gt
Cernunnos
9,148
3,442
0
2,227
13,010
7,051
0
3,067
9,943
0
20,259
W
7,425
580
1,047
967
8,330
3,236
0
1,231
7,099
12,051
261
L
Yemoja
Kepuh
Yemoja
6,412
2,008
4,986
2,292
10,600
6,612
0
2,418
8,182
14,301
0
W
Aphrodite
MADAC100
Aphrodite
7,997
980
8,977
8,592
12,535
7,826
998
1,497
11,038
20,004
550
L
Neith
PBswagBag
Neith
9,689
2,566
0
959
11,145
4,502
0
2,507
8,638
0
23,952
L
Anhur
Zilkanju
Anhur
5,337
2,193
381
252
9,866
3,321
0
659
9,207
0
12,057
W
Sun Wukong
perplexed98
Sun Wukong
16,332
2,977
362
2,383
16,894
17,344
398
1,593
15,301
0
32,653
W
Medusa
sealslap
Medusa
19,809
6,647
2,569
2,137
12,322
5,591
2,923
1,172
11,150
0
32,223
W
Awilix
xvmon15
Awilix
5,464
2,053
1,368
913
12,290
6,018
336
919
11,371
0
11,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,903
Gold Earned
46,439
88
Minions Killed
129
0
Camps Cleared
0
835,977
Distance Traveled
1,015,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,432
857
12
1
0
204,577
0
L
Cernunnos
7,890
717
22
2
0
151,723
0
W
Scylla
8,580
780
11
1
0
173,807
0
L
Yemoja
7,958
723
9
1
0
184,084
0
W
Aphrodite
10,062
915
45
4
0
217,454
0
L
Neith
8,321
756
24
2
0
160,419
0
L
Anhur
7,302
664
21
2
0
135,174
0
W
Sun Wukong
10,135
921
33
3
0
215,513
0
W
Medusa
9,255
841
29
3
0
202,613
0
W
Awilix
8,407
764
11
1
0
205,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role