Player Matchup

Surtr
Surtr
KingArt_01
Surtr
Level 82
God Stats
1W - 1L
1,412 SR
Queue Stats
10W - 6L
1,603 Elo+
Party 1
Sol
Sol
Oklahoma 12
Sol
Level 55
God Stats
35W - 19L
1,726 SR
Queue Stats
97W - 103L
1,490 Elo+
Party 3
Loki
Loki
XPerishh_
Loki
Level 89
God Stats
1W - 1L
1,753 SR
Queue Stats
5W - 4L
1,716 Elo+
Party 1
Bacchus
Bacchus
aManDown
Bacchus
Level 109
God Stats
15W - 11L
1,511 SR
Queue Stats
74W - 73L
1,454 Elo+
Party 3
Discordia
Discordia
alexlotle
Discordia
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,716 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,596 Elo+

VS

Team Averages
Level 84
1,527 SR
1,376 Elo+
Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JCarlizle
Kali
Level 144
God Stats
3W - 1L
1,753 SR
Queue Stats
98W - 100L
1,383 Elo+
Solo
Aphrodite
Aphrodite
OG-Rehab1
Aphrodite
Level 68
God Stats
2W - 3L
1,726 SR
Queue Stats
32W - 48L
1,276 Elo+
Party 2
Neith
Neith
bigbirdISAAC
Neith
Level 59
God Stats
10W - 29L
1,258 SR
Queue Stats
68W - 76L
1,311 Elo+
Party 2
Chang'e
Chang'e
xF4lse_proph3t_
Chang'e
Level 47
God Stats
2W - 4L
1,396 SR
Queue Stats
73W - 78L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 1 / 0
5,663
629
2,776
6,270
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 1 / 2
4,749
528
4,029
4,486
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
10
4 / 0 / 0
5,575
619
2,145
5,415
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
aManDown
Bacchus
8
0 / 1 / 4
5,164
574
3,955
8,200
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
alexlotle
Discordia
10
3 / 0 / 1
5,979
664
4,021
4,116
1,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
0 / 3 / 0
4,123
458
1,171
4,161
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kali
11
0 / 0 / 0
5,249
583
1,383
7,120
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Aphrodite
OG-Rehab1
Aphrodite
8
0 / 2 / 2
4,914
546
2,187
7,617
4,524
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

8
2 / 2 / 0
4,971
552
6,371
6,383
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 1
5,010
557
1,908
5,909
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
Kali
0
0
0
0
W
Surtr
1
1
0
1
L
Aphrodite
OG-Rehab1
Aphrodite
0
2
2
0.5
W
0
1
2
1
W
Loki
4
0
0
4
W
Bacchus
aManDown
Bacchus
0
1
4
2
W
Discordia
alexlotle
Discordia
3
0
1
3.5
L
2
2
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
13,020
28,487
Taken
31,190
15,358
Mitigated
14,136
8,073
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,171
164
0
1,020
4,161
1,234
0
2,297
1,462
17,143
495
L
Kali
1,383
417
0
1,532
7,120
3,219
0
635
6,441
0
48,826
W
Surtr
2,776
1,098
0
1,665
6,270
3,708
160
1,908
4,362
833
37,582
L
Aphrodite
OG-Rehab1
Aphrodite
2,187
690
1,510
3,634
7,617
4,524
66
4,176
3,441
14,656
700
W
4,029
1,531
0
1,112
4,486
1,399
0
752
3,734
29,435
3,568
W
Loki
2,145
298
0
2,456
5,415
1,787
0
265
5,150
0
35,043
W
Bacchus
aManDown
Bacchus
3,955
383
0
1,735
8,200
7,310
0
1,148
7,052
13,079
0
W
Discordia
alexlotle
Discordia
4,021
93
0
1,105
4,116
1,154
585
888
3,000
33,833
826
L
6,371
2,680
0
1,179
6,383
2,759
246
4,179
2,116
0
33,776
L
1,908
320
80
3,550
5,909
2,400
0
46
5,547
26,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
24,267
265
Minions Killed
246
0
Camps Cleared
0
918,516
Distance Traveled
766,737
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,123
458
33
4
0
95,757
1
L
Kali
5,249
583
82
9
0
191,509
1
W
Surtr
5,663
629
61
7
0
168,142
0
L
Aphrodite
4,914
546
21
2
0
153,182
0
W
Sol
4,749
528
56
6
0
169,704
0
W
Loki
5,575
619
70
8
0
223,037
0
W
Bacchus
5,164
574
14
2
0
197,097
2
W
Discordia
5,979
664
64
7
0
160,536
0
L
Neith
4,971
552
54
6
0
161,602
0
L
Chang'e
5,010
557
56
6
0
164,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role