Player Matchup

Bellona
Bellona
JVLEN
Bellona
Level 35
God Stats
3W - 6L
1,588 SR
Queue Stats
93W - 118L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
TZYRZY
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 99L
1,424 Elo+
Party 1
Sobek
Sobek
eschnitzel14
Sobek
Level 25
God Stats
1W - 3L
1,530 SR
Queue Stats
5W - 14L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
jordyprefidee
Kukulkan
Level 44
God Stats
1W - 1L
1,419 SR
Queue Stats
15W - 32L
1,246 Elo+
Solo
Loki
Loki
loszone
Loki
Level 38
God Stats
1W - 2L
1,285 SR
Queue Stats
42W - 47L
1,340 Elo+
Party 1
Team Averages
Level 33
1,464 SR
1,348 Elo+

VS

Team Averages
Level 65
1,448 SR
1,467 Elo+
Neith
Neith
Angel DKO
Neith
Level 59
God Stats
306W - 234L
1,600 SR
Queue Stats
444W - 408L
1,444 Elo+
Party 3
Cerberus
Cerberus
DLT Aron2103
Cerberus
Level 29
God Stats
1W - 1L
1,246 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 3
Charybdis
Charybdis
ScarZP
Charybdis
Level 62
God Stats
5W - 6L
1,374 SR
Queue Stats
218W - 247L
1,448 Elo+
Party 2
Mercury
Mercury
Tindangler
Mercury
Level 80
God Stats
6W - 4L
1,627 SR
Queue Stats
228W - 212L
1,503 Elo+
Party 2
Sol
Sol
dexy0909
Sol
Level 95
God Stats
7W - 13L
1,393 SR
Queue Stats
51W - 59L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JVLEN
Bellona
13
1 / 1 / 0
7,590
474
4,518
11,926
10,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TZYRZY
Heimdallr
11
0 / 3 / 2
5,967
373
7,179
9,751
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
7,144
447
5,134
12,934
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
jordyprefidee
Kukulkan
12
1 / 4 / 1
7,067
442
4,779
9,121
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
loszone
Loki
13
2 / 3 / 1
7,041
440
8,194
13,153
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
15
1 / 1 / 1
8,735
546
10,293
11,259
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
DLT Aron2103
Cerberus
10
0 / 1 / 2
7,684
480
3,579
11,616
7,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
ScarZP
Charybdis
16
4 / 1 / 3
9,811
613
10,638
9,323
4,020
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Tindangler
Mercury
17
4 / 0 / 2
9,498
594
3,734
10,687
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
2 / 2 / 5
9,892
618
9,180
13,839
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
11
11
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Angel DKO
Neith
1
1
1
1.5
W
Cerberus
DLT Aron2103
Cerberus
0
1
2
1
L
Bellona
JVLEN
Bellona
1
1
0
1
W
Charybdis
ScarZP
Charybdis
4
1
3
5.5
L
Heimdallr
TZYRZY
Heimdallr
0
3
2
0.33
W
Mercury
Tindangler
Mercury
4
0
2
5
W
2
2
5
2.25
L
1
0
1
1.5
L
Kukulkan
jordyprefidee
Kukulkan
1
4
1
0.38
L
Loki
loszone
Loki
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,804
Damage
37,424
56,885
Taken
56,724
36,028
Mitigated
26,449
14,850
Healing
22,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Angel DKO
Neith
10,293
4,643
0
4,411
11,259
4,533
2,743
2,390
8,869
0
76,139
W
Cerberus
DLT Aron2103
Cerberus
3,579
222
1,547
3,585
11,616
7,869
150
2,748
8,868
20,495
172
L
Bellona
JVLEN
Bellona
4,518
558
0
2,028
11,926
10,818
105
5,527
6,399
0
44,915
W
Charybdis
ScarZP
Charybdis
10,638
3,579
0
3,773
9,323
4,020
418
4,380
4,943
0
74,212
L
Heimdallr
TZYRZY
Heimdallr
7,179
4,278
0
1,755
9,751
4,338
0
601
9,150
0
39,428
W
Mercury
Tindangler
Mercury
3,734
2,241
0
1,711
10,687
5,235
0
298
10,258
0
98,242
W
9,180
2,619
0
7,678
13,839
4,792
551
768
12,605
66,633
10,690
L
5,134
623
0
5,403
12,934
12,055
0
2,533
10,401
27,576
1,726
L
Kukulkan
jordyprefidee
Kukulkan
4,779
183
0
1,307
9,121
4,016
0
825
8,296
44,306
0
L
Loki
loszone
Loki
8,194
2,526
0
4,357
13,153
4,801
0
2,814
10,339
0
53,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
45,620
318
Minions Killed
526
0
Camps Cleared
0
1,544,765
Distance Traveled
1,589,014
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,735
546
106
7
0
294,008
0
W
Cerberus
7,684
480
44
3
0
361,735
0
L
Bellona
7,590
474
77
5
0
316,233
4
W
Charybdis
9,811
613
127
8
0
301,413
6
L
Heimdallr
5,967
373
52
3
0
289,388
0
W
Mercury
9,498
594
130
8
0
369,879
0
W
Sol
9,892
618
119
7
0
261,979
3
L
Sobek
7,144
447
28
2
0
314,279
0
L
Kukulkan
7,067
442
86
5
0
282,009
0
L
Loki
7,041
440
75
5
0
342,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role