Player Matchup

Ne Zha
Ne Zha
CøNCePT
Ne Zha
Level 168
God Stats
1W - 0L
1,286 SR
Queue Stats
64W - 46L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
FSGBilly
Nu Wa
Level 127
God Stats
2W - 2L
1,640 SR
Queue Stats
92W - 88L
1,400 Elo+
Party 1
Athena
Athena
Sir Sagalot
Athena
Level 44
God Stats
31W - 21L
1,566 SR
Queue Stats
73W - 72L
1,395 Elo+
Party 1
Team Averages
Level 113
1,497 SR
1,437 Elo+

VS

Team Averages
Level 128
1,607 SR
1,341 Elo+
Loki
Loki
AmpSensei
Loki
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,266 Elo+
Party 2
Sylvanus
Sylvanus
KingMushu02
Sylvanus
Level 143
God Stats
17W - 10L
1,798 SR
Queue Stats
96W - 111L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Obeyspotz
Nu Wa
Level 92
God Stats
5W - 3L
1,525 SR
Queue Stats
9W - 7L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CøNCePT
Ne Zha
13
2 / 0 / 5
7,578
758
8,350
9,691
7,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
FSGBilly
Nu Wa
14
3 / 0 / 4
7,867
787
9,789
5,884
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 0 / 4
7,362
736
2,943
5,784
4,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 3 / 0
6,749
675
1,587
8,959
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
KingMushu02
Sylvanus
10
0 / 4 / 0
6,410
641
5,385
10,518
7,673
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Obeyspotz
Nu Wa
13
0 / 0 / 0
7,089
709
8,580
4,442
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
0
3
0
0
W
Ne Zha
CøNCePT
Ne Zha
2
0
5
4.5
W
Nu Wa
FSGBilly
Nu Wa
3
0
4
5
L
Sylvanus
KingMushu02
Sylvanus
0
4
0
0
L
Nu Wa
Obeyspotz
Nu Wa
0
0
0
0
W
Athena
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
15,552
21,359
Taken
23,919
13,897
Mitigated
12,549
5,029
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,587
194
0
402
8,959
3,253
0
4,861
4,051
0
20,821
W
Ne Zha
CøNCePT
Ne Zha
8,350
1,197
0
4,779
9,691
7,133
0
4,420
4,482
887
32,937
W
Nu Wa
FSGBilly
Nu Wa
9,789
2,222
0
250
5,884
2,107
56
4,176
1,232
50,902
1,197
L
Sylvanus
KingMushu02
Sylvanus
5,385
770
1,164
1,644
10,518
7,673
0
6,348
4,094
12,928
722
L
Nu Wa
Obeyspotz
Nu Wa
8,580
4,086
0
500
4,442
1,623
51
1,732
2,683
33,699
0
W
Athena
2,943
534
0
0
5,784
4,657
0
3,241
1,973
13,939
1,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
20,248
156
Minions Killed
119
0
Camps Cleared
0
614,272
Distance Traveled
537,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,749
675
36
4
0
210,408
0
W
Ne Zha
7,578
758
38
4
0
219,416
0
W
Nu Wa
7,867
787
92
9
0
193,699
0
L
Sylvanus
6,410
641
20
2
0
144,768
0
L
Nu Wa
7,089
709
63
6
0
182,096
3
W
Athena
7,362
736
26
3
0
201,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role