Player Matchup

Nut
Nut
Arcticos
Nut
Level 147
God Stats
7W - 2L
1,829 SR
Queue Stats
108W - 78L
1,645 Elo+
Party 2
Tiamat
Tiamat
D0Ak1ckfl1p
Tiamat
Level 69
God Stats
0W - 2L
1,740 SR
Queue Stats
74W - 60L
1,583 Elo+
Solo
Arachne
Arachne
OffPick
Arachne
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 42L
1,641 Elo+
Party 2
Geb
Geb
PerfectCell099
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,821 Elo+
Party 2
Bellona
Bellona
Prodigy_Rocket
Bellona
Level 116
God Stats
16W - 18L
1,329 SR
Queue Stats
84W - 83L
1,571 Elo+
Solo
Team Averages
Level 120
1,580 SR
1,652 Elo+

VS

Team Averages
Level 123
1,706 SR
1,569 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BreastMilkies
Surtr
Level 129
God Stats
2W - 0L
1,540 SR
Queue Stats
13W - 8L
1,527 Elo+
Solo
Thanatos
Thanatos
Daityy
Thanatos
Level 90
God Stats
40W - 13L
1,869 SR
Queue Stats
232W - 187L
1,681 Elo+
Solo
Merlin
Merlin
Danobipo
Merlin
Level 128
God Stats
6W - 4L
1,942 SR
Queue Stats
315W - 273L
1,644 Elo+
Solo
Chang'e
Chang'e
DillHam
Chang'e
Level 140
God Stats
2W - 1L
1,678 SR
Queue Stats
40W - 35L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,809
601
6,440
5,160
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
10
0 / 2 / 0
4,599
575
2,156
4,714
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
OffPick
Arachne
8
0 / 2 / 0
4,114
514
212
6,100
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 1 / 1
4,342
543
1,728
5,401
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 4 / 0
3,686
461
1,890
5,979
3,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 1
3,980
498
2,882
4,473
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 0
6,512
814
4,892
6,186
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Daityy
Thanatos
10
5 / 0 / 2
5,430
679
5,634
6,826
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Danobipo
Merlin
9
0 / 0 / 2
5,172
647
1,368
2,612
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
DillHam
Chang'e
7
0 / 1 / 1
4,610
576
1,777
6,732
2,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
11
11
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
1
2
0
0.5
W
6
0
0
6
L
Tiamat
0
2
0
0
W
Thanatos
Daityy
Thanatos
5
0
2
6
W
Merlin
Danobipo
Merlin
0
0
2
1
W
Chang'e
DillHam
Chang'e
0
1
1
0.5
L
Arachne
OffPick
Arachne
0
2
0
0
L
0
1
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,426
Damage
16,553
27,354
Taken
26,829
13,366
Mitigated
12,003
7,165
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,882
868
0
1,165
4,473
3,026
0
480
3,993
16,182
469
L
6,440
4,644
0
2,042
5,160
1,841
0
2,434
2,554
0
43,875
W
4,892
2,282
0
3,500
6,186
2,432
338
0
5,826
755
37,262
L
Tiamat
2,156
129
0
1,127
4,714
1,816
0
757
3,957
28,829
2,170
W
Thanatos
Daityy
Thanatos
5,634
1,304
0
6,463
6,826
2,686
0
1,124
5,702
0
32,748
W
Merlin
Danobipo
Merlin
1,368
121
0
240
2,612
896
0
976
1,636
38,212
951
W
Chang'e
DillHam
Chang'e
1,777
78
1,640
3,213
6,732
2,963
0
1,143
5,589
12,479
1,773
L
Arachne
OffPick
Arachne
212
212
0
723
6,100
2,398
0
546
5,554
0
21,773
L
1,728
238
0
1,804
5,401
3,380
0
1,773
3,442
7,415
0
L
1,890
726
0
1,469
5,979
3,931
0
333
5,646
0
15,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,550
Gold Earned
25,704
219
Minions Killed
260
0
Camps Cleared
0
797,972
Distance Traveled
816,384
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,980
498
36
5
0
134,853
0
L
Nut
4,809
601
82
10
0
160,350
0
W
Surtr
6,512
814
64
8
0
139,846
2
L
Tiamat
4,599
575
60
8
0
169,325
0
W
Thanatos
5,430
679
59
7
0
225,710
0
W
Merlin
5,172
647
78
10
0
161,370
2
W
Chang'e
4,610
576
23
3
0
154,605
0
L
Arachne
4,114
514
47
6
0
195,839
0
L
Geb
4,342
543
6
1
0
166,765
0
L
Bellona
3,686
461
24
3
0
105,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role