Player Matchup

Nut
Nut
Arcticos
Nut
Level 147
God Stats
7W - 2L
1,743 SR
Queue Stats
108W - 78L
1,635 Elo+
Party 3
Medusa
Medusa
CartmanRM972
Medusa
Level 104
God Stats
35W - 32L
1,621 SR
Queue Stats
607W - 586L
1,497 Elo+
Solo
Merlin
Merlin
Danobipo
Merlin
Level 128
God Stats
6W - 4L
1,904 SR
Queue Stats
315W - 273L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
OffPick
Tsukuyomi
Level 144
God Stats
3W - 2L
1,508 SR
Queue Stats
43W - 42L
1,604 Elo+
Party 3
Atlas
Atlas
PerfectCell099
Atlas
Level 123
God Stats
3W - 1L
1,743 SR
Queue Stats
16W - 16L
1,746 Elo+
Party 3
Team Averages
Level 129
1,704 SR
1,623 Elo+

VS

Team Averages
Level 104
1,487 SR
1,543 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Baformet
Janus
Level 154
God Stats
8W - 7L
1,353 SR
Queue Stats
407W - 384L
1,533 Elo+
Party 2
Achilles
Achilles
Elpegaabuelas
Achilles
Level 98
God Stats
5W - 2L
1,584 SR
Queue Stats
45W - 33L
1,565 Elo+
Party 1
Eset
Eset
MomentoCripi
Eset
Level 149
God Stats
9W - 11L
1,500 SR
Queue Stats
546W - 487L
1,569 Elo+
Party 1
Chernobog
Chernobog
Zynbabwe
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 74L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,004
700
8,984
8,958
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
10
0 / 1 / 0
4,876
488
1,828
4,632
1,534
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Danobipo
Merlin
11
1 / 1 / 2
6,251
625
2,140
4,412
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
OffPick
Tsukuyomi
10
1 / 2 / 1
5,530
553
2,623
8,250
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 1
5,221
522
2,197
7,394
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
0 / 1 / 1
4,896
490
2,004
6,740
4,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Baformet
Janus
9
3 / 4 / 2
5,412
541
5,965
6,814
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Elpegaabuelas
Achilles
4
0 / 0 / 0
3,750
375
0
2,073
1,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 5
5,053
505
3,487
6,649
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Zynbabwe
Chernobog
10
3 / 1 / 0
5,547
555
4,381
4,844
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
6
6
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
5
1
3
6.5
L
Janus
Baformet
Janus
3
4
2
1
W
Medusa
0
1
0
0
W
Merlin
Danobipo
Merlin
1
1
2
2
L
Achilles
Elpegaabuelas
Achilles
0
0
0
0
L
0
2
5
1.25
W
Tsukuyomi
OffPick
Tsukuyomi
1
2
1
0.75
W
1
1
1
1.5
L
Chernobog
Zynbabwe
Chernobog
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
15,837
33,646
Taken
27,120
14,925
Mitigated
11,441
11,284
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,004
379
0
1,352
6,740
4,207
0
1,431
5,309
8,397
596
W
8,984
6,210
0
4,847
8,958
3,457
64
4,614
3,858
0
55,824
L
Janus
Baformet
Janus
5,965
440
0
713
6,814
2,197
0
340
6,474
29,543
0
W
Medusa
1,828
590
0
1,471
4,632
1,534
0
1,476
3,076
0
36,226
W
Merlin
Danobipo
Merlin
2,140
34
0
500
4,412
1,636
164
873
3,539
40,040
2,755
L
Achilles
Elpegaabuelas
Achilles
0
0
0
0
2,073
1,112
0
1,437
636
0
3,145
L
3,487
474
0
2,543
6,649
2,154
0
502
6,147
28,735
0
W
Tsukuyomi
OffPick
Tsukuyomi
2,623
387
0
1,657
8,250
3,445
0
2,147
6,019
0
43,704
W
2,197
985
0
2,809
7,394
4,853
0
1,630
5,722
13,601
972
L
Chernobog
Zynbabwe
Chernobog
4,381
2,848
0
1,050
4,844
1,771
0
423
4,421
0
41,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
24,658
307
Minions Killed
193
0
Camps Cleared
0
989,701
Distance Traveled
854,314
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,896
490
10
1
0
199,588
1
W
Nut
7,004
700
86
9
0
194,276
0
L
Janus
5,412
541
43
4
0
201,484
0
W
Medusa
4,876
488
53
5
0
182,771
0
W
Merlin
6,251
625
78
8
0
175,127
1
L
Achilles
3,750
375
8
1
0
55,858
0
L
Eset
5,053
505
62
6
0
210,825
2
W
Tsukuyomi
5,530
553
74
7
0
225,731
1
W
Atlas
5,221
522
16
2
0
211,796
0
L
Chernobog
5,547
555
70
7
0
186,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role