Player Matchup

Gilgamesh
Gilgamesh
Awohz
Gilgamesh
Level 107
God Stats
5W - 8L
1,453 SR
Queue Stats
354W - 382L
1,470 Elo+
Solo
Ra
Ra
GABEGABEGABEGABE
Ra
Level 155
God Stats
5W - 3L
1,529 SR
Queue Stats
117W - 115L
1,541 Elo+
Party 1
Susano
Susano
Gankooz
Susano
Level 143
God Stats
7W - 5L
1,477 SR
Queue Stats
98W - 86L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
TheBlackWzrd
Baron Samedi
Level 137
God Stats
1W - 2L
1,324 SR
Queue Stats
87W - 72L
1,557 Elo+
Party 1
Charybdis
Charybdis
kukuminer
Charybdis
Level 151
God Stats
11W - 11L
1,754 SR
Queue Stats
53W - 46L
1,621 Elo+
Solo
Team Averages
Level 139
1,508 SR
1,547 Elo+

VS

Team Averages
Level 160
1,585 SR
1,519 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FlavoredDeath
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 46L
1,568 Elo+
Solo
Mulan
Mulan
Lord Ryther
Mulan
Level 148
God Stats
2W - 2L
1,925 SR
Queue Stats
22W - 25L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Awohz
Gilgamesh
7
1 / 0 / 0
4,145
829
2,527
4,566
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,881
776
719
956
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Gankooz
Susano
7
1 / 0 / 1
3,843
769
1,152
3,239
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TheBlackWzrd
Baron Samedi
6
0 / 0 / 1
3,608
722
1,165
3,162
1,439
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
kukuminer
Charybdis
6
0 / 0 / 1
3,575
715
2,336
2,074
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 0
3,573
715
825
2,994
1,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
 
Zhong Kui
6
0 / 0 / 0
3,300
660
528
2,384
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
 
Izanami
5
0 / 1 / 0
3,003
601
1,539
2,830
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,558
712
252
1,058
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,405
681
1,898
4,282
2,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Izanami
 
Izanami
0
1
0
0
W
Gilgamesh
Awohz
Gilgamesh
1
0
0
1
L
0
0
0
0
W
0
0
0
0
W
Susano
Gankooz
Susano
1
0
1
1.5
L
0
1
0
0
W
Baron Samedi
TheBlackWzrd
Baron Samedi
0
0
1
0.5
W
Charybdis
kukuminer
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,899
Damage
5,042
13,997
Taken
13,548
6,301
Mitigated
7,096
7,096
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
825
78
364
1,378
2,994
1,769
0
832
2,162
9,350
0
L
Zhong Kui
 
Zhong Kui
528
193
0
859
2,384
1,583
0
463
1,785
20,340
908
L
Izanami
 
Izanami
1,539
1,161
0
1,147
2,830
819
0
333
2,497
0
17,276
W
Gilgamesh
Awohz
Gilgamesh
2,527
705
0
1,666
4,566
2,884
0
0
4,285
0
23,546
L
252
124
0
526
1,058
319
0
48
964
18,184
0
W
719
0
190
438
956
335
0
289
667
23,977
487
W
Susano
Gankooz
Susano
1,152
322
0
2,492
3,239
1,078
0
491
2,748
0
18,676
L
1,898
389
0
1,600
4,282
2,606
0
0
3,955
0
15,868
W
Baron Samedi
TheBlackWzrd
Baron Samedi
1,165
141
96
1,154
3,162
1,439
0
633
2,529
8,144
0
W
Charybdis
kukuminer
Charybdis
2,336
1,418
0
1,060
2,074
565
0
192
1,882
0
25,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,052
Gold Earned
16,839
200
Minions Killed
159
0
Camps Cleared
0
589,027
Distance Traveled
497,326
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,573
715
23
5
0
95,909
0
L
Zhong Kui
3,300
660
35
7
0
120,755
0
L
Izanami
3,003
601
29
6
0
73,285
0
W
Gilgamesh
4,145
829
46
9
0
107,940
0
L
Nox
3,558
712
43
9
0
110,081
0
W
Ra
3,881
776
49
10
0
127,155
2
W
Susano
3,843
769
45
9
0
135,055
0
L
Mulan
3,405
681
29
6
0
97,296
2
W
Baron Samedi
3,608
722
12
2
0
111,396
3
W
Charybdis
3,575
715
48
10
0
107,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role