Player Matchup

Chronos
Chronos
BlazingSartosTTV
Chronos
Level 157
God Stats
5W - 2L
1,646 SR
Queue Stats
114W - 113L
1,477 Elo+
Party 2
Geb
Geb
Erickson115
Geb
Level 142
God Stats
4W - 7L
1,630 SR
Queue Stats
209W - 203L
1,483 Elo+
Party 2
Serqet
Serqet
LeoOrVyus
Serqet
Level 115
God Stats
12W - 5L
1,541 SR
Queue Stats
227W - 212L
1,503 Elo+
Solo
Chang'e
Chang'e
TheCrazedNavi
Chang'e
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,556 Elo+
Solo
Medusa
Medusa
desert_punk98
Medusa
Level 123
God Stats
45W - 40L
1,419 SR
Queue Stats
225W - 202L
1,466 Elo+
Party 2
Team Averages
Level 137
1,547 SR
1,497 Elo+

VS

Team Averages
Level 125
1,524 SR
1,467 Elo+
Janus
Janus
COST7ERxKILLER7
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 1
Apollo
Apollo
KingGlizzard631
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
Letinkwinky
Baron Samedi
Level 114
God Stats
1W - 2L
1,611 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 1
Chernobog
Chernobog
Sil3ntRogue16
Chernobog
Level 121
God Stats
2W - 2L
1,508 SR
Queue Stats
7W - 10L
1,364 Elo+
Party 1
King Arthur
King Arthur
hyperxsvg
King Arthur
Level 136
God Stats
11W - 8L
1,500 SR
Queue Stats
66W - 45L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,858
561
5,779
12,360
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
6,741
482
4,171
9,619
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
LeoOrVyus
Serqet
11
0 / 5 / 1
6,296
450
4,082
12,543
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
12
0 / 3 / 1
7,413
530
4,259
8,415
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 0
7,499
536
5,301
6,844
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,766
555
4,274
5,200
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 2 / 5
6,277
448
2,839
7,537
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Letinkwinky
Baron Samedi
11
0 / 0 / 5
5,926
423
3,310
6,664
5,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Sil3ntRogue16
Chernobog
14
3 / 0 / 6
8,013
572
5,107
11,298
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
hyperxsvg
King Arthur
15
7 / 1 / 2
9,087
649
14,538
15,800
14,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
2
1
5
4.5
L
0
0
2
1
W
0
2
5
1.25
L
Serqet
LeoOrVyus
Serqet
0
5
1
0.1
W
Baron Samedi
Letinkwinky
Baron Samedi
0
0
5
2.5
W
Chernobog
Sil3ntRogue16
Chernobog
3
0
6
6
L
Chang'e
0
3
1
0.17
L
2
2
0
1
W
King Arthur
hyperxsvg
King Arthur
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
30,068
49,781
Taken
46,499
23,606
Mitigated
29,979
13,158
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
1,240
0
5,211
12,360
4,664
0
2,772
9,588
53,155
1,530
W
4,274
375
0
1,164
5,200
1,893
469
2,215
2,985
57,530
0
L
4,171
214
0
2,036
9,619
7,467
363
1,951
7,668
27,489
0
W
2,839
1,465
0
2,109
7,537
2,925
268
2,310
5,227
0
35,216
L
Serqet
LeoOrVyus
Serqet
4,082
1,607
0
1,820
12,543
5,212
0
0
12,543
0
28,453
W
Baron Samedi
Letinkwinky
Baron Samedi
3,310
151
429
1,694
6,664
5,392
52
2,347
4,317
26,861
0
W
Chernobog
Sil3ntRogue16
Chernobog
5,107
2,941
0
3,900
11,298
4,914
656
4,450
6,682
0
70,135
L
Chang'e
4,259
46
280
2,289
8,415
3,259
525
1,427
6,988
49,767
1,559
L
5,301
1,244
0
1,522
6,844
3,004
361
1,434
5,410
0
58,656
W
King Arthur
hyperxsvg
King Arthur
14,538
1,203
0
1,300
15,800
14,855
0
2,602
12,358
0
70,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
37,069
370
Minions Killed
409
0
Camps Cleared
0
1,387,824
Distance Traveled
1,410,340
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,858
561
88
6
0
296,062
0
W
Janus
7,766
555
98
7
0
317,170
0
L
Geb
6,741
482
26
2
0
310,092
0
W
Apollo
6,277
448
67
5
0
261,962
0
L
Serqet
6,296
450
61
4
0
265,594
0
W
Baron Samedi
5,926
423
30
2
0
282,025
0
W
Chernobog
8,013
572
114
8
0
291,710
0
L
Chang'e
7,413
530
94
7
0
247,550
0
L
Medusa
7,499
536
101
7
0
268,526
0
W
King Arthur
9,087
649
100
7
0
257,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role