Player Matchup

Pele
Pele
Dannydovahkiin
Pele
Level 89
God Stats
1W - 1L
1,340 SR
Queue Stats
23W - 33L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Doorlord96
Kukulkan
Level 106
God Stats
8W - 7L
1,559 SR
Queue Stats
13W - 14L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
ToxicJester
Gilgamesh
Level 36
God Stats
4W - 2L
2,006 SR
Queue Stats
8W - 10L
1,740 Elo+
Party 1
Team Averages
Level 77
1,635 SR
1,676 Elo+

VS

Team Averages
Level 111
1,499 SR
1,625 Elo+
Hera
Hera
KillerSk1lls
Hera
Level 158
God Stats
7W - 7L
1,296 SR
Queue Stats
274W - 280L
1,553 Elo+
Solo
Fenrir
Fenrir
PrettyxPeachy
Fenrir
Level 109
God Stats
6W - 9L
1,876 SR
Queue Stats
126W - 134L
1,636 Elo+
Solo
Atlas
Atlas
Zekero247
Atlas
Level 65
God Stats
1W - 5L
1,326 SR
Queue Stats
199W - 158L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,959
796
4,715
7,322
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Doorlord96
Kukulkan
14
2 / 0 / 6
8,272
827
4,120
3,923
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ToxicJester
Gilgamesh
12
3 / 1 / 5
7,814
781
6,653
8,779
5,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,299
730
4,183
5,771
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 3 / 1
6,822
682
3,962
5,687
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Zekero247
Atlas
10
0 / 2 / 2
6,267
627
5,742
7,514
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Kukulkan
Doorlord96
Kukulkan
2
0
6
5
L
1
3
2
0.67
L
2
3
1
0.83
W
Gilgamesh
ToxicJester
Gilgamesh
3
1
5
5.5
L
Atlas
Zekero247
Atlas
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,488
Damage
13,887
20,024
Taken
18,972
9,595
Mitigated
9,819
5,387
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,715
1,051
0
1,895
7,322
2,614
1,126
2,607
4,439
0
26,678
W
Kukulkan
Doorlord96
Kukulkan
4,120
278
0
1,914
3,923
1,599
912
2,400
1,443
35,179
395
L
4,183
1,360
0
940
5,771
1,964
0
1,430
4,083
30,668
0
L
3,962
557
0
366
5,687
2,313
0
1,314
4,247
0
17,926
W
Gilgamesh
ToxicJester
Gilgamesh
6,653
2,110
0
1,578
8,779
5,382
696
4,476
4,046
0
15,517
L
Atlas
Zekero247
Atlas
5,742
1,590
0
1,496
7,514
5,542
0
1,358
5,992
18,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
20,388
142
Minions Killed
124
0
Camps Cleared
0
609,271
Distance Traveled
510,488
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,959
796
43
4
0
205,303
0
W
Kukulkan
8,272
827
75
8
0
193,841
0
L
Hera
7,299
730
70
7
0
170,506
2
L
Fenrir
6,822
682
27
3
0
178,491
0
W
Gilgamesh
7,814
781
24
2
0
210,127
0
L
Atlas
6,267
627
27
3
0
161,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role