Player Matchup

Xing Tian
Xing Tian
Diamond V
BingusPingus
Xing Tian
Diamond V
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 86L
1,939 MMR
Solo
Nike
Nike
Platinum V
KasGuz
Nike
Platinum V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,933 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
MARrrKUSss
Tsukuyomi
Platinum II
Level 161
God Stats
2W - 5L
1,927 SR
Queue Stats
68W - 58L
1,923 MMR
Solo
Thoth
Thoth
Platinum I
SHADOWHUNTER2337
Thoth
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 221L
2,059 MMR
Solo
Anhur
Anhur
Platinum I
Tejima
Anhur
Platinum I
Level 145
God Stats
6W - 5L
1,787 SR
Queue Stats
58W - 42L
2,059 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,643 SR
1,983 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,541 SR
1,887 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum I
K1ngKoolaid
Awilix
Platinum I
Level 133
God Stats
3W - 4L
1,591 SR
Queue Stats
80W - 67L
1,916 MMR
Solo
Rama
Rama
Platinum V
MASSIVEISSUE
Rama
Platinum V
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 32L
1,906 MMR
Solo
Bacchus
Bacchus
Diamond V
PsychoSpyroo
Bacchus
Diamond V
Level 156
God Stats
4W - 4L
1,389 SR
Queue Stats
332W - 314L
2,055 MMR
Party 1
Skadi
Skadi
Diamond V
lovedpapii
Skadi
Diamond V
Level 126
God Stats
48W - 31L
1,723 SR
Queue Stats
219W - 198L
2,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BingusPingus
Xing Tian
8
0 / 1 / 1
4,887
489
2,897
8,244
6,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
KasGuz
Nike
9
0 / 5 / 0
5,047
505
4,053
11,341
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MARrrKUSss
Tsukuyomi
10
0 / 2 / 1
4,939
494
2,088
6,718
2,177
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,357
536
1,826
2,698
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tejima
Anhur
9
1 / 2 / 0
5,228
523
1,567
5,219
1,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CharonMaman BrigitteAresSusano

VS

Bans
ThorAthenaDa JiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 0 / 3
5,641
564
4,670
6,057
4,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
11
4 / 0 / 3
5,956
596
4,577
5,941
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,214
621
3,310
4,876
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
PsychoSpyroo
Bacchus
11
3 / 0 / 2
6,618
662
6,835
6,728
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
12
1 / 0 / 0
6,218
622
2,813
4,382
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
10
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
3
2.5
L
Xing Tian
BingusPingus
Xing Tian
0
1
1
0.5
W
Awilix
4
0
3
5.5
L
Nike
KasGuz
Nike
0
5
0
0
L
Tsukuyomi
MARrrKUSss
Tsukuyomi
0
2
1
0.25
W
1
1
0
1
W
Bacchus
PsychoSpyroo
Bacchus
3
0
2
4
L
0
0
0
0
L
Anhur
Tejima
Anhur
1
2
0
0.5
W
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,431
Damage
22,205
34,220
Taken
27,984
16,694
Mitigated
17,730
10,380
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,670
368
0
3,208
6,057
4,661
0
2,040
4,017
13,399
3,191
L
Xing Tian
BingusPingus
Xing Tian
2,897
540
128
2,088
8,244
6,188
0
1,759
6,485
13,322
0
W
Awilix
4,577
2,022
0
1,911
5,941
2,498
0
154
5,787
0
43,246
L
Nike
KasGuz
Nike
4,053
436
0
2,718
11,341
6,057
0
5,069
5,350
0
33,441
L
Tsukuyomi
MARrrKUSss
Tsukuyomi
2,088
599
0
3,476
6,718
2,177
0
899
5,779
0
39,016
W
3,310
2,836
0
3,063
4,876
1,770
0
482
4,394
0
55,690
W
Bacchus
PsychoSpyroo
Bacchus
6,835
1,073
0
2,475
6,728
7,131
0
0
6,728
30,821
4,148
L
1,826
39
0
673
2,698
806
0
398
2,300
41,824
0
L
Anhur
Tejima
Anhur
1,567
824
0
1,297
5,219
1,466
0
996
4,223
0
32,267
W
Skadi
2,813
824
0
1,027
4,382
1,670
0
2,047
2,335
0
61,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,458
Gold Earned
30,647
325
Minions Killed
383
0
Camps Cleared
0
1,038,085
Distance Traveled
1,058,764
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,641
564
13
1
0
216,099
2
L
Xing Tian
4,887
489
10
1
0
211,776
2
W
Awilix
5,956
596
63
6
0
241,536
2
L
Nike
5,047
505
60
6
0
191,807
2
L
Tsukuyomi
4,939
494
69
7
0
241,561
2
W
Rama
6,214
621
116
12
0
195,486
1
W
Bacchus
6,618
662
75
8
0
202,411
2
L
Thoth
5,357
536
105
11
0
202,682
2
L
Anhur
5,228
523
81
8
0
190,259
2
W
Skadi
6,218
622
116
12
0
203,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role