Player Matchup

Nut
Nut
BLiND2FEAR
Nut
Level 185
God Stats
12W - 8L
1,713 SR
Queue Stats
335W - 331L
1,512 Elo+
Party 2
Charybdis
Charybdis
BatGirl333
Charybdis
Level 111
God Stats
7W - 11L
1,586 SR
Queue Stats
291W - 292L
1,520 Elo+
Party 2
Ganesha
Ganesha
Kingofkings1532
Ganesha
Level 127
God Stats
5W - 5L
1,796 SR
Queue Stats
553W - 573L
1,471 Elo+
Solo
Scylla
Scylla
iRobiee
Scylla
Level 160
God Stats
2W - 2L
1,632 SR
Queue Stats
103W - 105L
1,559 Elo+
Party 2
Fenrir
Fenrir
lzxRavenxzl
Fenrir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,666 Elo+
Party 2
Team Averages
Level 132
1,646 SR
1,546 Elo+

VS

Team Averages
Level 141
1,591 SR
1,525 Elo+
Fenrir
Fenrir
MarneAngel
Fenrir
Level 135
God Stats
2W - 0L
1,431 SR
Queue Stats
146W - 142L
1,491 Elo+
Party 3
Mulan
Mulan
Shield Maiden03
Mulan
Level 140
God Stats
5W - 11L
1,660 SR
Queue Stats
290W - 286L
1,540 Elo+
Party 1
Artemis
Artemis
WeirdCloud1960
Artemis
Level 108
God Stats
3W - 0L
1,821 SR
Queue Stats
135W - 132L
1,544 Elo+
Party 1
Sol
Sol
YoungGuN565
Sol
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 224L
1,495 Elo+
Party 3
Mercury
Mercury
xVader 505nm
Mercury
Level 196
God Stats
9W - 13L
1,543 SR
Queue Stats
562W - 595L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
5,424
1,085
2,396
5,081
2,210
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
BatGirl333
Charybdis
9
0 / 2 / 2
4,975
995
1,275
3,415
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
1,380
276
0
0
0
Scylla
iRobiee
Scylla
13
4 / 2 / 0
7,023
1,405
5,148
4,119
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 3 / 3
4,992
998
1,411
5,239
5,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MarneAngel
Fenrir
10
1 / 1 / 5
5,703
1,141
2,049
3,957
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 5
6,554
1,311
3,523
4,811
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 5
6,188
1,238
3,962
3,423
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 1 / 4
5,859
1,172
3,969
2,697
1,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
xVader 505nm
Mercury
12
1 / 0 / 6
6,216
1,243
3,954
2,813
1,088
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
9
9
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Charybdis
BatGirl333
Charybdis
0
2
2
0.5
L
0
0
0
0
W
Fenrir
MarneAngel
Fenrir
1
1
5
3.5
W
3
1
5
5.5
W
2
1
5
4.5
W
2
1
4
4
L
Scylla
iRobiee
Scylla
4
2
0
2
L
Fenrir
0
3
3
0.5
W
Mercury
xVader 505nm
Mercury
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,230
Damage
17,457
17,854
Taken
17,701
10,325
Mitigated
11,088
3,389
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,396
804
195
1,471
5,081
2,210
0
1,469
3,571
0
6,238
L
Charybdis
BatGirl333
Charybdis
1,275
297
95
172
3,415
1,344
0
904
2,425
0
3,250
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
MarneAngel
Fenrir
2,049
32
846
793
3,957
3,531
0
1,829
2,128
0
3,083
W
3,523
286
328
1,011
4,811
4,097
330
1,404
3,407
670
6,107
W
3,962
1,903
181
740
3,423
1,341
1,007
745
2,678
0
9,022
W
3,969
505
243
498
2,697
1,031
0
793
1,904
8,672
0
L
Scylla
iRobiee
Scylla
5,148
0
0
728
4,119
1,567
0
806
3,275
22,176
0
L
Fenrir
1,411
346
156
572
5,239
5,204
0
1,349
3,846
0
2,239
W
Mercury
xVader 505nm
Mercury
3,954
282
1,509
653
2,813
1,088
374
377
2,436
0
16,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
30,520
57
Minions Killed
62
0
Camps Cleared
0
389,673
Distance Traveled
572,935
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,424
1,085
9
2
0
98,640
0
L
Charybdis
4,975
995
3
1
0
67,756
0
L
Ganesha
1,380
276
0
0
0
0
0
W
Fenrir
5,703
1,141
6
1
0
124,017
0
W
Mulan
6,554
1,311
8
2
0
90,179
0
W
Artemis
6,188
1,238
15
3
0
94,377
0
W
Sol
5,859
1,172
8
2
0
121,209
2
L
Scylla
7,023
1,405
42
8
0
118,759
0
L
Fenrir
4,992
998
3
1
0
104,518
0
W
Mercury
6,216
1,243
25
5
0
143,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role