Player Matchup

Olorun
Olorun
Crazy85000
Olorun
Level 34
God Stats
26W - 30L
1,496 SR
Queue Stats
444W - 444L
1,393 Elo+
Party 2
Athena
Athena
Robb_a7x
Athena
Level 96
God Stats
2W - 3L
1,524 SR
Queue Stats
186W - 185L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
Skywalker_McFly
Heimdallr
Level 103
God Stats
1W - 5L
1,348 SR
Queue Stats
88W - 103L
1,417 Elo+
Solo
Arachne
Arachne
jak-ogrady21
Arachne
Level 58
God Stats
38W - 30L
1,585 SR
Queue Stats
198W - 197L
1,448 Elo+
Solo
Horus
Horus
mikelegoldo
Horus
Level 98
God Stats
9W - 12L
1,457 SR
Queue Stats
191W - 183L
1,372 Elo+
Party 2
Team Averages
Level 78
1,482 SR
1,410 Elo+

VS

Team Averages
Level 94
1,487 SR
1,402 Elo+
Osiris
Osiris
Evaxz1990
Osiris
Level 152
God Stats
35W - 32L
1,525 SR
Queue Stats
142W - 144L
1,488 Elo+
Solo
Hou Yi
Hou Yi
FrOsTxPizza
Hou Yi
Level 50
God Stats
17W - 8L
1,627 SR
Queue Stats
141W - 124L
1,273 Elo+
Party 1
Ix Chel
Ix Chel
JuanMRV
Ix Chel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,502 Elo+
Solo
Atlas
Atlas
QuasarTwin
Atlas
Level 62
God Stats
5W - 4L
1,426 SR
Queue Stats
179W - 166L
1,337 Elo+
Party 1
Mercury
Mercury
xXxelectricDogx
Mercury
Level 61
God Stats
3W - 5L
1,355 SR
Queue Stats
55W - 55L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crazy85000
Olorun
16
4 / 9 / 2
10,167
462
16,640
20,596
11,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Robb_a7x
Athena
13
0 / 6 / 5
9,332
424
7,557
26,692
26,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heimdallr
Skywalker_McFly
Heimdallr
14
1 / 4 / 1
9,335
424
5,103
12,223
5,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
jak-ogrady21
Arachne
16
3 / 2 / 1
10,283
467
10,241
20,237
10,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 1
10,084
458
13,261
26,926
27,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Evaxz1990
Osiris
18
3 / 0 / 4
11,413
519
17,445
22,537
29,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
15
4 / 2 / 8
9,855
448
12,648
15,317
6,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
JuanMRV
Ix Chel
17
5 / 5 / 8
10,999
500
20,668
17,333
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
15
1 / 0 / 9
8,768
399
7,180
9,770
10,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 1 / 4
11,333
515
16,013
19,913
10,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
22
22
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
Crazy85000
Olorun
4
9
2
0.56
W
Osiris
Evaxz1990
Osiris
3
0
4
5
W
Hou Yi
4
2
8
4
W
Ix Chel
JuanMRV
Ix Chel
5
5
8
1.8
W
Atlas
1
0
9
5.5
L
Athena
Robb_a7x
Athena
0
6
5
0.42
L
Heimdallr
Skywalker_McFly
Heimdallr
1
4
1
0.38
L
Arachne
jak-ogrady21
Arachne
3
2
1
1.75
L
0
1
1
0.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,802
Damage
73,954
106,674
Taken
84,870
81,221
Mitigated
64,596
27,514
Healing
25,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Crazy85000
Olorun
16,640
8,622
300
3,413
20,596
11,128
904
9,296
11,129
78,796
2,447
W
Osiris
Evaxz1990
Osiris
17,445
6,608
0
9,868
22,537
29,507
222
1,597
20,940
8,222
94,648
W
Hou Yi
12,648
4,408
0
4,548
15,317
6,296
715
5,843
9,474
0
56,458
W
Ix Chel
JuanMRV
Ix Chel
20,668
3,178
1,708
5,586
17,333
7,442
606
9,634
7,699
90,969
0
W
Atlas
7,180
1,308
481
1,712
9,770
10,426
82
2,526
7,244
33,052
956
L
Athena
Robb_a7x
Athena
7,557
2,480
214
4,753
26,692
26,970
0
8,468
17,658
30,459
0
L
Heimdallr
Skywalker_McFly
Heimdallr
5,103
1,878
0
2,219
12,223
5,761
1,392
2,132
10,014
0
56,106
L
Arachne
jak-ogrady21
Arachne
10,241
7,622
0
2,250
20,237
10,078
0
3,805
16,387
0
81,135
L
13,261
6,779
1,965
12,400
26,926
27,284
0
4,997
21,775
0
94,524
W
16,013
11,859
0
2,019
19,913
10,925
211
4,310
15,603
0
113,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,201
Gold Earned
52,368
482
Minions Killed
565
0
Camps Cleared
0
1,986,361
Distance Traveled
2,240,402
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,167
462
107
5
0
355,745
0
W
Osiris
11,413
519
149
7
0
407,990
4
W
Hou Yi
9,855
448
94
4
0
395,080
0
W
Ix Chel
10,999
500
143
7
0
416,363
0
W
Atlas
8,768
399
42
2
0
442,533
0
L
Athena
9,332
424
49
2
0
426,797
1
L
Heimdallr
9,335
424
87
4
0
320,546
0
L
Arachne
10,283
467
108
5
0
460,878
0
L
Horus
10,084
458
131
6
0
422,395
0
W
Mercury
11,333
515
137
6
0
578,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role