Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Filipowicz
Scylla
Level 123
God Stats
7W - 1L
1,754 SR
Queue Stats
53W - 57L
1,543 Elo+
Party 1
Athena
Athena
Johnny555455
Athena
Level 107
God Stats
1W - 0L
1,735 SR
Queue Stats
25W - 20L
1,590 Elo+
Solo
King Arthur
King Arthur
JustHeated
King Arthur
Level 145
God Stats
4W - 0L
1,602 SR
Queue Stats
48W - 47L
1,578 Elo+
Party 1
Thor
Thor
Shoeboo
Thor
Level 89
God Stats
3W - 1L
1,649 SR
Queue Stats
47W - 48L
1,553 Elo+
Party 1
Team Averages
Level 102
1,648 SR
1,553 Elo+

VS

Team Averages
Level 71
1,475 SR
1,547 Elo+
He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ClassicCreator
Ra
Level 27
God Stats
2W - 6L
1,400 SR
Queue Stats
54W - 54L
1,583 Elo+
Party 2
Maui
Maui
EnvySsb
Maui
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 168L
1,594 Elo+
Solo
Jing Wei
Jing Wei
ShinobiX990X
Jing Wei
Level 39
God Stats
149W - 126L
1,477 SR
Queue Stats
193W - 190L
1,467 Elo+
Solo
Fenrir
Fenrir
Simp4Gank
Fenrir
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 157L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 2
7,142
649
6,401
6,020
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Filipowicz
Scylla
13
0 / 0 / 3
6,965
633
4,951
3,757
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
3 / 0 / 3
7,150
650
6,375
8,298
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
JustHeated
King Arthur
11
1 / 4 / 1
6,647
604
6,149
10,026
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Shoeboo
Thor
12
2 / 0 / 3
6,556
596
4,992
8,518
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 2 / 0
6,692
608
6,142
10,239
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 2 / 0
6,250
568
2,136
6,170
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
EnvySsb
Maui
8
0 / 2 / 0
5,182
471
3,012
10,710
6,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
ShinobiX990X
Jing Wei
11
0 / 3 / 0
5,561
506
3,075
8,525
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Simp4Gank
Fenrir
10
0 / 0 / 1
5,247
477
3,509
9,480
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
4
4
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
L
He Bo
 
He Bo
4
2
0
2
L
0
2
0
0
L
Maui
EnvySsb
Maui
0
2
0
0
W
Scylla
Filipowicz
Scylla
0
0
3
1.5
W
Athena
3
0
3
4.5
W
King Arthur
JustHeated
King Arthur
1
4
1
0.38
L
Jing Wei
ShinobiX990X
Jing Wei
0
3
0
0
W
Thor
Shoeboo
Thor
2
0
3
3.5
L
Fenrir
Simp4Gank
Fenrir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,868
Damage
17,874
36,619
Taken
45,124
20,128
Mitigated
19,985
12,843
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,401
4,106
0
1,785
6,020
2,368
506
605
5,415
0
71,395
L
He Bo
 
He Bo
6,142
252
0
3,248
10,239
3,163
0
1,023
9,216
46,771
590
L
2,136
147
1,392
2,620
6,170
2,620
0
3,254
2,702
54,396
0
L
Maui
EnvySsb
Maui
3,012
841
0
2,734
10,710
6,987
0
3,923
6,693
16,229
1,211
W
Scylla
Filipowicz
Scylla
4,951
744
0
966
3,757
1,348
0
1,420
2,046
58,779
1,059
W
Athena
6,375
1,766
1,905
3,268
8,298
5,630
18
2,138
5,990
17,242
2,075
W
King Arthur
JustHeated
King Arthur
6,149
361
0
1,125
10,026
7,452
0
5,304
4,722
1,779
45,374
L
Jing Wei
ShinobiX990X
Jing Wei
3,075
2,690
0
1,324
8,525
2,823
0
1,471
7,054
0
40,381
W
Thor
Shoeboo
Thor
4,992
476
0
3,794
8,518
3,330
54
868
7,650
0
47,438
L
Fenrir
Simp4Gank
Fenrir
3,509
1,208
0
823
9,480
4,392
0
1,199
8,257
0
40,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
28,932
406
Minions Killed
360
0
Camps Cleared
0
1,184,539
Distance Traveled
1,202,513
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,142
649
125
11
0
209,026
0
L
He Bo
6,692
608
93
8
0
221,795
1
L
Ra
6,250
568
108
10
0
248,378
2
L
Maui
5,182
471
23
2
0
221,679
2
W
Scylla
6,965
633
117
11
0
229,903
0
W
Athena
7,150
650
20
2
0
255,634
3
W
King Arthur
6,647
604
61
6
0
213,777
2
L
Jing Wei
5,561
506
74
7
0
235,651
3
W
Thor
6,556
596
83
8
0
276,199
4
L
Fenrir
5,247
477
62
6
0
275,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role