Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JordAmDenny
Cabrakan
Level 159
God Stats
1W - 1L
1,211 SR
Queue Stats
44W - 25L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
OhMikeGawd
Baron Samedi
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 21L
1,680 Elo+
Party 2
Charybdis
Charybdis
TheAlmightySteez
Charybdis
Level 155
God Stats
2W - 8L
1,177 SR
Queue Stats
127W - 116L
1,514 Elo+
Party 3
Fenrir
Fenrir
ToastyPapi
Fenrir
Level 122
God Stats
2W - 1L
1,742 SR
Queue Stats
33W - 25L
1,576 Elo+
Party 3
Team Averages
Level 146
1,426 SR
1,577 Elo+

VS

Team Averages
Level 134
1,561 SR
1,550 Elo+
Cerberus
Cerberus
Kfly1229
Cerberus
Level 145
God Stats
5W - 3L
1,597 SR
Queue Stats
265W - 262L
1,526 Elo+
Solo
Guan Yu
Guan Yu
Nipsyyy
Guan Yu
Level 119
God Stats
5W - 7L
1,487 SR
Queue Stats
412W - 387L
1,601 Elo+
Party 1
Anhur
Anhur
QuiG0nGing
Anhur
Level 124
God Stats
22W - 19L
1,639 SR
Queue Stats
265W - 253L
1,581 Elo+
Party 1
Janus
Janus
Tahjaun
Janus
Level 151
God Stats
7W - 5L
1,712 SR
Queue Stats
58W - 68L
1,514 Elo+
Party 1
Hun Batz
Hun Batz
jjfridayy
Hun Batz
Level 129
God Stats
2W - 8L
1,368 SR
Queue Stats
258W - 254L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 5
5,940
540
4,646
7,665
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
JordAmDenny
Cabrakan
11
1 / 3 / 0
6,188
563
4,495
10,647
11,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
OhMikeGawd
Baron Samedi
13
3 / 0 / 1
7,319
665
3,650
4,158
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
13
4 / 0 / 2
7,149
650
5,659
5,192
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
ToastyPapi
Fenrir
12
4 / 1 / 3
6,278
571
6,732
10,384
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kfly1229
Cerberus
9
0 / 2 / 1
5,317
483
1,962
8,011
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Nipsyyy
Guan Yu
12
3 / 1 / 0
7,131
648
7,427
8,636
5,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
9
0 / 4 / 1
5,226
475
2,381
7,407
2,408
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Tahjaun
Janus
11
1 / 4 / 1
5,910
537
3,568
7,107
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
jjfridayy
Hun Batz
10
1 / 2 / 2
5,647
513
5,831
8,243
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
5
5
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
W
Cabrakan
JordAmDenny
Cabrakan
1
3
0
0.33
L
Cerberus
Kfly1229
Cerberus
0
2
1
0.25
L
Guan Yu
Nipsyyy
Guan Yu
3
1
0
3
W
Baron Samedi
OhMikeGawd
Baron Samedi
3
0
1
3.5
L
Anhur
0
4
1
0.13
L
Janus
Tahjaun
Janus
1
4
1
0.38
W
Charybdis
4
0
2
5
W
Fenrir
ToastyPapi
Fenrir
4
1
3
5.5
L
Hun Batz
jjfridayy
Hun Batz
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
21,169
38,046
Taken
39,404
25,543
Mitigated
18,485
13,959
Healing
11,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,646
873
0
2,177
7,665
6,407
0
1,743
5,702
16,977
0
W
Cabrakan
JordAmDenny
Cabrakan
4,495
465
0
2,679
10,647
11,174
0
268
9,609
36,629
423
L
Cerberus
Kfly1229
Cerberus
1,962
377
0
2,664
8,011
5,326
0
2,349
5,602
14,856
0
L
Guan Yu
Nipsyyy
Guan Yu
7,427
1,779
69
4,047
8,636
5,609
0
3,772
4,160
0
54,942
W
Baron Samedi
OhMikeGawd
Baron Samedi
3,650
458
317
1,574
4,158
1,880
0
1,063
2,973
56,098
577
L
Anhur
2,381
1,450
0
1,173
7,407
2,408
0
1,380
6,027
0
34,698
L
Janus
Tahjaun
Janus
3,568
19
0
620
7,107
2,344
0
2,256
4,653
45,240
0
W
Charybdis
5,659
2,881
0
2,333
5,192
1,889
403
1,031
4,157
0
61,496
W
Fenrir
ToastyPapi
Fenrir
6,732
1,968
0
4,879
10,384
4,193
0
1,071
9,219
0
44,436
L
Hun Batz
jjfridayy
Hun Batz
5,831
2,119
0
2,916
8,243
2,798
0
1,916
6,206
0
32,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,874
Gold Earned
29,231
400
Minions Killed
338
0
Camps Cleared
0
1,132,281
Distance Traveled
1,141,708
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,940
540
20
2
0
244,561
5
W
Cabrakan
6,188
563
82
7
0
176,475
0
L
Cerberus
5,317
483
35
3
0
232,775
2
L
Guan Yu
7,131
648
101
9
0
230,275
1
W
Baron Samedi
7,319
665
115
10
0
233,327
1
L
Anhur
5,226
475
60
5
0
197,085
0
L
Janus
5,910
537
88
8
0
220,157
2
W
Charybdis
7,149
650
109
10
0
224,582
0
W
Fenrir
6,278
571
74
7
0
253,336
0
L
Hun Batz
5,647
513
54
5
0
261,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role