Player Matchup

Baron Samedi
Baron Samedi
DoctorZzz
Baron Samedi
Level 188
God Stats
4W - 2L
1,287 SR
Queue Stats
94W - 73L
1,680 Elo+
Solo
Bellona
Bellona
KappaJeeves
Bellona
Level 113
God Stats
4W - 0L
1,896 SR
Queue Stats
8W - 3L
1,688 Elo+
Party 2
Heimdallr
Heimdallr
KillerofBee
Heimdallr
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 173L
1,548 Elo+
Party 2
Thor
Thor
bobbywtw
Thor
Level 67
God Stats
23W - 21L
1,536 SR
Queue Stats
177W - 172L
1,515 Elo+
Party 2
Sylvanus
Sylvanus
overkill901
Sylvanus
Level 152
God Stats
7W - 9L
1,528 SR
Queue Stats
126W - 115L
1,517 Elo+
Solo
Team Averages
Level 136
1,549 SR
1,589 Elo+

VS

Team Averages
Level 141
1,456 SR
1,518 Elo+
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Brucecb3
Sylvanus
Level 165
God Stats
20W - 30L
1,373 SR
Queue Stats
252W - 343L
1,462 Elo+
Party 1
Chronos
Chronos
DumplingKing69
Chronos
Level 157
God Stats
14W - 22L
1,475 SR
Queue Stats
203W - 277L
1,460 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
One Geeb Dweeb
Ah Muzen Cab
Level 97
God Stats
73W - 83L
1,582 SR
Queue Stats
94W - 144L
1,513 Elo+
Party 1
Fenrir
Fenrir
artumaxVR
Fenrir
Level 158
God Stats
0W - 3L
1,352 SR
Queue Stats
62W - 55L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorZzz
Baron Samedi
13
5 / 0 / 3
7,479
623
10,489
8,164
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
KappaJeeves
Bellona
12
3 / 0 / 1
7,318
610
10,332
12,172
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
KillerofBee
Heimdallr
14
4 / 0 / 1
7,517
626
4,961
3,752
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
2 / 2 / 7
7,020
585
6,370
10,963
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
overkill901
Sylvanus
11
1 / 0 / 6
6,900
575
4,728
6,208
4,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 2 / 0
6,868
572
6,792
13,024
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Brucecb3
Sylvanus
10
1 / 1 / 0
6,505
542
3,289
9,573
7,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
5,811
484
4,427
10,639
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
One Geeb Dweeb
Ah Muzen Cab
11
0 / 3 / 0
6,242
520
2,130
7,772
2,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
artumaxVR
Fenrir
10
1 / 5 / 1
5,956
496
7,140
14,056
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
0
0
L
Sylvanus
Brucecb3
Sylvanus
1
1
0
1
W
Baron Samedi
DoctorZzz
Baron Samedi
5
0
3
6.5
L
0
4
1
0.13
W
Bellona
KappaJeeves
Bellona
3
0
1
3.5
W
Heimdallr
KillerofBee
Heimdallr
4
0
1
4.5
L
Ah Muzen Cab
One Geeb Dweeb
Ah Muzen Cab
0
3
0
0
L
Fenrir
artumaxVR
Fenrir
1
5
1
0.3
W
Thor
2
2
7
2.75
W
Sylvanus
overkill901
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,880
Damage
23,778
41,259
Taken
55,064
29,302
Mitigated
27,060
14,397
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,792
1,678
0
2,323
13,024
8,645
0
0
11,849
0
53,409
L
Sylvanus
Brucecb3
Sylvanus
3,289
623
258
2,847
9,573
7,143
0
4,345
4,966
19,627
0
W
Baron Samedi
DoctorZzz
Baron Samedi
10,489
1,730
517
2,896
8,164
3,640
0
2,507
5,657
53,270
0
L
4,427
676
0
2,861
10,639
3,173
504
3,960
6,387
37,022
2,268
W
Bellona
KappaJeeves
Bellona
10,332
3,150
0
3,718
12,172
13,813
0
454
10,666
0
56,552
W
Heimdallr
KillerofBee
Heimdallr
4,961
2,829
0
1,948
3,752
1,973
810
530
3,222
0
60,935
L
Ah Muzen Cab
One Geeb Dweeb
Ah Muzen Cab
2,130
654
0
177
7,772
2,583
189
954
6,818
0
54,852
L
Fenrir
artumaxVR
Fenrir
7,140
1,759
0
3,428
14,056
5,516
0
5,012
8,532
0
41,443
W
Thor
6,370
2,348
0
1,655
10,963
5,397
0
2,577
8,350
0
56,013
W
Sylvanus
overkill901
Sylvanus
4,728
1,038
813
2,850
6,208
4,479
0
1,695
4,513
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,234
Gold Earned
31,382
411
Minions Killed
374
0
Camps Cleared
0
1,228,302
Distance Traveled
1,237,025
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,868
572
111
9
0
256,740
3
L
Sylvanus
6,505
542
27
2
0
240,120
3
W
Baron Samedi
7,479
623
94
8
0
241,460
0
L
Chronos
5,811
484
73
6
0
257,707
1
W
Bellona
7,318
610
83
7
0
266,877
1
W
Heimdallr
7,517
626
115
10
0
208,822
3
L
Ah Muzen Cab
6,242
520
106
9
0
248,358
0
L
Fenrir
5,956
496
57
5
0
234,100
1
W
Thor
7,020
585
81
7
0
269,991
2
W
Sylvanus
6,900
575
38
3
0
241,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role