Player Matchup

Charon
Charon
jerrysnipez
Charon
Level 48
God Stats
37W - 39L
1,437 SR
Queue Stats
70W - 76L
1,344 Elo+
Party 2
Mulan
Mulan
ropeylamb
Mulan
Level 27
God Stats
20W - 25L
1,326 SR
Queue Stats
33W - 46L
1,340 Elo+
Party 2
Nut
Nut
zmitermaximus
Nut
Level 29
God Stats
37W - 39L
1,404 SR
Queue Stats
54W - 51L
1,331 Elo+
Party 2
Team Averages
Level 35
1,389 SR
1,338 Elo+

VS

Team Averages
Level 57
1,279 SR
1,272 Elo+
Hou Yi
Hou Yi
LordOf_Cinder
Hou Yi
Level 104
God Stats
0W - 1L
1,176 SR
Queue Stats
0W - 7L
1,084 Elo+
Party 1
Ymir
Ymir
OGSAVAGENICKO
Ymir
Level 49
God Stats
26W - 27L
1,488 SR
Queue Stats
60W - 69L
1,407 Elo+
Solo
Nut
Nut
gnatsarefood
Nut
Level 17
God Stats
0W - 5L
1,172 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 0 / 6
6,809
681
6,319
6,462
5,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
ropeylamb
Mulan
13
2 / 0 / 5
7,396
740
7,188
7,022
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 2
7,930
793
7,342
6,227
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,945
695
6,583
4,937
1,923
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 1
6,550
655
4,291
10,757
10,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 4 / 1
6,522
652
4,311
8,378
3,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
2
1
0.25
L
0
4
1
0.13
W
Charon
0
0
6
3
W
Mulan
ropeylamb
Mulan
2
0
5
4.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
15,185
19,711
Taken
24,072
14,991
Mitigated
16,119
3,971
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,583
2,415
0
1,555
4,937
1,923
0
740
4,068
0
27,849
L
4,291
590
0
1,153
10,757
10,774
145
2,851
7,379
13,031
1,294
L
4,311
1,868
0
0
8,378
3,422
370
2,095
6,080
0
16,148
W
Charon
6,319
1,130
294
894
6,462
5,070
0
750
5,705
14,697
2,738
W
Mulan
ropeylamb
Mulan
7,188
1,167
0
2,281
7,022
7,145
0
1,225
5,797
0
26,618
W
7,342
3,902
0
502
6,227
2,776
0
1,576
4,651
0
31,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
20,017
120
Minions Killed
103
0
Camps Cleared
0
598,807
Distance Traveled
499,785
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,945
695
42
4
0
172,775
3
L
Ymir
6,550
655
21
2
0
174,955
0
L
Nut
6,522
652
40
4
0
152,055
0
W
Charon
6,809
681
17
2
0
193,275
0
W
Mulan
7,396
740
43
4
0
214,041
0
W
Nut
7,930
793
60
6
0
191,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role