Player Matchup

Jormungandr
Jormungandr
Cleetus9873
Jormungandr
Level 24
God Stats
8W - 6L
1,599 SR
Queue Stats
30W - 30L
1,423 Elo+
Party 2
Arachne
Arachne
LeoTn17
Arachne
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,450 Elo+
Solo
Charybdis
Charybdis
Mizthos
Charybdis
Level 59
God Stats
11W - 9L
1,627 SR
Queue Stats
246W - 221L
1,420 Elo+
Party 2
Charon
Charon
MrMinecraftMC
Charon
Level 64
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 2L
1,570 Elo+
Solo
Vulcan
Vulcan
THE-NICKATRON
Vulcan
Level 42
God Stats
0W - 2L
1,271 SR
Queue Stats
84W - 95L
1,437 Elo+
Solo
Team Averages
Level 49
1,538 SR
1,460 Elo+

VS

Team Averages
Level 52
1,540 SR
1,379 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LaMon5ta337
Cthulhu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,174 Elo+
Solo
Danzaburou
Danzaburou
LuluShoeBox
Danzaburou
Level 63
God Stats
57W - 31L
1,555 SR
Queue Stats
288W - 280L
1,380 Elo+
Party 1
Shiva
Shiva
TT0TI
Shiva
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Triangle Bill
Ix Chel
Level 49
God Stats
7W - 2L
1,643 SR
Queue Stats
135W - 130L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cleetus9873
Jormungandr
10
0 / 5 / 5
6,573
470
6,284
13,888
11,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
LeoTn17
Arachne
10
0 / 5 / 1
5,752
411
3,459
15,980
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Mizthos
Charybdis
12
5 / 1 / 1
7,278
520
10,651
9,539
3,795
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 0
6,441
460
2,462
8,512
4,611
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 2
6,532
467
3,197
9,926
5,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 1 / 3
8,963
640
9,294
9,794
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LaMon5ta337
Cthulhu
10
0 / 4 / 5
7,018
501
4,211
15,236
10,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
LuluShoeBox
Danzaburou
10
4 / 3 / 2
6,838
488
10,792
11,001
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
TT0TI
Shiva
12
2 / 2 / 4
7,505
536
3,912
8,758
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
14
2 / 0 / 3
8,152
582
7,345
5,749
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
19
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
3
12.5
L
Jormungandr
Cleetus9873
Jormungandr
0
5
5
0.5
W
Cthulhu
LaMon5ta337
Cthulhu
0
4
5
0.63
L
Arachne
LeoTn17
Arachne
0
5
1
0.1
W
Danzaburou
LuluShoeBox
Danzaburou
4
3
2
1.67
L
Charybdis
Mizthos
Charybdis
5
1
1
5.5
L
2
4
0
0.5
L
1
4
2
0.5
W
Shiva
TT0TI
Shiva
2
2
4
2
W
Ix Chel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,053
Damage
35,554
57,845
Taken
50,538
32,535
Mitigated
28,298
11,184
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,294
2,635
0
8,105
9,794
5,222
732
851
8,943
0
80,229
L
Jormungandr
Cleetus9873
Jormungandr
6,284
2,871
209
3,665
13,888
11,448
0
3,932
9,956
28,056
0
W
Cthulhu
LaMon5ta337
Cthulhu
4,211
619
958
2,722
15,236
10,478
580
3,301
11,935
24,448
0
L
Arachne
LeoTn17
Arachne
3,459
2,109
0
4,349
15,980
6,704
0
2,128
13,659
0
44,839
W
Danzaburou
LuluShoeBox
Danzaburou
10,792
5,512
380
2,747
11,001
4,226
1,998
3,543
7,458
0
40,683
L
Charybdis
Mizthos
Charybdis
10,651
6,367
0
1,900
9,539
3,795
0
2,214
7,325
0
41,953
L
2,462
800
17
1,044
8,512
4,611
70
0
8,024
29,917
1,075
L
3,197
1,451
0
0
9,926
5,977
0
3,282
6,644
30,258
1,410
W
Shiva
TT0TI
Shiva
3,912
783
0
2,369
8,758
5,546
59
2,095
6,368
0
32,675
W
Ix Chel
7,345
1,542
192
2,820
5,749
2,826
461
1,765
3,984
55,232
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
38,476
261
Minions Killed
390
0
Camps Cleared
0
1,163,076
Distance Traveled
1,354,754
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,963
640
142
10
0
312,685
0
L
Jormungandr
6,573
470
37
3
0
252,422
0
W
Cthulhu
7,018
501
45
3
0
291,785
0
L
Arachne
5,752
411
68
5
0
230,003
0
W
Danzaburou
6,838
488
49
4
0
252,574
0
L
Charybdis
7,278
520
72
5
0
256,833
2
L
Charon
6,441
460
30
2
0
217,325
0
L
Vulcan
6,532
467
54
4
0
206,493
0
W
Shiva
7,505
536
48
3
0
249,596
0
W
Ix Chel
8,152
582
106
8
0
248,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role