Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CasuVzla
Baron Samedi
Level 132
God Stats
5W - 3L
1,493 SR
Queue Stats
30W - 32L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
ElMasPapi
Danzaburou
Level 157
God Stats
6W - 2L
1,589 SR
Queue Stats
52W - 45L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
ThomasVzla
Ne Zha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,363 Elo+
Party 1
Sun Wukong
Sun Wukong
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Sun Wukong
Level 89
God Stats
2W - 1L
1,799 SR
Queue Stats
67W - 33L
1,556 Elo+
Solo
Team Averages
Level 126
1,576 SR
1,475 Elo+

VS

Team Averages
Level 81
1,603 SR
1,554 Elo+
Cerberus
Cerberus
Bundiff
Cerberus
Level 107
God Stats
1W - 3L
1,565 SR
Queue Stats
82W - 74L
1,557 Elo+
Party 3
Horus
Horus
Kripticxe
Horus
Level 45
God Stats
6W - 2L
1,816 SR
Queue Stats
166W - 161L
1,542 Elo+
Party 3
Martichoras
Martichoras
LilMalek-
Martichoras
Level 122
God Stats
7W - 3L
1,717 SR
Queue Stats
87W - 81L
1,547 Elo+
Party 3
Thor
Thor
Sjs006
Thor
Level 33
God Stats
1W - 2L
1,592 SR
Queue Stats
209W - 180L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
SyreIIis
Kukulkan
Level 96
God Stats
2W - 3L
1,327 SR
Queue Stats
271W - 202L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 0 / 1
7,158
716
7,406
6,429
4,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
CasuVzla
Baron Samedi
10
1 / 1 / 2
6,104
610
2,756
5,564
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ElMasPapi
Danzaburou
13
2 / 0 / 2
6,814
681
4,738
3,482
1,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ne Zha
ThomasVzla
Ne Zha
10
3 / 1 / 3
5,812
581
2,150
7,012
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
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Sun Wukong
12
3 / 0 / 2
6,517
652
6,446
7,485
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bundiff
Cerberus
8
1 / 1 / 0
4,435
444
993
5,524
3,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Kripticxe
Horus
8
1 / 5 / 0
5,030
503
1,370
9,205
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
LilMalek-
Martichoras
9
0 / 2 / 0
4,948
495
1,966
5,194
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
Sjs006
Thor
9
0 / 2 / 0
4,701
470
2,578
8,729
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
SyreIIis
Kukulkan
10
0 / 3 / 1
5,494
549
3,753
5,833
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
13
Kills
2
2
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
1
4.5
L
Cerberus
Bundiff
Cerberus
1
1
0
1
W
Baron Samedi
CasuVzla
Baron Samedi
1
1
2
2
W
Danzaburou
ElMasPapi
Danzaburou
2
0
2
3
L
Horus
Kripticxe
Horus
1
5
0
0.2
L
Martichoras
LilMalek-
Martichoras
0
2
0
0
L
Thor
Sjs006
Thor
0
2
0
0
L
Kukulkan
SyreIIis
Kukulkan
0
3
1
0.17
W
Ne Zha
ThomasVzla
Ne Zha
3
1
3
4.5
W
Sun Wukong
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Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,496
Damage
10,660
29,972
Taken
34,485
17,701
Mitigated
16,281
12,848
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,406
1,109
0
5,106
6,429
4,620
49
0
6,429
46,589
4,168
L
Cerberus
Bundiff
Cerberus
993
33
0
1,260
5,524
3,239
0
1,276
4,248
11,392
0
W
Baron Samedi
CasuVzla
Baron Samedi
2,756
289
234
1,727
5,564
4,271
0
1,698
3,866
19,805
2,915
W
Danzaburou
ElMasPapi
Danzaburou
4,738
2,285
0
2,273
3,482
1,448
0
247
3,235
0
56,582
L
Horus
Kripticxe
Horus
1,370
775
40
1,653
9,205
5,648
0
5,903
3,302
0
21,038
L
Martichoras
LilMalek-
Martichoras
1,966
0
0
740
5,194
1,872
0
944
4,250
0
36,231
L
Thor
Sjs006
Thor
2,578
731
0
590
8,729
3,497
0
1,391
7,338
0
34,810
L
Kukulkan
SyreIIis
Kukulkan
3,753
404
0
500
5,833
2,025
0
392
5,441
43,759
0
W
Ne Zha
ThomasVzla
Ne Zha
2,150
384
0
1,639
7,012
3,555
0
396
6,616
0
38,118
W
Sun Wukong
abc123efg123
Sun Wukong
6,446
890
0
1,869
7,485
3,807
0
2,405
5,080
0
54,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
24,608
392
Minions Killed
300
0
Camps Cleared
0
1,007,132
Distance Traveled
957,826
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,158
716
98
10
0
164,832
0
L
Cerberus
4,435
444
32
3
0
212,798
0
W
Baron Samedi
6,104
610
35
4
0
178,498
0
W
Danzaburou
6,814
681
96
10
0
191,357
2
L
Horus
5,030
503
29
3
0
160,560
1
L
Martichoras
4,948
495
69
7
0
187,872
1
L
Thor
4,701
470
79
8
0
200,778
1
L
Kukulkan
5,494
549
91
9
0
195,818
1
W
Ne Zha
5,812
581
70
7
0
245,339
0
W
Sun Wukong
6,517
652
93
9
0
227,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role