Player Matchup

Nut
Nut
BearTCH
Nut
Level 123
God Stats
6W - 6L
1,563 SR
Queue Stats
26W - 37L
1,317 Elo+
Party 1
Discordia
Discordia
BelligerentBear
Discordia
Level 103
God Stats
2W - 1L
1,669 SR
Queue Stats
58W - 53L
1,435 Elo+
Solo
Atlas
Atlas
CuttingLogs
Atlas
Level 157
God Stats
2W - 0L
1,641 SR
Queue Stats
25W - 35L
1,317 Elo+
Party 1
Artemis
Artemis
RollingCole
Artemis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,203 Elo+
Party 1
Ix Chel
Ix Chel
bqdpbqdpbqdpbqd
Ix Chel
Level 128
God Stats
13W - 16L
1,457 SR
Queue Stats
20W - 28L
1,317 Elo+
Party 1
Team Averages
Level 123
1,566 SR
1,318 Elo+

VS

Team Averages
Level 120
1,518 SR
1,433 Elo+
Ullr
Ullr
MasterDaniiU
Ullr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 267L
1,354 Elo+
Solo
Ares
Ares
SQUIDxSLAP
Ares
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 102L
1,496 Elo+
Solo
Cliodhna
Cliodhna
Stage101vi
Cliodhna
Level 135
God Stats
4W - 3L
1,616 SR
Queue Stats
64W - 80L
1,432 Elo+
Solo
Da Ji
Da Ji
StormisChaos
Da Ji
Level 159
God Stats
10W - 17L
1,547 SR
Queue Stats
475W - 505L
1,456 Elo+
Solo
Sol
Sol
Zed9lives
Sol
Level 125
God Stats
4W - 8L
1,425 SR
Queue Stats
437W - 455L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
2 / 1 / 2
7,698
770
2,921
5,910
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
BelligerentBear
Discordia
14
2 / 1 / 0
7,908
791
5,984
5,351
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 1 / 3
7,875
788
5,338
8,999
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
RollingCole
Artemis
15
2 / 1 / 2
8,163
816
6,350
7,744
3,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 4
7,778
778
8,916
7,832
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,391
839
4,511
7,173
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 1
7,478
748
3,014
11,939
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Stage101vi
Cliodhna
13
0 / 0 / 1
6,968
697
1,891
2,467
1,466
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
3 / 2 / 2
7,965
797
6,831
8,721
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 2
8,042
804
10,325
6,490
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
6
Kills
5
5
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
2
1
2
3
W
Discordia
BelligerentBear
Discordia
2
1
0
2
W
0
1
3
1.5
L
1
1
0
1
W
Artemis
RollingCole
Artemis
2
1
2
3
L
0
2
1
0.25
L
Cliodhna
Stage101vi
Cliodhna
0
0
1
0.5
L
3
2
2
2
L
1
1
2
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
26,572
35,836
Taken
36,790
19,793
Mitigated
23,437
7,578
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
2,921
1,601
0
477
5,910
2,640
288
1,925
3,985
0
15,077
W
Discordia
BelligerentBear
Discordia
5,984
505
20
1,023
5,351
2,259
976
2,444
2,907
23,546
633
W
5,338
2,277
0
1,315
8,999
7,570
165
3,590
5,409
10,031
0
L
4,511
899
0
1,594
7,173
3,110
0
2,773
4,222
0
31,930
W
Artemis
RollingCole
Artemis
6,350
2,583
0
800
7,744
3,496
191
1,323
6,421
0
33,574
L
3,014
226
0
2,112
11,939
11,497
0
7,810
3,865
11,338
0
L
Cliodhna
Stage101vi
Cliodhna
1,891
70
0
574
2,467
1,466
0
1,204
1,197
0
9,816
L
6,831
1,224
0
0
8,721
4,826
0
4,333
4,266
0
15,506
L
10,325
2,051
0
2,185
6,490
2,538
0
3,176
3,124
35,212
1,083
W
8,916
1,460
2,433
1,510
7,832
3,828
551
3,931
3,901
26,210
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
38,844
201
Minions Killed
187
0
Camps Cleared
0
928,090
Distance Traveled
908,721
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,698
770
36
4
0
161,785
0
W
Discordia
7,908
791
46
5
0
190,564
0
W
Atlas
7,875
788
15
2
0
187,114
0
L
Ullr
8,391
839
66
7
0
181,308
3
W
Artemis
8,163
816
51
5
0
176,172
0
L
Ares
7,478
748
15
2
0
166,806
0
L
Cliodhna
6,968
697
23
2
0
186,468
0
L
Da Ji
7,965
797
20
2
0
186,859
3
L
Sol
8,042
804
63
6
0
187,280
0
W
Ix Chel
7,778
778
53
5
0
212,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role