Player Matchup

Fafnir
Fafnir
Erumaren
Fafnir
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
27W - 35L
1,455 Elo+
Party 2
Serqet
Serqet
Jessiferr
Serqet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,583 Elo+
Party 2
Chiron
Chiron
N4thanM4ster
Chiron
Level 126
God Stats
1W - 1L
1,522 SR
Queue Stats
113W - 115L
1,487 Elo+
Solo
Thoth
Thoth
ThatJewMovie
Thoth
Level 142
God Stats
4W - 2L
1,832 SR
Queue Stats
120W - 105L
1,588 Elo+
Party 2
Terra
Terra
hazelnutritious
Terra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,537 Elo+
Solo
Team Averages
Level 112
1,621 SR
1,530 Elo+

VS

Team Averages
Level 96
1,501 SR
1,596 Elo+
Nemesis
Nemesis
Fireblazer618
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,556 Elo+
Party 1
Mercury
Mercury
Fish086
Mercury
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,660 Elo+
Party 1
Scylla
Scylla
XASamuraiAX
Scylla
Level 154
God Stats
0W - 1L
1,122 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
lazyMoba
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 80L
1,722 Elo+
Solo
Sylvanus
Sylvanus
xHalijox
Sylvanus
Level 128
God Stats
9W - 2L
1,881 SR
Queue Stats
205W - 188L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Erumaren
Fafnir
11
1 / 1 / 13
6,948
993
4,251
10,206
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Jessiferr
Serqet
12
3 / 2 / 10
6,784
969
5,350
6,599
6,931
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
12
3 / 1 / 12
7,023
1,003
5,987
3,972
1,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
8 / 0 / 9
7,561
1,080
9,539
6,893
3,171
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 14
7,205
1,029
7,215
7,877
6,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 4 / 1
5,243
749
4,423
7,343
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Fish086
Mercury
8
1 / 5 / 0
5,377
768
1,523
6,966
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
11
1 / 4 / 1
6,274
896
7,084
7,934
2,610
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
lazyMoba
Jing Wei
12
1 / 3 / 1
6,168
881
5,073
6,927
2,513
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xHalijox
Sylvanus
12
0 / 2 / 2
6,105
872
4,346
7,445
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
18
Kills
3
4
Deaths
18
58
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Erumaren
Fafnir
1
1
13
7.5
L
Nemesis
0
4
1
0.13
L
Mercury
Fish086
Mercury
1
5
0
0.2
W
Serqet
Jessiferr
Serqet
3
2
10
4
W
Chiron
3
1
12
9
W
8
0
9
12.5
L
Scylla
1
4
1
0.38
W
3
0
14
10
L
Jing Wei
lazyMoba
Jing Wei
1
3
1
0.5
L
Sylvanus
xHalijox
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
22,449
35,547
Taken
36,615
31,238
Mitigated
18,238
14,675
Healing
10,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Erumaren
Fafnir
4,251
664
828
2,800
10,206
12,239
0
3,554
6,461
5,319
1,240
L
Nemesis
4,423
1,066
75
1,308
7,343
5,582
0
3,643
3,648
0
6,428
L
Mercury
Fish086
Mercury
1,523
483
181
377
6,966
2,735
0
4,379
2,587
0
2,204
W
Serqet
Jessiferr
Serqet
5,350
847
1,402
240
6,599
6,931
202
1,709
4,736
0
6,787
W
Chiron
5,987
1,536
2,040
967
3,972
1,922
333
1,176
2,757
0
15,575
W
9,539
367
140
1,182
6,893
3,171
1,044
1,919
4,902
17,301
0
L
Scylla
7,084
634
374
1,449
7,934
2,610
0
3,536
4,250
13,441
0
W
7,215
386
2,591
2,485
7,877
6,975
500
3,072
4,763
13,294
0
L
Jing Wei
lazyMoba
Jing Wei
5,073
3,629
281
944
6,927
2,513
0
4,570
2,045
0
17,313
L
Sylvanus
xHalijox
Sylvanus
4,346
1,195
2,768
2,627
7,445
4,798
0
4,384
2,871
6,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
29,167
69
Minions Killed
54
0
Camps Cleared
0
743,328
Distance Traveled
585,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,948
993
3
0
0
150,624
0
L
Nemesis
5,243
749
0
0
0
95,530
0
L
Mercury
5,377
768
1
0
0
99,010
0
W
Serqet
6,784
969
11
2
0
146,700
0
W
Chiron
7,023
1,003
23
3
0
110,558
0
W
Thoth
7,561
1,080
19
3
0
158,536
0
L
Scylla
6,274
896
16
2
0
119,541
0
W
Terra
7,205
1,029
13
2
0
176,910
0
L
Jing Wei
6,168
881
30
4
0
136,010
0
L
Sylvanus
6,105
872
7
1
0
135,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role