Player Matchup

Charon
Charon
Jackdilone
Charon
Level 129
God Stats
1W - 9L
1,089 SR
Queue Stats
15W - 41L
1,402 Elo+
Party 2
Nut
Nut
YamatoVT
Nut
Level 156
God Stats
5W - 20L
1,370 SR
Queue Stats
43W - 82L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
ZayGodlyy
Baba Yaga
Level 132
God Stats
1W - 3L
1,825 SR
Queue Stats
34W - 43L
1,510 Elo+
Party 2
Thor
Thor
fR3ShxMatT
Thor
Level 148
God Stats
2W - 7L
1,229 SR
Queue Stats
22W - 37L
1,441 Elo+
Party 2
Mulan
Mulan
lilheck108
Mulan
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 106L
1,463 Elo+
Party 2
Team Averages
Level 145
1,403 SR
1,443 Elo+

VS

Team Averages
Level 139
1,421 SR
1,548 Elo+
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
IDarkRealmI
Athena
Level 127
God Stats
1W - 1L
1,369 SR
Queue Stats
155W - 133L
1,559 Elo+
Party 1
Serqet
Serqet
Mwinch
Serqet
Level 153
God Stats
7W - 1L
1,500 SR
Queue Stats
154W - 138L
1,594 Elo+
Party 1
Anubis
Anubis
ZappyG
Anubis
Level 154
God Stats
9W - 9L
1,628 SR
Queue Stats
252W - 197L
1,599 Elo+
Solo
Mulan
Mulan
awAAkenbAAke
Mulan
Level 137
God Stats
5W - 5L
1,107 SR
Queue Stats
170W - 141L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jackdilone
Charon
8
0 / 3 / 0
5,122
466
3,093
8,609
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,663
515
5,321
7,730
2,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
ZayGodlyy
Baba Yaga
9
0 / 5 / 0
5,052
459
4,251
7,213
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,191
472
1,255
7,131
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
12
1 / 2 / 0
6,875
625
6,848
13,511
10,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 0 / 2
6,613
601
4,782
6,093
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 0 / 5
6,508
592
3,568
8,035
6,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Mwinch
Serqet
12
5 / 0 / 6
6,946
631
5,868
7,561
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ZappyG
Anubis
11
6 / 0 / 2
6,753
614
6,500
4,400
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 1 / 3
7,500
682
6,912
11,028
10,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
12
12
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
2
1
W
Athena
0
0
5
2.5
L
Charon
Jackdilone
Charon
0
3
0
0
W
Serqet
Mwinch
Serqet
5
0
6
8
L
0
1
0
0
W
Anubis
ZappyG
Anubis
6
0
2
7
L
Baba Yaga
ZayGodlyy
Baba Yaga
0
5
0
0
W
1
1
3
2.5
L
0
1
0
0
L
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
27,630
44,194
Taken
37,117
24,886
Mitigated
25,347
10,175
Healing
16,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,782
4,114
0
3,242
6,093
2,392
0
691
5,402
0
59,920
W
Athena
3,568
1,225
0
2,277
8,035
6,636
0
3,050
4,985
18,560
824
L
Charon
Jackdilone
Charon
3,093
752
0
1,218
8,609
5,935
0
3,723
4,714
14,735
0
W
Serqet
Mwinch
Serqet
5,868
1,721
0
5,257
7,561
3,076
0
705
6,856
0
54,397
L
5,321
3,626
0
3,047
7,730
2,975
0
472
7,258
0
53,119
W
Anubis
ZappyG
Anubis
6,500
987
0
2,001
4,400
2,536
0
3,198
1,202
50,757
1,140
L
Baba Yaga
ZayGodlyy
Baba Yaga
4,251
272
0
1,026
7,213
2,250
0
4,298
2,505
31,593
657
W
6,912
1,076
0
3,402
11,028
10,707
0
0
11,028
9,802
55,516
L
1,255
136
0
745
7,131
2,922
0
571
6,476
0
41,342
L
Mulan
6,848
998
0
4,139
13,511
10,804
0
1,337
12,074
0
56,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,903
Gold Earned
34,320
345
Minions Killed
442
0
Camps Cleared
0
1,068,438
Distance Traveled
1,176,073
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,613
601
110
10
0
209,323
4
W
Athena
6,508
592
22
2
0
239,787
4
L
Charon
5,122
466
21
2
0
195,438
4
W
Serqet
6,946
631
82
7
0
273,781
4
L
Nut
5,663
515
99
9
0
220,740
3
W
Anubis
6,753
614
113
10
0
228,957
6
L
Baba Yaga
5,052
459
53
5
0
195,225
0
W
Mulan
7,500
682
115
10
0
224,225
2
L
Thor
5,191
472
71
6
0
249,189
0
L
Mulan
6,875
625
101
9
0
207,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role