Player Matchup

Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Fsgawesome
Achilles
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,635 Elo+
Party 1
Nut
Nut
Ultamant01
Nut
Level 76
God Stats
1W - 1L
1,535 SR
Queue Stats
8W - 4L
1,581 Elo+
Party 1
Team Averages
Level 56
1,512 SR
1,572 Elo+

VS

Team Averages
Level 47
1,598 SR
1,562 Elo+
Sobek
Sobek
Jaret87
Sobek
Level 23
God Stats
7W - 0L
1,831 SR
Queue Stats
23W - 12L
1,525 Elo+
Party 2
Awilix
Awilix
TripssFPS
Awilix
Level 105
God Stats
5W - 6L
1,462 SR
Queue Stats
51W - 41L
1,434 Elo+
Party 2
Thoth
Thoth
mizukifan46
Thoth
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 1L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 1
6,223
622
4,321
8,505
2,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Fsgawesome
Achilles
12
1 / 1 / 0
6,524
652
3,446
10,398
8,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
6,582
658
5,455
9,379
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jaret87
Sobek
12
0 / 0 / 7
7,557
756
5,202
7,668
7,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
TripssFPS
Awilix
13
3 / 1 / 2
8,044
804
3,541
7,254
3,064
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 3
8,937
894
15,503
4,494
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
L
Achilles
Fsgawesome
Achilles
1
1
0
1
W
Sobek
Jaret87
Sobek
0
0
7
3.5
W
Awilix
TripssFPS
Awilix
3
1
2
4
L
0
4
1
0.13
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,222
Damage
24,246
28,282
Taken
19,416
14,312
Mitigated
12,713
1,991
Healing
1,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,321
378
0
309
8,505
2,564
0
6,606
1,899
18,379
326
L
Achilles
Fsgawesome
Achilles
3,446
250
0
1,262
10,398
8,789
0
6,591
3,789
0
8,972
W
Sobek
Jaret87
Sobek
5,202
174
0
1,023
7,668
7,834
0
1,339
6,329
7,552
3,640
W
Awilix
TripssFPS
Awilix
3,541
1,107
0
683
7,254
3,064
322
1,872
5,382
0
29,157
L
5,455
2,716
0
420
9,379
2,959
0
6,167
3,185
0
31,135
W
15,503
458
0
250
4,494
1,815
544
1,158
3,336
47,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,329
Gold Earned
24,538
100
Minions Killed
144
0
Camps Cleared
0
561,410
Distance Traveled
629,081
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,223
622
26
3
0
181,434
0
L
Achilles
6,524
652
14
1
0
214,840
0
W
Sobek
7,557
756
23
2
0
216,696
0
W
Awilix
8,044
804
41
4
0
210,997
0
L
Nut
6,582
658
60
6
0
165,136
1
W
Thoth
8,937
894
80
8
0
201,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role