Player Matchup

Xbalanque
Xbalanque
EverydaySomebody
Xbalanque
Level 98
God Stats
2W - 2L
1,225 SR
Queue Stats
192W - 265L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
PinkMoonChild420
Kukulkan
Level 149
God Stats
3W - 6L
1,677 SR
Queue Stats
153W - 244L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
Tezhuu
Gilgamesh
Level 160
God Stats
6W - 5L
1,497 SR
Queue Stats
69W - 95L
1,468 Elo+
Party 1
Aphrodite
Aphrodite
XxKitty69xXTTV
Aphrodite
Level 115
God Stats
18W - 17L
1,467 SR
Queue Stats
92W - 124L
1,419 Elo+
Party 1
Lancelot
Lancelot
evil153dr
Lancelot
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 199L
1,500 Elo+
Party 1
Team Averages
Level 122
1,473 SR
1,474 Elo+

VS

Team Averages
Level 136
1,531 SR
1,612 Elo+
Achilles
Achilles
Gamrue
Achilles
Level 158
God Stats
4W - 4L
1,787 SR
Queue Stats
274W - 262L
1,683 Elo+
Party 2
Bacchus
Bacchus
ShiftDevious
Bacchus
Level 124
God Stats
5W - 3L
1,288 SR
Queue Stats
55W - 39L
1,663 Elo+
Solo
Janus
Janus
dizzydee_nuts4
Janus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,483 Elo+
Solo
Izanami
Izanami
wiitigo_
Izanami
Level 145
God Stats
7W - 9L
1,579 SR
Queue Stats
156W - 151L
1,558 Elo+
Solo
Arachne
Arachne
zWickedd
Arachne
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
295W - 273L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
16
2 / 1 / 1
9,634
567
9,083
9,550
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 7
10,655
627
11,698
9,672
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Tezhuu
Gilgamesh
17
6 / 0 / 4
11,576
681
12,621
18,453
20,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
XxKitty69xXTTV
Aphrodite
14
0 / 3 / 3
8,869
522
3,739
13,569
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
evil153dr
Lancelot
17
8 / 0 / 4
10,236
602
9,435
15,564
8,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gamrue
Achilles
13
0 / 3 / 2
8,059
474
9,553
16,384
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
ShiftDevious
Bacchus
10
0 / 5 / 3
7,347
432
9,169
15,608
16,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 1
7,995
470
6,730
11,315
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
wiitigo_
Izanami
14
1 / 5 / 2
8,627
507
6,537
13,580
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
zWickedd
Arachne
15
2 / 1 / 1
8,024
472
7,489
15,643
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
18
Kills
4
4
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
2
1
1
2.5
L
Achilles
Gamrue
Achilles
0
3
2
0.33
W
2
0
7
5.5
L
Bacchus
ShiftDevious
Bacchus
0
5
3
0.3
W
Gilgamesh
Tezhuu
Gilgamesh
6
0
4
8
W
Aphrodite
XxKitty69xXTTV
Aphrodite
0
3
3
0.5
L
1
5
1
0.3
W
Lancelot
evil153dr
Lancelot
8
0
4
10
L
Izanami
wiitigo_
Izanami
1
5
2
0.4
L
Arachne
zWickedd
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,576
Damage
39,478
66,808
Taken
72,530
48,801
Mitigated
51,312
31,368
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
9,083
4,752
0
4,969
9,550
4,017
3,139
2,142
7,318
0
89,485
L
Achilles
Gamrue
Achilles
9,553
1,655
0
6,149
16,384
16,839
0
2,040
13,041
0
60,138
W
11,698
463
0
2,227
9,672
4,518
0
3,465
5,901
73,897
1,827
L
Bacchus
ShiftDevious
Bacchus
9,169
1,623
0
2,231
15,608
16,640
58
3,984
11,092
24,938
0
W
Gilgamesh
Tezhuu
Gilgamesh
12,621
3,551
0
5,735
18,453
20,501
96
3,609
13,197
0
85,055
W
Aphrodite
XxKitty69xXTTV
Aphrodite
3,739
905
3,640
6,324
13,569
10,889
0
3,666
9,759
26,110
713
L
6,730
55
0
1,333
11,315
4,967
129
2,809
8,014
55,681
748
W
Lancelot
evil153dr
Lancelot
9,435
2,535
0
8,473
15,564
8,876
0
5,256
10,180
0
86,304
L
Izanami
wiitigo_
Izanami
6,537
4,338
0
1,040
13,580
5,759
1,443
2,159
11,227
0
76,947
L
Arachne
zWickedd
Arachne
7,489
4,627
0
7,798
15,643
7,107
0
2,510
12,673
0
69,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
40,052
563
Minions Killed
489
0
Camps Cleared
0
1,792,860
Distance Traveled
1,683,006
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,634
567
119
7
0
338,637
2
L
Achilles
8,059
474
110
6
0
320,891
1
W
Kukulkan
10,655
627
145
9
0
370,561
4
L
Bacchus
7,347
432
20
1
0
357,056
5
W
Gilgamesh
11,576
681
143
8
0
321,967
0
W
Aphrodite
8,869
522
44
3
0
324,854
0
L
Janus
7,995
470
106
6
0
328,029
1
W
Lancelot
10,236
602
112
7
0
436,841
0
L
Izanami
8,627
507
152
9
0
303,726
4
L
Arachne
8,024
472
101
6
0
373,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role