Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DizzyRex
Anhur
Level 142
God Stats
1W - 0L
1,868 SR
Queue Stats
7W - 2L
1,665 Elo+
Party 2
Ix Chel
Ix Chel
GamerWords
Ix Chel
Level 47
God Stats
2W - 0L
1,279 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Priest
Aphrodite
Level 158
God Stats
1W - 0L
1,774 SR
Queue Stats
173W - 41L
1,848 Elo+
Party 2
Surtr
Surtr
WestCoastMenace
Surtr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 60L
1,853 Elo+
Party 2
Team Averages
Level 120
1,584 SR
1,673 Elo+

VS

Team Averages
Level 30
1,494 SR
1,574 Elo+
Tsukuyomi
Tsukuyomi
Auwstin
Tsukuyomi
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
DestructaOW
Ao Kuang
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,564 Elo+
Solo
Tyr
Tyr
DrTobagan
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 18L
1,638 Elo+
Party 1
Khepri
Khepri
Izedog2
Khepri
Level 66
God Stats
0W - 1L
1,472 SR
Queue Stats
7W - 9L
1,503 Elo+
Solo
Vulcan
Vulcan
Thick8INCHES
Vulcan
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 10L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
10 / 0 / 16
10,778
1,078
9,474
15,607
10,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
DizzyRex
Anhur
17
4 / 0 / 10
9,723
972
11,447
8,039
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
GamerWords
Ix Chel
16
6 / 2 / 15
9,248
925
15,416
10,106
4,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Priest
Aphrodite
15
0 / 0 / 23
8,668
867
8,497
9,882
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 1 / 13
9,651
965
18,274
17,568
15,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Auwstin
Tsukuyomi
13
0 / 7 / 2
7,197
720
8,507
12,538
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
DestructaOW
Ao Kuang
12
0 / 7 / 3
7,308
731
5,245
15,363
7,017
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 4 / 1
8,007
801
10,278
16,280
13,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Izedog2
Khepri
13
0 / 5 / 1
7,426
743
3,016
13,496
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
2 / 6 / 1
8,586
859
14,474
11,357
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
11
29
Kills
3
3
Deaths
29
77
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
10
0
16
18
L
Tsukuyomi
Auwstin
Tsukuyomi
0
7
2
0.14
L
Ao Kuang
DestructaOW
Ao Kuang
0
7
3
0.21
W
Anhur
DizzyRex
Anhur
4
0
10
9
L
1
4
1
0.38
W
Ix Chel
GamerWords
Ix Chel
6
2
15
6.75
L
Khepri
Izedog2
Khepri
0
5
1
0.1
W
Aphrodite
Priest
Aphrodite
0
0
23
11.5
L
Vulcan
2
6
1
0.42
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,108
Damage
41,520
61,202
Taken
69,034
40,875
Mitigated
43,915
27,946
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,474
940
2,459
2,873
15,607
10,304
89
4,061
11,546
17,327
659
L
Tsukuyomi
Auwstin
Tsukuyomi
8,507
2,077
0
609
12,538
5,849
0
5,950
6,180
0
18,128
L
Ao Kuang
DestructaOW
Ao Kuang
5,245
644
0
2,150
15,363
7,017
0
7,933
6,783
14,290
0
W
Anhur
DizzyRex
Anhur
11,447
7,544
0
1,908
8,039
3,439
1,353
3,538
4,501
0
40,360
L
10,278
840
0
2,056
16,280
13,280
0
6,502
9,518
0
24,733
W
Ix Chel
GamerWords
Ix Chel
15,416
2,904
1,843
2,074
10,106
4,924
968
5,780
4,326
34,928
0
L
Khepri
Izedog2
Khepri
3,016
109
0
350
13,496
12,009
0
6,674
6,387
9,147
0
W
Aphrodite
Priest
Aphrodite
8,497
1,326
7,761
6,096
9,882
7,153
485
2,565
7,317
22,142
824
L
Vulcan
14,474
4,272
0
280
11,357
5,760
0
5,786
5,202
34,499
0
W
18,274
7,039
0
2,932
17,568
15,055
1,377
6,791
10,777
1,229
36,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,068
Gold Earned
38,524
230
Minions Killed
146
0
Camps Cleared
0
1,091,345
Distance Traveled
971,395
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,778
1,078
20
2
0
252,833
0
L
Tsukuyomi
7,197
720
29
3
0
186,953
0
L
Ao Kuang
7,308
731
22
2
0
169,288
0
W
Anhur
9,723
972
80
8
0
222,572
2
L
Tyr
8,007
801
37
4
0
208,007
0
W
Ix Chel
9,248
925
35
4
0
198,702
0
L
Khepri
7,426
743
12
1
0
201,178
0
W
Aphrodite
8,668
867
48
5
0
204,488
0
L
Vulcan
8,586
859
46
5
0
205,969
2
W
Surtr
9,651
965
47
5
0
212,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role