Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Danielcas1098
Ah Muzen Cab
Level 100
God Stats
0W - 2L
1,852 SR
Queue Stats
7W - 7L
1,582 Elo+
Solo
Nut
Nut
Difermes7904
Nut
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 120L
971 Elo+
Party 1
Jormungandr
Jormungandr
Huntr96
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,706 Elo+
Solo
Zeus
Zeus
Saint Psycopath
Zeus
Level 47
God Stats
10W - 9L
1,730 SR
Queue Stats
213W - 227L
1,204 Elo+
Party 1
Nox
Nox
killergumball
Nox
Level 84
God Stats
12W - 4L
1,557 SR
Queue Stats
37W - 38L
1,465 Elo+
Solo
Team Averages
Level 61
1,628 SR
1,386 Elo+

VS

Team Averages
Level 104
1,287 SR
1,414 Elo+
Ah Puch
Ah Puch
BrotherNoomSee
Ah Puch
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 167L
1,483 Elo+
Solo
Thor
Thor
IVI4UR0
Thor
Level 82
God Stats
1W - 2L
1,156 SR
Queue Stats
211W - 195L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
Jeniseus
Kuzenbo
Level 89
God Stats
2W - 6L
1,194 SR
Queue Stats
77W - 74L
1,464 Elo+
Solo
Nut
Nut
PhoenixKing5585
Nut
Level 154
God Stats
1W - 1L
1,284 SR
Queue Stats
7W - 3L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
cloclo6869
Baron Samedi
Level 108
God Stats
11W - 10L
1,301 SR
Queue Stats
24W - 29L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danielcas1098
Ah Muzen Cab
12
0 / 1 / 0
7,202
900
274
2,450
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 9 / 2
8,088
1,011
2,550
14,001
5,869
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Huntr96
Jormungandr
14
2 / 0 / 2
8,937
1,117
7,957
13,077
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 6 / 1
8,064
1,008
4,870
10,842
5,213
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 1 / 2
9,271
1,159
5,109
7,875
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,266
1,158
10,204
5,700
2,542
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
IVI4UR0
Thor
14
3 / 1 / 6
8,557
1,070
4,203
3,886
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Jeniseus
Kuzenbo
15
3 / 0 / 11
8,798
1,100
9,267
6,547
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 2 / 11
9,328
1,166
7,916
8,493
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
cloclo6869
Baron Samedi
15
4 / 0 / 9
8,728
1,091
7,325
2,850
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
4
Kills
16
17
Deaths
4
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Ah Muzen Cab
Danielcas1098
Ah Muzen Cab
0
1
0
0
L
0
9
2
0.11
L
Jormungandr
Huntr96
Jormungandr
2
0
2
3
W
Thor
IVI4UR0
Thor
3
1
6
6
W
Kuzenbo
Jeniseus
Kuzenbo
3
0
11
8.5
W
3
2
11
4.25
L
0
6
1
0.08
W
Baron Samedi
cloclo6869
Baron Samedi
4
0
9
8.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
38,915
48,245
Taken
27,476
29,019
Mitigated
17,558
1,417
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,204
2,005
0
435
5,700
2,542
0
4,015
1,592
24,413
0
L
Ah Muzen Cab
Danielcas1098
Ah Muzen Cab
274
98
0
0
2,450
669
0
510
1,594
0
1,866
L
2,550
1,893
0
0
14,001
5,869
0
7,501
6,111
0
15,725
L
Jormungandr
Huntr96
Jormungandr
7,957
1,646
0
782
13,077
12,561
0
6,746
6,000
23,867
530
W
Thor
IVI4UR0
Thor
4,203
1,131
0
0
3,886
1,658
0
2,189
1,506
0
17,132
W
Kuzenbo
Jeniseus
Kuzenbo
9,267
3,976
140
1,225
6,547
8,280
0
3,647
2,601
12,969
482
W
7,916
5,695
0
2,277
8,493
3,687
0
5,097
3,039
0
25,315
L
4,870
1,227
0
222
10,842
5,213
0
5,420
5,249
21,962
0
W
Baron Samedi
cloclo6869
Baron Samedi
7,325
740
1,156
1,138
2,850
1,391
0
1,328
1,332
20,388
0
L
5,109
478
0
413
7,875
4,707
0
5,157
2,666
14,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
44,677
139
Minions Killed
155
2
Camps Cleared
5
508,261
Distance Traveled
693,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,266
1,158
36
5
0
131,670
0
L
Ah Muzen Cab
7,202
900
4
1
1
28,860
0
L
Nut
8,088
1,011
32
4
0
94,579
0
L
Jormungandr
8,937
1,117
43
5
0
122,614
0
W
Thor
8,557
1,070
27
3
2
116,976
0
W
Kuzenbo
8,798
1,100
8
1
0
172,988
0
W
Nut
9,328
1,166
43
5
2
123,047
0
L
Zeus
8,064
1,008
45
6
0
112,516
0
W
Baron Samedi
8,728
1,091
41
5
1
149,072
0
L
Nox
9,271
1,159
15
2
1
149,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role