Player Matchup

Nemesis
Nemesis
Crucialzz
Nemesis
Level 95
God Stats
30W - 18L
1,679 SR
Queue Stats
40W - 36L
1,518 Elo+
Party 1
Kali
Kali
Raquell911
Kali
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 33L
1,128 Elo+
Party 4
Ao Kuang
Ao Kuang
Top500Commas
Ao Kuang
Level 5
God Stats
7W - 7L
1,500 SR
Queue Stats
16W - 17L
1,537 Elo+
Party 1
Anubis
Anubis
VIadlmIr
Anubis
Level 26
God Stats
9W - 3L
1,807 SR
Queue Stats
28W - 37L
1,397 Elo+
Party 4
Danzaburou
Danzaburou
l1 Sin l1
Danzaburou
Level 49
God Stats
14W - 27L
1,448 SR
Queue Stats
231W - 280L
1,358 Elo+
Party 4
Team Averages
Level 36
1,587 SR
1,388 Elo+

VS

Team Averages
Level 54
1,537 SR
1,397 Elo+
Kukulkan
Kukulkan
FranceSenpai
Kukulkan
Level 74
God Stats
8W - 6L
1,574 SR
Queue Stats
16W - 18L
1,432 Elo+
Party 3
Izanami
Izanami
King_Eibon
Izanami
Level 43
God Stats
3W - 2L
1,610 SR
Queue Stats
13W - 14L
1,468 Elo+
Party 2
Charon
Charon
LucarioAuraDog
Charon
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 43L
1,357 Elo+
Party 3
Nike
Nike
VegaUmbra
Nike
Level 7
God Stats
3W - 3L
1,522 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 3
Mercury
Mercury
brockamptn
Mercury
Level 117
God Stats
2W - 2L
1,478 SR
Queue Stats
60W - 60L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crucialzz
Nemesis
16
5 / 1 / 4
8,883
523
10,654
14,652
8,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 2
6,142
361
871
11,068
4,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Top500Commas
Ao Kuang
17
8 / 2 / 2
11,305
665
12,839
17,148
7,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
VIadlmIr
Anubis
10
0 / 5 / 2
6,428
378
3,374
8,337
4,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
l1 Sin l1
Danzaburou
12
0 / 1 / 4
7,226
425
8,252
12,087
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FranceSenpai
Kukulkan
14
3 / 3 / 8
8,871
522
9,008
7,927
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
King_Eibon
Izanami
15
5 / 1 / 3
9,587
564
9,093
9,560
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 6
8,106
477
9,785
13,876
10,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
13
0 / 2 / 2
7,600
447
3,803
9,692
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
brockamptn
Mercury
15
5 / 5 / 4
9,344
550
8,415
15,501
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
13
Kills
13
13
Deaths
13
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crucialzz
Nemesis
5
1
4
7
W
Kukulkan
FranceSenpai
Kukulkan
3
3
8
2.33
W
Izanami
King_Eibon
Izanami
5
1
3
6.5
W
0
2
6
1.5
L
0
4
2
0.25
L
Ao Kuang
Top500Commas
Ao Kuang
8
2
2
4.5
L
Anubis
VIadlmIr
Anubis
0
5
2
0.2
W
Nike
0
2
2
0.5
W
Mercury
brockamptn
Mercury
5
5
4
1.4
L
Danzaburou
l1 Sin l1
Danzaburou
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
40,104
63,292
Taken
56,556
28,823
Mitigated
30,994
19,495
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crucialzz
Nemesis
10,654
3,737
0
3,550
14,652
8,074
0
2,511
12,094
0
85,157
W
Kukulkan
FranceSenpai
Kukulkan
9,008
682
0
533
7,927
3,265
0
1,781
6,146
45,544
580
W
Izanami
King_Eibon
Izanami
9,093
6,606
0
1,029
9,560
3,551
2,773
1,464
8,096
0
66,993
W
9,785
1,628
1,815
1,599
13,876
10,374
335
3,888
9,988
33,767
3,620
L
871
89
0
219
11,068
4,610
0
3,284
7,784
0
11,280
L
Ao Kuang
Top500Commas
Ao Kuang
12,839
3,424
0
10,268
17,148
7,385
0
3,821
12,828
82,955
3,792
L
Anubis
VIadlmIr
Anubis
3,374
147
0
1,094
8,337
4,040
21
4,174
4,122
24,549
637
W
Nike
3,803
715
0
2,804
9,692
7,004
30
4,836
4,856
0
36,841
W
Mercury
brockamptn
Mercury
8,415
4,746
0
972
15,501
6,800
1,639
3,974
11,527
0
65,140
L
Danzaburou
l1 Sin l1
Danzaburou
8,252
3,933
0
4,364
12,087
4,714
26
4,630
7,457
0
46,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,984
Gold Earned
43,508
343
Minions Killed
406
0
Camps Cleared
0
1,540,671
Distance Traveled
1,710,270
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,883
523
105
6
0
419,420
1
W
Kukulkan
8,871
522
78
5
0
330,196
2
W
Izanami
9,587
564
132
8
0
317,091
0
W
Charon
8,106
477
29
2
0
345,147
0
L
Kali
6,142
361
12
1
0
287,070
0
L
Ao Kuang
11,305
665
130
8
0
284,640
7
L
Anubis
6,428
378
39
2
0
205,161
0
W
Nike
7,600
447
61
4
0
333,439
0
W
Mercury
9,344
550
106
6
0
384,397
0
L
Danzaburou
7,226
425
57
3
0
344,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role