Player Matchup

Loki
Loki
B O N E S PL436
Loki
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 205L
1,320 Elo+
Party 2
Vamana
Vamana
Folcrum
Vamana
Level 88
God Stats
17W - 10L
1,688 SR
Queue Stats
108W - 90L
1,509 Elo+
Party 3
Ullr
Ullr
Grievous PL5149
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,301 Elo+
Party 2
Kuzenbo
Kuzenbo
KiLum MAN
Kuzenbo
Level 64
God Stats
50W - 55L
1,448 SR
Queue Stats
273W - 278L
1,356 Elo+
Party 2
Anubis
Anubis
christiankrv
Anubis
Level 64
God Stats
18W - 15L
1,584 SR
Queue Stats
126W - 115L
1,545 Elo+
Party 3
Team Averages
Level 71
1,544 SR
1,406 Elo+

VS

Team Averages
Level 72
1,522 SR
1,439 Elo+
Athena
Athena
RockStarOnAddys
Athena
Level 84
God Stats
43W - 38L
1,538 SR
Queue Stats
116W - 117L
1,461 Elo+
Solo
Janus
Janus
ScarZP
Janus
Level 62
God Stats
3W - 3L
1,485 SR
Queue Stats
216W - 244L
1,456 Elo+
Party 1
Chernobog
Chernobog
Tindangler
Chernobog
Level 80
God Stats
13W - 7L
1,576 SR
Queue Stats
224W - 210L
1,510 Elo+
Party 1
Odin
Odin
joshu4_espino4
Odin
Level 68
God Stats
43W - 38L
1,512 SR
Queue Stats
232W - 187L
1,516 Elo+
Solo
Mulan
Mulan
xDante243x
Mulan
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,757
432
1,207
7,875
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
Folcrum
Vamana
11
4 / 2 / 0
6,743
613
8,035
10,565
10,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 1
5,159
469
3,614
4,590
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
KiLum MAN
Kuzenbo
8
1 / 1 / 0
5,296
481
2,602
10,674
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
0 / 5 / 1
5,538
503
5,149
7,863
3,574
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,034
549
2,613
5,434
3,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ScarZP
Janus
12
4 / 1 / 1
6,431
585
7,945
5,909
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Tindangler
Chernobog
11
1 / 0 / 0
5,725
520
4,846
5,323
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 2
4,998
454
2,765
8,313
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
10
3 / 3 / 0
6,127
557
6,933
11,238
8,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
9
9
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Vamana
Folcrum
Vamana
4
2
0
2
L
0
0
1
0.5
L
Kuzenbo
KiLum MAN
Kuzenbo
1
1
0
1
W
0
0
1
0.5
W
Janus
ScarZP
Janus
4
1
1
4.5
W
Chernobog
Tindangler
Chernobog
1
0
0
1
L
Anubis
0
5
1
0.1
W
1
2
2
1
W
Mulan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,607
Damage
25,102
41,567
Taken
36,217
27,498
Mitigated
18,953
11,784
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,207
0
0
3,696
7,875
2,387
0
1,299
6,526
0
31,709
L
Vamana
Folcrum
Vamana
8,035
4,354
0
2,938
10,565
10,759
0
0
10,565
0
46,461
L
3,614
970
0
967
4,590
1,937
0
399
4,191
0
35,543
L
Kuzenbo
KiLum MAN
Kuzenbo
2,602
1,005
0
2,881
10,674
8,841
0
2,459
8,090
22,581
0
W
2,613
719
0
2,177
5,434
3,887
0
1,756
3,678
21,154
1,361
W
Janus
ScarZP
Janus
7,945
400
0
900
5,909
1,719
0
3,538
2,371
43,385
1,186
W
Chernobog
Tindangler
Chernobog
4,846
3,015
0
2,545
5,323
1,997
0
823
4,500
0
49,953
L
Anubis
5,149
45
0
1,302
7,863
3,574
0
5,567
1,810
36,047
1,311
W
2,765
507
0
1,710
8,313
3,058
0
1,458
6,737
0
22,853
W
Mulan
6,933
1,827
0
1,365
11,238
8,292
0
0
10,482
0
35,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,493
Gold Earned
29,315
283
Minions Killed
297
0
Camps Cleared
0
1,048,600
Distance Traveled
1,130,503
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,757
432
47
4
0
274,141
0
L
Vamana
6,743
613
73
7
0
185,267
0
L
Ullr
5,159
469
61
6
0
195,677
1
L
Kuzenbo
5,296
481
36
3
0
220,303
0
W
Athena
6,034
549
42
4
0
260,906
3
W
Janus
6,431
585
79
7
0
214,482
4
W
Chernobog
5,725
520
93
8
0
208,869
2
L
Anubis
5,538
503
66
6
0
173,212
0
W
Odin
4,998
454
33
3
0
259,047
0
W
Mulan
6,127
557
50
5
0
187,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role