Player Matchup

Cerberus
Cerberus
Dеft
Cerberus
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
245W - 221L
1,522 Elo+
Party 2
Ravana
Ravana
EzBr3ezy
Ravana
Level 87
God Stats
3W - 4L
1,465 SR
Queue Stats
35W - 33L
1,493 Elo+
Party 2
Horus
Horus
Slippaccount
Horus
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 47L
1,506 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Thefortferes
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,514 Elo+
Party 3
Danzaburou
Danzaburou
squiztehmonster
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,520 Elo+
Party 2
Team Averages
Level 76
1,493 SR
1,511 Elo+

VS

Team Averages
Level 59
1,559 SR
1,559 Elo+
Bellona
Bellona
Critrr
Bellona
Level 39
God Stats
3W - 1L
1,380 SR
Queue Stats
25W - 17L
1,613 Elo+
Party 1
Vamana
Vamana
NashBandicoot7
Vamana
Level 65
God Stats
7W - 3L
1,750 SR
Queue Stats
163W - 134L
1,597 Elo+
Solo
Danzaburou
Danzaburou
Rogueckt
Danzaburou
Level 61
God Stats
6W - 3L
1,477 SR
Queue Stats
53W - 50L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Walkthrowmydoor
Ao Kuang
Level 68
God Stats
3W - 0L
1,788 SR
Queue Stats
91W - 74L
1,482 Elo+
Party 1
Freya
Freya
YoungZip5
Freya
Level 62
God Stats
6W - 5L
1,402 SR
Queue Stats
104W - 68L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dеft
Cerberus
8
2 / 2 / 0
5,552
505
4,711
11,683
8,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
EzBr3ezy
Ravana
10
1 / 2 / 1
5,543
504
5,927
5,277
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,323
575
6,794
8,224
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Thefortferes
Cu Chulainn
9
1 / 4 / 0
5,122
466
2,593
11,229
6,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
squiztehmonster
Danzaburou
9
0 / 2 / 1
5,224
475
3,412
7,515
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Critrr
Bellona
10
3 / 0 / 3
6,798
618
4,250
10,568
10,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
6,298
573
2,370
9,132
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Rogueckt
Danzaburou
12
2 / 1 / 2
6,996
636
8,580
9,151
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
11
1 / 2 / 1
5,956
541
4,166
10,202
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
YoungZip5
Freya
13
5 / 1 / 2
7,733
703
8,431
8,242
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
11
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Critrr
Bellona
3
0
3
4.5
L
Cerberus
Dеft
Cerberus
2
2
0
1
L
Ravana
EzBr3ezy
Ravana
1
2
1
0.75
W
0
2
0
0
W
Danzaburou
Rogueckt
Danzaburou
2
1
2
3
L
1
1
0
1
L
Cu Chulainn
Thefortferes
Cu Chulainn
1
4
0
0.25
W
Ao Kuang
1
2
1
0.75
W
Freya
YoungZip5
Freya
5
1
2
6
L
Danzaburou
squiztehmonster
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,437
Damage
27,797
43,928
Taken
47,295
25,539
Mitigated
28,619
11,955
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Critrr
Bellona
4,250
1,481
0
2,980
10,568
10,014
51
1,764
8,804
0
21,825
L
Cerberus
Dеft
Cerberus
4,711
294
0
3,811
11,683
8,382
0
2,092
9,531
19,432
1,730
L
Ravana
EzBr3ezy
Ravana
5,927
2,067
0
2,168
5,277
2,416
0
1,767
3,428
0
36,003
W
2,370
670
0
3,180
9,132
6,687
0
0
8,454
0
41,124
W
Danzaburou
Rogueckt
Danzaburou
8,580
4,538
0
4,464
9,151
3,871
487
2,434
6,717
0
59,893
L
6,794
3,453
0
2,939
8,224
5,439
0
2,443
5,165
0
45,085
L
Cu Chulainn
Thefortferes
Cu Chulainn
2,593
739
0
1,190
11,229
6,438
0
5,006
5,951
0
25,912
W
Ao Kuang
4,166
1,753
0
1,803
10,202
4,378
0
390
9,767
35,225
3,352
W
Freya
YoungZip5
Freya
8,431
2,630
0
2,995
8,242
3,669
260
0
8,203
50,039
4,213
L
Danzaburou
squiztehmonster
Danzaburou
3,412
1,576
0
1,847
7,515
2,864
0
708
6,799
0
31,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
33,781
290
Minions Killed
357
0
Camps Cleared
0
1,124,599
Distance Traveled
1,154,832
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,798
618
20
2
0
252,448
0
L
Cerberus
5,552
505
43
4
0
245,615
6
L
Ravana
5,543
504
71
6
0
260,910
2
W
Vamana
6,298
573
82
7
0
224,424
3
W
Danzaburou
6,996
636
98
9
0
224,332
0
L
Horus
6,323
575
82
7
0
218,076
0
L
Cu Chulainn
5,122
466
36
3
0
195,291
0
W
Ao Kuang
5,956
541
67
6
0
246,364
0
W
Freya
7,733
703
90
8
0
207,264
2
L
Danzaburou
5,224
475
58
5
0
204,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role